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Made in gb
Disassembled Parts Inside a Talos




England

hey i'm new to skaven and wanted to do a shootie type skaven army. any help will be grateful i have written this list as an idea still trying to work on it. i also don't want hell pits in the list ether


Lords
Grey seer, dispel scroll, 4+ward (310)

Hero
Chieftain, BsB, ruby ring of ruin death globe, shield (122)
Warlock Engineer (level 1) warp energy condenser, Doom rocket, warp lock pistol (123)


Core
28 clan-rats, full command, shield, and Rattling-gun (186.5)
28 clan-rats, full command, shield, and Rattling-gun (186.5)
26 clan-rats, full command, shield, wind motor (202)


Special
5 Gutter Runners, slings, and poisoned attacks (90)
5 Gutter Runners, slings, and poisoned attacks (90)


Rare
Warp lightning cannon (90)
Warp lightning cannon (90)

Total (1499)

The tournament is in feb i know its early but i am still to get the models and paint them lol

Thanks

The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
Made in ie
Stealthy Grot Snipa




I'd go with slaves rather than clanrats

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in us
Evasive Eshin Assassin





Here're my two Warptokens:

- a Grey Seer at this point value is risky business. He might pay off big, he might meet his doom.

- your BSB needs some protection more than he needs that other stuff (though I like the Ruby Ring, actually. Gives you some nice utility).

- Ratling Guns are considered sub-par Weapon Teams, but Warlords everywhere are warming up to them once again. Still, I'd take one, and then something else.

- Looks like you could use s'more bodies. Mainly, Skavenslaves. That would free up some points and let you take some more dirty tricks.

Here's a modified list. I took the Grey Seer out, but that doesn't mean I'm 100% against his presence, just showing where else those points could go:

Warlord + halberd + Warp Musket + Foul Pendant + Ruby Ring of Ruin (156)

Warlock Engineer + level 2 + Warp Musket + Doomrocket (138)
Warlock Engineer + level 1 + Warp Musket + Dispel Scroll (98)
Chieftain + battle standard + halberd + Warp Musket + Charmed Shield + Talisman of Endurance + Ironcurse Icon (120)

30 Clanrats + shields + musician + standard + clawleader (155)
1 Ratling Gun (55)
30 Clanrats + shields + musician + standard + clawleader (155)
1 Warpfire Thrower (70)
50 Skavenslaves + musician (102)
49 Skavenslaves + musician (100)

5 Gutter Runners + Poisoned Attacks + slings (90)
4 Jezzail Teams (80)

1 Warp Lightning Cannon (90)
1 Warp Lightning Cannon (90)

A Dispel Scroll is a pretty important piece of equipment, and this still gives you a Ld7 General, but this one stands a decent chance of cutting down people who want to kill him.
The Poisoned Wind Mortar is good, but with a heavily ranged list, it's ability to Move-and-Fire isn't as useful.
All the characters have muskets for a little extra punch, but that's more in line with keeping to the feel of the list than a tactical must-have.
Slaves bulk out the list (and give you something to tie down your opponent with while you shoot them), Gutter Runners offer a different sort of shooting, and while people usually hate on Jezzails, I think small units of them work pretty well. A unit of 6 Chaos Knights or their ilk is a great target for S6 AP attacks from 36" away, and at that point cost, your opponent will either ignore them in favor of juicier units, or spend some resources netting a small amount of points.

 
   
Made in gb
Disassembled Parts Inside a Talos




England

cheers for the info i was taken in and i came up with this list. its not got 2 units of slaves as i cant Alford the money to spend 40 pound on 80 points however this is the list hope you like it its changed quite a bit:

Lords
Warlord, blade of corruption, foul pendant, and ruby ring of ruin enchanted shield (180)

Hero
Chieftain, BsB, talisman of endurance, sword of might and shield (122)
Warlock Engineer (level 2), Doom rocket, (130)
Warlock Engineer (level1) Dispel scroll and warp energy condenser (110)

Core
30 clan-rats, full command, shield, and Rattling-gun (210)
30 clan-rats, full command, shield, and wind mortar (220)
50 slave’s musician (102)


Special
5 Gutter Runners, slings, and poisoned attacks (90)

Rear
Warp lightning cannon (90)
Warp lightning cannon (90)
Doom wheel (150)

Total (1494)

i wanted an anti-hero in my list so i tooled up the warlord a little bit more to make him more killy and bit more durable i liked the muskets in the list but i though to my self i could use the points else where and make more use of them i might run them in 2000 points.

due to the amount of time i got its the best list i can Alford.

