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Made in us
Khorne Rhino Driver with Destroyer





Depths of the Webway

Chaos Lord: 165 pts.
-Mark of Khorne
-Terminator Armor
-Ax of Blind Fury
-Gift of Mutation
-Veteran of the Long War

Terminators (x3): 150 pts.
-Champion w/ Powerfist and Combi-Melta
-2 Termies w/ Combi-Meltas
-All Have Mark of Tzeentch
-Veterans of the Long War

Khorne Bezerkers (x15): 340 pts.
-Champion w/ Power Sword, Gift of Mutation and Meltabombs
-Veterans of the Long War

Chaos Space Marines (x15): 260 pts.
-Champion w/ Power Sword
-2 Plasma Guns
-Veterans of the Long War

Chaos Space Marines (x15): 260 pts.
-Champion w/ Power Sword
-2 Plasma Guns
-Veterans of the Long War.

Cultists (x20): 120 pts.
-2 Cultists w/ Flamer
-Marks of Tzeentch

Chaos Bikers (x5): 190 pts.
-Champion w/ Power Sword, Gift of Mutation and Meltabombs
-2 Bikes w/ Meltaguns
-Veteran of the Long War
-Marks of Nurgle

Helldrake: 170 pts.
-Baleflamer

Havocs (x5): 190 pts.
-4 Marines w. Missile Launchers
-Flak Missiles
-Mark of Nurgle

1850 pts.

Update:
-Replaced Lords LCs with Demon Ax and removed his MBs (Note: he will now footslog with the Zerkers)
-Removed a Termie and stripped the squad of unneeded Upgrades
-Reduced Size of Havoc Squad
-Doubled Cultist unit and removed autoguns (as they will be running)
-With extra points gave Gifts of Mutation to Biker and Zerker Champion to better their killing power (and help the bikes survive an untimely assault)

Stradegy:

~Anti-Tank~
Havocs, Bikes, Termies (Melta Suicide), Helldrake can VS as needed

~Anti-Infantry~
Helldrake, Bezerkers, Lord, Marines

~Troops~
Both Marine Squads, Cultists and Bezerkers can hold objectives if and when they break the enemy line

This message was edited 4 times. Last update was at 2012/10/08 22:46:17


Current Armies
-Chaos Marines: The Black Brethren of Eyreas
-Renegade Guard: Cadian 333rd/Vraksian PDF
-Imperial Guard: Cadian 8th
-Dark Eldar: Kabal of the Scarred Shark
-Space Marines: Ultramarines


Army Project
http://www.dakkadakka.com/dakkaforum/posts/list/469111.page 
   
Made in us
Twisting Tzeentch Horror





Just a reminder. A character cannot join q unit with a mark other then the mark the character has. Also if you are going khorne with the lord the DW axe is excellent and he already kills PA squads thanks to the flame.

Mess with the best, Die like the rest. 
   
Made in ca
Furious Raptor






Cthonia

Im not understanding the terminators and the lord at all? you have no landraider but have a squad of 4? Hrm? They arent fearless it seems like they will be runing off the board with a casualty or so? you have zero anti armor with long range to deal effective damage.. i dont see this list doing well against basic mech 5th ed armies yet alone basic gun lines would deal serious hurt.

I would drop the lord and terminators for cultists i think judging this list, add more meat shield?

This message was edited 1 time. Last update was at 2012/10/08 05:48:32


"There is no escape from chaos, it marks us all."
"Only i can hear your prayers here my friend, and i'm afraid i will not answer them."
"It must be magnificent to see a planet writhe and scream to feel it compulse beneath your own feet, witness it dying with living eyes such marvelous spectacle, the skulls are my gift, in time perhaps i will share this gift with every living soul in the galaxy."
 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Until an FAQ comes your terminators are illegal. Can't take a chain fist and combi melta on the same model.

And you've only charged yourself 10 points per squad for veterans of the long war, but you have 15 man squads and they cost 1 point each to be veterans.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Khorne Rhino Driver with Destroyer





Depths of the Webway

Shoot I over looked so much :0

I'll put the lord with the Bezerkers to give them some extra kick, and I'll drop a termie (still want that melta suicide strike to draw some fire away from my advance.

