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yea thats similar to what i run, i love the idea of wolf guard terminators 'tanking' (solves leadership problem too).
I purchase a pod for the wolf guard before they get detached so thats an extra blank pod to drop in subsiquent turns boosting the initial wave. Putting RP with LF and presience can keep warlord in backfield and help with any anti air (shouldn't be much at 1500). the worry here is if you don get first turn theres the chance of being tabled, maybe a lone wolf or two for durability?,
Having the wolf guard terminators leading the squads is awesome, i've had wolf guard termies hold up an archon and a csm lord (2 diffrent games ofc) for 3 turns long after GH's have died it really is quite fun with mixed armour (though a ball ache for rolling seperate saves)
I love DP wolves. airborne!
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