The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
Made in us
Evasive Eshin Assassin





That's a pretty solid list you got there!
I can't remember off-hand, but how much does the Blade of Corruption cost? If my suspicions are right and it's 30pts, I'd suggest spending the extra 15pts for the Warlock-Augmented weapon; +1 attack instead of Multiple Wounds (2) and the chance to hurt yourself.
With the characters as tough as they are, you could probably drop the Clawleaders for the points, since you don't need them to chump-challenge as much. That'd set you at 1,495pts, I believe.

Also, I forget: is the Condenser an Enchanted item, or an Arcane item? Just wondering, for purposes of the Scroll. Either way, I'd give the Doomrocket to the lvl1 Engineer. Very small thing, but his exploding will hurt you less.

 
   
Made in gb
Disassembled Parts Inside a Talos




England

the blade of corruption is 35 points not 30 but i would have enough to make it to dead on 1500 anyhow so cheers for the idea. i usually go for full command out of habit rather than if i need them as skaven can lead from the back rather from the front if they get challenged helps allot. as for the condenser its an arcane item and i will quote from the book.

''During each friendly magic phase a grey seer of warlock engineer with warp-energy condenser can, on a D6 roll of 5+ can, generate an extra power dice. Additionally the device, particualy adept at aiding the sorcerer in casting warp-lighting. While wearing the warp-energy condenser a caster dose not roll D6 but D6+2 hits when casting warp-lighting, rolls of 1 however dose not add +2 however''

A little lose of a quote but its all there. may help i think if you roll a double 1 in the ''tragic'' phase as it is known here lol you get channeling on both mages and a extra 5+ channel and the +2 on warp is good considering he will only be casting it

this is the list in is glory thanks for helping if you can think of any more ideas please let me know

Lords
Warlord, warp-lock augmented weapon, foul pendant, and ruby ring of ruin enchanted shield (190)

Hero
Chieftain, BsB, talisman of endurance, sword of might and shield (122)
Warlock Engineer (level 2), Doom rocket, (130)
Warlock Engineer (level1) Dispel scroll and warp energy condenser (110)

Core
30 clan-rats, banner, music, shield, and Rattling-gun (202)
30 clan-rats, banner, music, shield, and wind mortar (212)
50 slave’s musician (102)


Special
5 Gutter Runners, slings, and poisoned attacks (90)

Rear
Warp lightning cannon (90)
Warp lightning cannon (90)
Doom wheel (150)

Total (1488)

i will leave the 12 points in case i want to change the weapon teams around it gives me the flexabitly to choose what to play test with out changing the models around much.

The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
Made in us
Evasive Eshin Assassin





Lookin' good! But I think you misunderstand me; I was asking what kind of item the Condenser was, because you can only have one of each type on a character. Which means: no Dispel Scroll and Condenser on the same guy.
I'd give him the Rocket and the Condenser, and then give the lvl2 the Scroll (that way, if the Rocket somehow blows up on you, you'll be damaging a less useful character. That, and it's the only legal way to arrange those items).

Excellent choice on the 12pt margin, too. Good luck!

 
   
Made in gb
Disassembled Parts Inside a Talos




England

ops i forgot about that lol well it seems that i will haft to swap the items over as i would be disquified before i got to play cheers again

The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
Made in gb
Disassembled Parts Inside a Talos




England

hey guys ive modified my list as i play tested it and it kina works but i lacked any combat in the army (as in a heavy hitter. this is my new list:

Lords
Grey seer, dispel scroll, foul pendant, (290)

Hero
Chieftain, BsB, curse iron icon, enchanted shield (85)
Warlock Engineer (level 1), Doom rocket, (95)