As for the chain fist/combi-melta, I don't see how its illegal as I swap my power weapon for the fist and combi bolter for the melt, but I'll chane it to save myself some points.

Current Armies
-Chaos Marines: The Black Brethren of Eyreas
-Renegade Guard: Cadian 333rd/Vraksian PDF
-Imperial Guard: Cadian 8th
-Dark Eldar: Kabal of the Scarred Shark
-Space Marines: Ultramarines


Army Project
http://www.dakkadakka.com/dakkaforum/posts/list/469111.page 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Because the terminator entry says "choose ONE of the following options" and says you can swap the combi bolter and then that you can swap your power weapon.

Then it says one per 5 can get a heavy flamer or auto cannon. So hf/chain fist and AC/chain fist are still legal but not combi weapon/special weapon.

We are hoping it gets errata'ed

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Khorne Rhino Driver with Destroyer





Depths of the Webway

I'm not seeing it

May replace Bolter with one of the following:
-Combis
-Claws
-Fist
-Ect...

May Replace PW with one of the following:
-Claws
-Fist
-Chainfist
-ect...

in essence, you replace the bolter with the combo melt, then you replace the PW with the chain fist. What i'm seeing is you can replace each arm with one weapon (no fist and combi bolter on the same arm, which is what we've been doing for a while)

Either way its a PF now

This message was edited 2 times. Last update was at 2012/10/08 15:18:13


Current Armies
-Chaos Marines: The Black Brethren of Eyreas
-Renegade Guard: Cadian 333rd/Vraksian PDF
-Imperial Guard: Cadian 8th
-Dark Eldar: Kabal of the Scarred Shark
-Space Marines: Ultramarines


Army Project
http://www.dakkadakka.com/dakkaforum/posts/list/469111.page 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Look just above those options.

It says each terminator may choose ONE of the following options.

It lists the ranged weapon upgrades

Then says OR

Melee weapon upgrades.

Or

Switch both for lightning claws

Then it says in addition one in 5 may get heavy flamer or autocannon. So you can do one of the above 3 and then get an auto cannon, but not combi and melee upgrade.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Regular Dakkanaut





Friendly reminder to not post individual point costs. Edit to just the totals please and thanks

This message was edited 1 time. Last update was at 2012/10/08 21:07:43


 
   
Made in us
Fresh-Faced New User




People still do 1850 Competitive games? lol.
   
Made in us
Khorne Rhino Driver with Destroyer





Depths of the Webway

Well, I was kinda gearing the list to have a run at Adepticon (not really to win, just to have fun iykwim). I was estimating 1850, but if its higher I will be happy. Thats some IG allies and Double FOC

Current Armies
-Chaos Marines: The Black Brethren of Eyreas
-Renegade Guard: Cadian 333rd/Vraksian PDF
-Imperial Guard: Cadian 8th
-Dark Eldar: Kabal of the Scarred Shark
-Space Marines: Ultramarines


Army Project
http://www.dakkadakka.com/dakkaforum/posts/list/469111.page 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Most tournaments do not allow double FOC. Check with your organizer.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Khorne Rhino Driver with Destroyer





Depths of the Webway

TOs are full of themselves, GW released rules, so why not use them?

Besides, that statement has little truth, You can count major tournaments that have taken place since 6th edition on 1 hand, GW is already pushing Warlord traits, I see nothing wrong with an extra chaplain here or extra techmarine there. Its not going to be abused as HQs cost a lot of points, and SWs do it, so why can't everyone else (unless a TO wants first second and third to go to SW).

Current Armies
-Chaos Marines: The Black Brethren of Eyreas
-Renegade Guard: Cadian 333rd/Vraksian PDF
-Imperial Guard: Cadian 8th
-Dark Eldar: Kabal of the Scarred Shark
-Space Marines: Ultramarines


Army Project
http://www.dakkadakka.com/dakkaforum/posts/list/469111.page 
   
 
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