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Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

I am wondering when something activates watcher and the warjack moves but does not attack (either ranged or melee) watcher does not expire. Am I correct? If I am correct then if something else comes within 6" of Zerkova then the same Jack or another one can move and this can go one as many times as unit trigger watcher?

This game up in a game I was playing and the other player didn't think that was right because if it was correct then his caster was going to be charged by a spriggan. But reading the PP Forums a majority are siding with my reading of the rule. Is my reading right or does it expire after the even if the jack doesn't attack?

251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
Made in gb
Bane Lord Tartar Sauce





Oxford, Great Britain

That is really odd but you are correct, you can move a warjack with watcher and not make an attack so watcher stays active.

http://privateerpressforums.com/showthread.php?93587-Can-I-get-Infernal-confirmation-on-Watcher

So when a unit moves into watcher range a warjack can move for each model.
   
Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

Thanks and thanks for the link. Now I can start making plans with my Spriggan.

251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
Made in us
[MOD]
Madrak Ironhide







Just remember that they errata'd Bulldoze so it only works during
activation. I screwed that one up plenty!

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Longtime Dakkanaut






Misery. Missouri. Who can tell the difference.

 malfred wrote:
Just remember that they errata'd Bulldoze so it only works during
activation. I screwed that one up plenty!


Yep, the pre-errata bulldoze was better. What I am thinking if there is enough room get the Spriggan itself into a clear charge on a caster especially now at low points where you don't have to wade through tons of troops to get to the meaty center.

251 point Khador Army
245 points Ret Army

Warmachine League Record: 85 Wins 29 Losses
A proud member of the "I won with Zerkova" club with and without Sylss.

 
   
 
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