|
I am in the process of building a Commando (Beaches) army, and this will be my first experience with FOW. I have already purchased a few platoon blisters, and I bought a heavy weapons blister, so I have the better part of my infantry needs met. I am pre-ordering two of the Open Fire sets, so I will have a surplus of shermans. I am partially purchasing two because I would like to eventually expand my Brits to include an armoured company, and I would like to have a good start to a German force. Here is the first list that I have put together:
Co HQ: +2 PIAT teams, +1 Sniper team – 110
Commando Company: 1 section, 2x PIAT – 195
Commando Company: 1 Section, 4x SMG – 195
Commando Company: 1 Section, 2x Light Mortars – 195
Commando Company: 2 Sections, 2x Flamethrower, 2x SMG, 2x PIAT – 390
Commando Machine Gun Platoon: 3 Sections – 115
Commando 3” Mortar Platoon: 3 Sections - 105
Independent Armoured Company: 3 Sherman V, 1 Firefly VC (Confident Veteran) – 365
Assault Field Battery, Royal Artillery: 1 Troop, 4 QQF 25 pdr (Confident Veteran) – 185
Assault Light Anti-Aircraft Platoon: 3 Sections (Confident Veteran) - 130
TOTAL: 1985
I would need to add 15 pts to bring it up to 2k, or drop 235 to be at 1750. I was thinking about replacing the artillery observer team with an OPS Sherman, as I will have some extra Shermans, but I could not find the entry for the OPS Sherman. Is it a Sherman V?
I thought about getting trucks for the artillery or the AA, but I am not sure how oftern they are actually used in-game. Are they worth the points?
What do you more experienced players think of the loadout/structure of the Commando Companies? Are flame-throwers worth it? Are there enough PIATs and Light Mortars? I will have some extra Light Mortar team models that I could include, but I thought that with 3 sections of 3" mortars, I would have my mortar needs met.
Thank you for any input! As I said, I am just getting into this, and I am very excited to get some games in.
|