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Made in us
One Canoptek Scarab in a Swarm




Overlord
-warscythe
-MSS
-orb



20 Warriors

10 Immortals
+Lord
-warscythe
-orb
-MSS

10 Immortals
+Lord
-warscythe
-orb
-MSS

10 Immortals
+Lord
-warscythe
-orb
-MSS



10 Lychguards


Monolith

Annihilation Barge

Annihilation Barge

Any thoughts are welcome!

   
Made in ca
Regular Dakkanaut




Against the Tyranids you need a lot of firepower and the Necron greatest strenght is being able to deliver a huge amount of firepower with their basic troopers. The Immortals are a great unit, but for the same amount of points you can have many more Necron Warriors. I would cut one unit of Immortals and put another 20 Necron Warriors to replace them. 40 rapide fire S4, AP5 shots are better than 20 long range S5, AP3 shots in this case. The Tyranids don't have invulnerable saves, only the Zoanthropes have them and some models like the Swarmlord but that's it. A gun line is the best way to deal with them, just try to not make it too static.

Also, you will need a way to deal with monstrous creature like a flying Hive Tyrant, Trygons, Carnifex and Tervigon. They are T6 and have 6 wounds (except for the Carnifex who have 4 wounds).
Anything with a high strength should do the trick. The Annihilation Barges and the Monolith are a great way to deal with them. Personnaly I would go with 2 Monolith and 1 Annihilation barge but that's me. AV14 is quite tough to break for Tyranids and the amount of fire the Monolith can deliver is great. Their portal can also teleport a Necron unit and put it out or reach of a potential charging unit, again really useful against a Tyranid. The Immortals units can also deal with those MC's, but with a 5+ to wound they will have a harder time killing them.

I would also ditch the Lychguards... they are a good cc unit for the Necrons, but they are laughing stock when compared to Genestealers with their I6 and their rending attacks... that 4+ inv. save from their dispersion shield won't save them from the massive number of attacks they will suffer on the first charge they will try to stop. Let's face it, at I2 with their 2A they won't make much damage in return. Remember that the Tyranids are quite good in close combat, you need firepower to stop them from reaching your troops. If you want to keep them and use them as speed bumps I would recommend taking 2 units of 5 instead of 1 unit of 10, to cover more ground and protect your Necron Warriors.

If you want a unit that to use in cc I would recommend Canoptek Wraiths with whip coils. They have a great inv. save and with the whip it doesn't matter if they are I2.

A Necron tactic that I find most annoying as a Tyranid player and most satisfying as a Necron player is a Cryptek with a Veil of Darkness in my Necron Warrior squads. Teleport, obliterate at short range, teleport back... really useful. The trick is to not fall into charge range. I like to take one for each Necron Warrior squad I take. So instead of 2 Necron Lord, you could take 2 Harbringer of Despair with a veil of darkness.

Last thing... if you see any Tervigon... deal with them as fast as possible before they swamp you with Termagants.... they also have some really annoying psychic powers and they count as troops if there's a Termagant unit in the army.

Those are my toughts as both a Tyranid player and a Necron player. I hope it helps.

This message was edited 1 time. Last update was at 2012/10/24 00:45:29


8000 6000 6000 
   
Made in us
One Canoptek Scarab in a Swarm




Thanks for the advice! I have around 4.5k worth of Crons at this point, and I just thought this list would be really fun to play (I do mainly play recreational games with my friends.) So you really don't think the idea of pulling the Lychguards through the Monolith is a good call against Nids? I just recently got a Monolith and I was thinking it would be a good idea. Otherwise, I'll swap that out for a squad of 6 Wraiths, all with whip coils, 3 with particle casters. As for the Immortals, i use telsa with them, and have disgustingly wonderful results on the to hit rolls of 6. In one volley from 2 squads, i was able to wipe out a squad of Nid Warriors!
   
Made in us
Irked Necron Immortal





Fort Wayne, IN

Thoughts:

Monolith and Annihilation Barges are excellent choices versus Nids. I would try to find points for a sempiternal weave on your Overlord, however.

Lychguard aren't that great to begin with, and they're really not all that effective against Nids. Your only real hope is that they might possibly kill a MC, and at 400 points for the unit, you've simply got better choices available to you.

I would drop the Res Lords from the Immortal squads, as the Immortal units can't get big enough to really benefit from it, like Warriors can. That being said, Immortals are still a very nice troops choice, especially with the option to swap out for Tesla (which is particularly useful against Nids).

So having saved ~580 points, let's take a look at your options.

Kamikaze Deathmark squads are amazing vs Nid MCs. Add a Cryptek Harbinger of Despair with Abyssal Staff for added lulz. 5 man Deathmarks + Cryptek clocks in at 120 points, which is not bad for a practically guaranteed MC kill. Take two so they can benefit from each other's marks.

