Straight to the list cuz intros are fake and gay
lol!
HQ:
Hive Tyrant
-Wings
-Lash Whip/Bonesword
-One set of Scything Talons
-Both Psychic Powers swapped for biomancy powers (biomancy is the best)
Hive Tyrant
-Wings
-Lash Whip/Bonesword
-One set of Scything Talons
-Both Psychic Powers swapped for biomancy powers (biomancy is the best)
Elites:
2 Venomthropes
2 Venomthropes
Troops:
Tervigon
-the 3 upgradeable psychic powers swapped for 3 biomany powers
-scything talons
-regeneration
-adrenal glands
-toxin sacs
-cluster spines
Tervigon
-the 3 upgradeable psychic powers swapped for 3 biomany powers
-scything talons
-regeneration
-adrenal glands
-toxin sacs
-cluster spines
Tervigon
-the 3 upgradeable psychic powers swapped for 3 biomany powers
-scything talons
-regeneration
-adrenal glands
-toxin sacs
-cluster spines
20 Termagants
20 Termagants
20 Termagants
Fast Attack:
20 Gargoyles
-Toxin Sacs
20 Gargoyles
-Toxin Sacs
Heavy Support:
Nids heavy support kinda sucks right now. trygons die as fast as carnifexes. tyrannos ain't worth crap and the only one worth considering is the biovore
lol!
Basically tervigons are protected by venomthropes while the spawn more scoring units. You have crazy swarm abilites to capture objectives and overwhelm with victory points. Biomany powers will help with tyranids awesomeness (especially IRON
ARM). Tervigons can swap all 3 according the
FAQ for biomancy powers so I'm taking half of the biomancy powers with each tervigon. Math hammer that out and the tervigons are crazy! Termagants are great for objectives, swarming, screens, and etc. Gargoyles and Tyrants fly in relative close range with the main phalanx keeping the main swarm defended. Tyrants can fly under the cover of Gargos or just swoop their way to kill something if need be. Tyrants also try to abuse biomancy powers to the limit. In my opinion, biomancy is the best psychic discipline EVER since it effects stat changes and enemy stat changes aswell. Venomthropes give my dudes 5+ cover save (primarily for the tervigons, themselves, and termagants) which is really helpful. If night fighting rules take affect, it becomes 4+ since everyone on the board gets the stealth special rule.
COMMENT, CRITIQUE, AND SUGGESTIONS ARE ALL WELCOME AND APPRECIATED!!!