Core
30 clan-rats, full command, shield, and rattling gun (210)
28 clan-rats, full command, shield, and rattling gun (201)
40 slave’s musician (82)

Special
5 Gutter Runners, slings, and poisoned attacks (90)
30 plague monks, full command, plague banner

Rare
Warp lightning cannon (90)
Warp lightning cannon (90)

Total (1498)

i was thinking of storm vermin.

please help



Automatically Appended Next Post:
plauge monks are 265 sorry i forgot to add the points

This message was edited 1 time. Last update was at 2012/11/14 01:02:47


The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
Made in gb
Disassembled Parts Inside a Talos




England

Hay guys i wrote 2 new lists i finally decided on plague monks (after math hammering and a huge migraine later lol) . so i wrote 2 lists to fit them in and i am asking you guys what list is better ??

This one?:

Lords
Grey seer, dispel scroll, foul pendant, (290)

Hero
Chieftain, BsB, curse iron icon, enchanted shield ruby ring of ruin (110)
Warlock Engineer (level 1) Doom rocket, (95)
Core
30 clan-rats, full command, shield, and rattling gun (210)
29 clan-rats, full command, shield, and rattling gun (205.5)

Special
29 plague monks, full command, and Plague banner (258)

Rare
Warp lightning cannon (90)
Warp lightning cannon (90)
Doom wheel (150)

Total (1498.5)


Or this one?:

Lords
Grey seer, foul pendant, dispel scroll (265)

Hero
Chieftain, BsB, curse iron icon, enchanted shield (85)
Warlock Engineer doom rocket (45)

Core
30 clan-rats, full command, shield, and rattling gun (210)
30 clan-rats, full command, shield, and rattling gun (210)

Special
39 plague monks, full command, plague banner (328)

Rare
Warp lightning cannon (90)
Warp lightning cannon (90)
Doom wheel (150)

Total (1498)


Any comments would be greatly appreciated

Thanks

Relictor88

The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
Made in us
Evasive Eshin Assassin





The Grey Seer should be 295 in both lists.

I wouldn't keep the lvl1 Engineer; you've got a lvl4 at 1500. That should be enough. But the Seer should have a Ward save. And preferably the BSB, too.

The Ruby Ring is a good idea, but I'd drop it after all. Scorch can handle most of your Regeneration needs. Or Crack's Call.

 
   
Made in gb
Disassembled Parts Inside a Talos




England

ok with the slight miss hap of forgetting points ect. this is my new list: and i am happyto say im sticking to this one lol

Lords
Grey seer, 4+ward, dispel scroll (310)

Hero
Chieftain, BsB, foul pendant, charmed shield (105)

Core
30 clan-rats, full command, shield, and rattling gun (210)
30 clan-rats, full command, shield, and rattling gun (210)

Special
40 plague monks, full command, plague banner (335)

Rare
Warp lightning cannon (90)
Warp lightning cannon (90)
Doom wheel (150)

Total (1500)

hope when i play test it it works better than last weekends list. lol

The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
Made in us
Evasive Eshin Assassin





Well, there's no Doomrocket (and you could get one, if you'd drop 7 Monks...), and there's no Slaves, but otherwise it looks solid. Good luck!

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Usually if i can help it i take a plague furnace with my plague monks but this is already said and done so whatever.

It sounds like a decent enough list but i'd just prefer to see plague monks with a plague furnace. That thing did a ton of damage my last game. Sure it can get focused down but it's pretty potent esp. against units with fairly medium strength and toughness but nothing too powerful. I enjoy it anyway.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Paingiver





I concur with Warpsolution, basically your plaguemonks should be horded and hitting first, so pop that banner the first round of combat therefore you get max attacks take your wounds and if your opponent is still standing, think about reforming to 7 wide or 5 wide and just grind them down as you will find S3 with no rerolls will be lacking. The doomrocket is going to do more overall then those 7 monks. I do however like your lack of slaves, I think dropping the clan rats would be a bad idea but personally I would choose different weapon teams but rattling guns are fun and are still good probably my #3 choice in weapon teams.

Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in us
Evasive Eshin Assassin





@flamingkillamajig: a Plague Furnace costs a minimum of 250pts. At 1500pts, when you're running a Seer, that's a huge sink.
At 2000pts+, it's a lot easier to put in.