You could swap out all of your Immortals for Warriors, and back them up with a wall of Ghost Arks. These will be stupidly difficult to kill (but beware the Sweeping Advance!) The gain in durability and volume of fire will be partially offset by needing 6's to wound Tyranid MC's, however.

Nids have little to no air defense. Doom Scythes and Night Scythes will wreck a Tyranid player's day.

I actually don't advocate Wraiths vs Nids. They're not killy enough to wipe out hordes of gants, and they're not able to reliably Wound MCs (yes, S6, but 6 Wraiths = 24 attacks on the charge, 12 hits, 6 wounds, 1 of which will rend, 4 of which will be saved by 3+). They're rarely better than a tarpit against Nids, and for that we have Scarabs.

This message was edited 1 time. Last update was at 2012/10/24 03:43:16


DT:80+S++G++M--B--IPw40k11+D+A+++/cWD-R+++T(D)DM+
8000, mostly painted
14000, all over the place 
   
Made in ca
Regular Dakkanaut




For the Lychguards it depends on what you want to assault. Since you disembark via the portal you can charge anything that's in range.

That's a great tactic that will actually get you in cc quite fast.

It might work very well depending on what you decide to charge.
I would recommand to stay away from MC's and just hit regular troops, not specialist troops like Genestealers.

You will bog a unit down in cc for quite some time... the Lychguards are quite resilient and they should not die that easily. You might even eventually kill it (in 2-3 turns) if no backup come to reinforce the unit you charged.

As for Immortals, like I said, I personnaly prefer 2 squads of 20 Necron Warriors for the sheer nomber of shots but if you love the Immortals and what they do, by all means field them !
I do find tesla weapons to be unreliable and I don't use them, but when they work as advertised, they seem to do the job. The gauss blasters are rapid fire weapons, meaning you can fire twice at 12" or once at 24" and are the same strength, That's twice the shots and since it's AP4 most of the Tyranid you will face units won't even get a save.

8000 6000 6000 
   
Made in us
Longtime Dakkanaut




Not sure why y'all are thinking Sword and Board Lychguard are bad against Nids. Nids don't have much 2+ save going around, and the T5 3+/RP is great against the little bugs while T5 4++/RP is great against the big bugs.

However, if you are going to run 10 in a blob, you pretty much have to drop either the Lord with MSS/RO or a similar Overlord in that squad, although the Overlord is probably Overkill (heh).

Most importantly though, get them a Res Orb. Also, MSS will make the Big Bugs terrified of you. And with 10 Dudes you're big enough to spread out and really put a substantial barrier between you're other bots and the bugs.
   
Made in us
One Canoptek Scarab in a Swarm




Yeah, i guess that's fair to say. Matter of fact, i usually run a deathstar with an Overlord leading 10 Lychguards with swords n boards vs Nids. In one game, it stormed up a flank and killed the following in chronological order: Swarmlord+3 tyrant guard, squad of 3 carnifexes, 2 pyrovores, tyrannofex, trygon. Needless to say he was beyond upset
   
Made in us
Wicked Canoptek Wraith






Where you least expect me

If you are playing against nids you need some big tesla help. First, take off all of your res. orbs, and get a ccb with tesla for your overlord. take out both lords and get a cryptek with veil of darkness and put them with the warriors. take out the lytchgaurds. now you hav a good 400 points to play around with. get two night scythes and two ghost arks. remove the monolith and get another annihilation barge. take some more teslamortals. take no warriors because there are no tanks to glance. replace them with immortals. give all immortals tesla. teslla everything there is to tesla.




 
   
Made in ca
One Canoptek Scarab in a Swarm




Canada

Tesla weapons are great when it comes to fighting most hoard armies like Orcs and Tyranid as there average low saves allow you to do much more with the extra shots however tyranid being much beter in CC i recomend against the Lychguard even though they have AP 3 with Sword n board they will still get killed fairly fast with just shear numbers of wounds, they may be scary to fight in some situations but Genestealers are Scarier!!! Try pulling the lychguard and a squad of immortals and throw in another block of Warriors and maybe an Ark or 2 if you can while giving the other lord you have to the 2nd warrior block if you can give them an orb and an Ark to keep there numbers up youll do very well at tar pitting the Nids if you do unfortunetly get into close combat. This has saved me in a few games being that 50% of the time my warriors are getting back up and the ones that died are getting brought back by "Repair Barge." As for Monsterous Creatures Monolith does well especially the eternitiy gate occasionally eating monsterous creatures from time to time (Ate a unit of 3 carnefexs 2nd turn when he failed all 3 str tests after i deep struck) but a better or at least safer way of getting rid of the them is Heavy destroyers! can only take 3 for 180 pts but they can mop up MCs pretty quick especially when paired with a Triarch stalker. Try some of these things out they should deffinetly work out more or less!



I never forget a face.... but in you case ill make an exception..... 
   
 
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