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So reading my GK codex and know i want to use halberd. But as i looked up force weps in the rule book, the example stated things that fall in the power ax category are things like axes and halberds. This would make them unwieldy..... so what the hell would the plus 2 initiative do?!
Also side note. Does "activating" the force weapons take up the only psykic thing they can do that turn? or could say paladins still cast holocaust in the shooting phase?
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