@Hargus56: why do you like a lack of Slaves? Originality, I assume?

 
   
Made in us
Paingiver





Yeah that is a reason, if he really wants the 2 gattling guns the points at just not there for it. If the point allowment went up to say 1750 Slaves would be the first thing I would recommend adding.

Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in gb
Disassembled Parts Inside a Talos




England

Hero
Chieftain, BsB, foul pendant, halberd ruby ring of ruin (127)
Warlock Engineer (level 2) dispel scroll (125)
Warlock Engineer (level 1) warp energy condenser, Doom rocket (115)

Core
30 clan-rats, full command, shield, and rattling gun (210)
30 clan-rats, full command, shield, and warp fire thrower (225)
50 slaves, musician (102)

Special
30 plague monks, full command, and Plague banner (265)

Rare
Warp lightning cannon (90)
Warp lightning cannon (90)
Doom wheel (150)

Total (1499)

i am using this army against warriors of chaos tomorrow. hope it works well. i might go for a furnace dno yet tho..

The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

I suppose the problem with a list that has a low limit in points is there's usually something you'd like to add and yet you can't.

The warp lightning cannons are extremely potent. I think i read somewhere that the average spot you want to place your shot away from its intended target is 7 inches.

I'd use the doomwheel for charging cavalry and killing monsters and skirmishers.

The plague monks are ok but mostly their frenzy means they won't flee until they lose close combat. My problem with only using the plague banner is that it's awesome but after round one of combat it doesn't help anymore and i recommend using it if you think you'll lose combat later even with the plague furnace.

I recommend the plague furnace because its fog attacks are devastating against armored and elite units. Don't forget the plague furnace also has d6 impact hits. Most importantly are the wrecker attacks esp. when they score 8-10 auto-hits. At strength 5 that's pretty good. It probably won't win you some combats but it definitely wins some combats and considering it's not easy to kill for weak rank and file units (even warriors of chaos should need a 6 to wound it) and it makes your unit of plague monks unbreakable till it's destroyed you can fight to the last man with that thing even if it remains immobile from that for the rest of the game.

In 8th edition hand weapon/shield clanrats are better because of parry. I modeled mine before so i just stick with spears esp. since the store often forces you to 'what you see is what you get'. I more do full command for looks because skaven core mostly loses combat anyway. However steadfast is pretty good at times. It isn't great but it's helpful if you have bigger units of clanrats (you don't though). I'd try not to hit combat with those clanrats.

I don't understand the entire purpose of a warp energy condenser and i also felt plague magic was best against heavily armored armies (since most of their magic goes through armor and cloud of corruption is in theory a good knight killer which is great if your clanrats are stuck in combat with them and you want the knights to die faster).

Most of the choices seem alright. Your units seem spread out in strength and small and i don't like that entirely (8th favors bigger units). You will probably need to rally a lot with units so small like that considering 'strength in numbers' won't favor you too much with those numbers.

I know it'd hurt your magic but if you could cut off some of those points and throw in a plague furnace it should really pull its weight around though it's true you usually want a unit of 40 plague monks pushing them. Against warriors of chaos the only thing you should fear from range would probably be the hell cannon. I've heard hell cannons are pretty nasty.

I honestly don't know what chaos is like to go up against (i don't play much anymore). I don't know many of their tricks.

--------------

So yeah just stand back and shoot and wait for him to get into combat with you mostly. I hope all goes well. A few things i'd like to change but pretty good. Warpsolution sounds like he knows more than me but that's my 2 cents.

This message was edited 1 time. Last update was at 2012/11/17 03:55:24


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in gb
Disassembled Parts Inside a Talos




England

I managed to table me mates chaos army he had 30 murders with great weps and 30 warriors with level 4 and 10 ogres. iv noticed that i cant hit with the doom rocket. my army is designed to thin the numbers down then get into combat. i didn't lost much mind you however i did notice i need more (men) in my units i might go and thin the points down and run a 50 strong unit of clan rats rather than the 2 units of 30. i would have the points for another 10 plague monks so it would be helpful as i will drop the rattling gun ( as it only killed 3 murders then blew up) where as the warp fire thrower i has it at the back of the unit if slaves as a ''human shield'' got them into combat with the slaves then burnt them all. with the full command gives me enough points. i was thinking of dropping the level 1 WLE for a Plague Priest, as there better in combat for a start....

