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Made in gb
Long-Range Land Speeder Pilot






Hi dakka, I am entering the schools league, and would just like to ask how this list is
hq librarian 100
troop tactical,ml, flamer, 10 men, combimelta 175
troop scout squad snipers, camo, ml 100
hs vindicator 115
hs thunderfire 100
600
libby with gate of[i]nfinity to get to abjectivs with tac squad, scouts just camp

This message was edited 2 times. Last update was at 2012/10/14 17:26:43


 
   
Made in gb
Long-Range Land Speeder Pilot






Please?any advice?
   
Made in ca
Judgemental Grey Knight Justicar





Oshawa, Ontario, Canada

What kind of opponents will you be up against?
What kind of limitations do you have on your model availability?
   
Made in gb
Long-Range Land Speeder Pilot






I assume all sorts of opponents,
and there is no real limit to models, as I can get what I need
   
Made in ca
Judgemental Grey Knight Justicar





Oshawa, Ontario, Canada

I'd say your pretty set for a 600 point game. I would probably not use a vindicator or thunderfire at this point level PERSONALLY, but it's not a bad choice. Good, ranged, blast damage. I would probably drop them for more troops on the ground and/or perhaps a Whirlwind + troops (or a whirlwind for the blast radius and being able to shoot from behind cover + bikes for fast attacking/forward harrassment)
   
Made in gb
Long-Range Land Speeder Pilot






which of the two would you recommend dropping? thunderfire or vindicator?
   
Made in ca
Judgemental Grey Knight Justicar





Oshawa, Ontario, Canada

I've never used a Thunderfire so i can't really comment on that choice.

If you're dropping one OR the other, then your replacement is either a few troops or fast attack or a whirlwind (+ some upgrades for any of those choices) but definately not multiple replacements.

600 points is a tough one for me.
   
Made in us
Been Around the Block





Drop the vindi. The tech prst can improve the cover save of terrain. He's good in a fight, plus the TF has multiple ammo types for different situations. Much more all around useful than the vindi, & its not like you'll be seeing bucket loads of termies & meq that would need that much firepower.
   
Made in gb
Long-Range Land Speeder Pilot






What kind of AT would be a good replacement for it, as I don't have much of that in my list?
   
Made in gb
Longtime Dakkanaut




What models do you own?
The school league pretends to be played on large tables, so I think bikers would be the best marine list to use, just putting it out there as way of an example.

Thunderfire cannons are always better in pairs. There is a quote by General Patton about fixed fortifications, look it up. If the enemy can get out of LOS with the fixed gun then it will be a waste.
Vindicators work better in pairs. You'll find that the enemy has one unit that can deal with av13, if it kills the vindi then it would be nice to have second to enact revenge.

Troops are always going to be your weakess part. Hence the bike suggestion.
I would use razorbacks, as they work well with the mech, also they are cheap firepower and mobility both of which you are probably lacking.

The librarian would love terminator armour and stormshield as librarians can die quite easily.

Vanilla marines are too darn inflexible. Post some other models. It is hard to suggest things to bring in when this nowhere to remove points from.
My final suggestion is either to go full on mech. This wins by the enemy not bringing enough antimech with them and also by making the enemy antiinfantry guns useless most of the game.
Or go full on light infantry, so replacing the vindicator with landspeeders which can be just as deadly but they have paper thin armour. So two heavy flamer landspeeders and a single double MM or maybe some typhoons would be a different choice than your heavies.

Final curve ball would be to play as blood angels, on the service it will make the army more expensive in points, but actually it gives you FNP which means troops will be harder to kill.

Edit: vindicators and thunderfire cannons are awesome. Truly, truly frightening, there are both two of the best units in the codex especially for their points.

This message was edited 1 time. Last update was at 2012/10/19 14:06:23


 
   
Made in us
Been Around the Block





Patton was a cavalry man. Asking patton for advice on artillery is like asking a duck wich pair of trousers to buy. The TF has 2 and half times the range of a demolisher, there's your reach. You could take a Cpt & 2 scout sqds with a few pieces of equipment with & 3 vindis. One dev sqd with las cannons split into cmbt sqds and your in a world of hurt, even one land raider would be a serious monkey wrench in your plans. This isnt even mentioning the need for troops to take objectives.

Either way you go keep in mind this is a school event. If you win by using some smaller version of a beardy tournament list you'll be as popular as the school yard bully crossed with a D&D nerd.
   