Bering i mind i have only had 3 games so far with my army and i only had 1 loss with 2 wins. so i am getting the idea on how it works.. so my new list will be different. adding in a plague priest with flail and 40 plague monks in a horde. so i will be running a 50 horde and a 40 horde and a 36 slave train. i will wright the list later tonight and post it.

i would of got a furnace its just i will only have that and a bsb. it would of sunk my points and limited on what i could take. i will be adding one into my 2k list its just i need to work out a list and get it to work. i might run 3 units of 36 clan rats with weapon teams i just don't know...... however i will run this list with out the doom rocket WLE condenser and go with a plage priest for sure...

The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
Made in us
Evasive Eshin Assassin





A few points:

- the Warp Lightning Cannon will start 2-10 inches from where you pick, then bounce 2-10 more. That's an average of 6" on each. So if you're aiming at a block of models, you'll want to pick a spot 12" in front of the center of the unit. Against single targets, you can aim 6" away, since you don't need to hit them with the template.

- the Furnace + a BSB is a minimum of 325pts, which leaves you with 50pts more allowed in Heroes at 1500pts. Add in a unit of Monks to push it, and you're looking at about half of your army. It can work. It is very, very good. It's just not an auto-include.
And against, say, Khornate Warriors with halberds, they'd do 4 Wounds to it before any of your guys got to swing. Not a good match-up.
Overall, at this point-level, I'd say its a poor choice against the more physical armies.

- 30 Clanrats can do clean-up work just fine. Standards are important, Musicians are so good and cheap, and Champions are great when facing a tough enemy character.

- the Warp Energy Condenser gives you a 30% chance at an extra Power Die (far better than Warpstone Tokens) and gives you +2 hits on Warplightning. What's not to get?

- the Lore of Plague spells:
Pestilent Breath: only worthwhile on low T enemies (a perfect hit on 18 Chaos Warriors will kill 3. Considering how tough it is to get someone into that position, it's not a good spell).
Bless with Filth: awesome
Wither: awesome-er
Vermintide: bad
Cloud of Corruption: useful against high armour and/or small units, and that's basically it. Not a very good spell, overall.
Plauge: the best, obviously.

- to fire the Doomrocket, assume that each die you roll will come up average (3.5"). I usually try to throw it at them nice and early, so I get within 21" and throw 6 dice (3.5X6=21).
The thing to keep in mind with a lot of Skaven stuff is as follows:
none of it will always work. Much of it will seldom work. But it's cheap and it's powerful. The Doomrocket isn't a must-have because it's always going to do it's thing. It's a must-have because it can nab a few hundred points on turn 1 for 30pts. If it works, that's awesome. If it doesn't, you lost 30pts. Not a big deal.
The Weapon Teams are the same way.

With any of these things, use them five or six times to get a proper feel for them. Don't just drop them or fall in love with them because they fared poorly/well one time. In fact, the Skaven book specifically warns us to not do that.

- finally, a lvl1 Priest costs the same as a lvl2 Engineer. The Priest is indeed good, but his cost reflects that.

 
   
Made in gb
Disassembled Parts Inside a Talos




England

cheers for the info i will run the latest list a couple more times before i make any major changes. i would like to try and get the level one to level 2 but its not impotent. i have found it hard to use WLC as there bounce and there over shot before you bounce. then the template. to be honest i been using them like normal cannons. but if i get a template hit great if not oh well. but i have noticed in every game i have had. i have lost 1 WLC before it dose anything. its annoying but guess its just the skaven way ''life is cheep'' as i say so far my army has worked so i don't need to be worried to much.

The Dice Gods Hate Me!

1750 Dark Eldar

2000 Dark Angels (fallen)

ATM i got 2000 of Skaven working up to 2400

750 wood elf/Glad elf LOTR SBG 
   
 
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