Made in gb
Long-Range Land Speeder Pilot






So would that three vindicator list be viable? It would seem to me that you are then rather short on troops
   
Made in us
Been Around the Block





My advice is turn the vindi into another scout sqd with the same loadout. Use the leftover points give the Tac srgnt a power sword, and turn the Tac sqd ML in to a MM. Use scouts to hold objectives in the back with the thunderfire. Keep the Tac sqd whole. Put the Lib in with them & use them as your work horses slightly forward of scouts.
   
Made in gb
Long-Range Land Speeder Pilot






that leaves me with very little AT though..., and also, the ml is very versatile.

This message was edited 1 time. Last update was at 2012/10/20 19:46:15


 
   
Made in gb
Long-Range Land Speeder Pilot






Hello? anybody there?
   
Made in us
Perturbed Blood Angel Tactical Marine



Nonbeing, that is to say, everything.

Do you own any attack bikes. While very BA esque, they work well for anyone. The problem is they would outpace the rest of your army so you would really need transports.

I would go with

Libby w/ portal - 100

x10 Tac. w/ melta + MM - 175
-Assback/Lasback - 75

x5 Scouts w/ Snipers, cloaks, ML - 100

x5 Devs w/ x4 ML/x2 ML x2 MM/x4 MM - 150

Or alternatively

Libby w/ portal - 100

x10 Tac. w/ melta, MM, MB - 180

x5 Scouts w/ Snipers, cloaks, - 90

x10 Devs w/ x4 ML/x2 ML x2 MM/x4 MM - 230

JAMOB  
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

Options for anti-tank...

5 Devastators with 4 ML this is an all around unit.
5 Scouts- Sgt with combi-melta and meltabomb. Plus landspeeder storm with MM. This is more of a one shot alphastrike.
3 Bikes with 2 Meltas... cheap effective.
Landspeeder with MM and HF. Good for hoard control and anti-tank. Only problem is they have paper armor.

Pricier options are dreadnoughts with drop pods or sternguard with combi-meltas.

Good luck!

2000
2000
WIP
3000
8000 
   
Made in us
Boosting Space Marine Biker






Athens, GA

Actually the TFC should work well as AT against anything with less than 13 rear AV. Because it is a blast template it only needs to be partially on top of the vehicle and it hits top armour (same value as rear). With four shots a round, this should make glancing anything besides a land raider fairly easy to do. Besides, at 600pts you're unlikely to see anything really tough, and even the tougher Leman Russ Battle Tanks have rear armor 11 which means you glance 1/3 of the time

10-15K (way too many to point up)
4K 
   
Made in us
Been Around the Block





With what instinctual said, plus my suggestions for your list you'd have 5 anti tank/MC weapons. More than enough in a 600 point list. More than enough. More disconcerting is the prospect of two 30 orc mobs. Building a list that is only concerned with armr will leave you wide open to horde armies, or worse, well rounded tournament armies. More men on the field that have SM or scout stats can't hurt.
   
Made in gb
Long-Range Land Speeder Pilot






which is better to repalce then? thunderfire or vindicator, and what for, as both can really delay people.
   
Made in gb
Long-Range Land Speeder Pilot






Hellooooo
   
Made in us
Perturbed Blood Angel Tactical Marine



Nonbeing, that is to say, everything.

Vindicator: Its way more mobile and gun emplacements are not a good thing.

JAMOB  
   
Made in au
Raging Ravener





perhaps swap the Vindi and the TFC for 2 shooty preds, with some points left over... then put your SM's in a rhino and swap the ML for a LC... Then you can either stand and shoot, or shoot and scoot... If your worried about getting your tanks popped, just don't forget to use your smoke if you think they are 2 vunerable and use your 2 preds as a team using the smoker as an obscuring cover for the shooter (Even use empty rhino as cover as it also has smoke and can obscure, but preferably if there noone inside)... If your gunna stand and shoot, you can keep your LC in the rhino as a mobile/stationary armoured turret...

This message was edited 2 times. Last update was at 2012/10/26 23:33:29


6500pts
5500pts
5500pts
1500pts
Sons of Orar 2000pts
1850pts
2500pts
Knights 1850pts
 
   
Made in gb
Long-Range Land Speeder Pilot






Does anyone have any idea what would be the best warlord trait table for this army?
   
 
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