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![[Post New]](/s/i/i.gif) 2012/11/13 02:34:23
Subject: What should a starting Ork army contain?
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One Canoptek Scarab in a Swarm
Ottawa, Canada
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Hey all. Some of you may know me for my mnultitude of questions about necrons (and there are more to come!) but my friend is starting an Ork army and I am buying some of his models as a birthday present. I was just wondering what would be a good starting base for him?
He's a hot headed tactical sort of guy. And I imagine he's going to be like my IG friend and want lots of heavy support i.e artillery. Any suggestions on what I should get him? The ork BF looks like it is sorely lacking compared to some of the others, but then again i don't know much about orks.
thanks all!
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I may be a noob, but you sir are a noob hater!
Necron Army: 151 points |
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![[Post New]](/s/i/i.gif) 2012/11/13 02:48:37
Subject: What should a starting Ork army contain?
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Khorne Rhino Driver with Destroyer
Byron Bay, Australia
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Boyz. Always need more boyz. Also check ebay for used land raiders/battlewagons. Always need more battlewagons.
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![[Post New]](/s/i/i.gif) 2012/11/13 03:41:32
Subject: What should a starting Ork army contain?
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Nasty Nob on a Boar
Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT
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We will destroy his liking of the color green and then, when it is done and his walet is ashes, then he has my permission to die
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angel of ecstasy wrote:
You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.
2000 |
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![[Post New]](/s/i/i.gif) 2012/11/13 04:14:40
Subject: What should a starting Ork army contain?
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Pyromaniac Hellhound Pilot
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Boys are always a good start. Lootas too. Can't go wrong there.
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javascript:emoticon(' '); 3,000 pointsjavascript:emoticon(' ');
2,000 points
265 point detachment
Imperial Knight detachment: 375
Iron Hands: 1,850
where ever you go, there you are |
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![[Post New]](/s/i/i.gif) 2012/11/13 04:57:08
Subject: What should a starting Ork army contain?
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Growlin' Guntrukk Driver with Killacannon
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Like the others said, boyz. Can never have enough boyz.
The dakkajet is made of awesome, both in rules and kit, so it is impossible to upset an ork player by giving him one. Just sayin'.
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2012/11/13 05:03:48
Subject: What should a starting Ork army contain?
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Mekboy Hammerin' Somethin'
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Boyz, boyz, then more boyz. Then move onto lootas.
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1500 |
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![[Post New]](/s/i/i.gif) 2012/11/13 05:14:51
Subject: Re:What should a starting Ork army contain?
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Nasty Nob
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BOyz, trukks, lootas and a warboss.
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![[Post New]](/s/i/i.gif) 2012/11/13 05:32:27
Subject: Re:What should a starting Ork army contain?
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Possessed Khorne Marine Covered in Spikes
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I think some Kans would be a good Idea, after of course he's got Da boyz
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WAAAGH!!!
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![[Post New]](/s/i/i.gif) 2012/11/13 06:11:18
Subject: What should a starting Ork army contain?
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One Canoptek Scarab in a Swarm
Ottawa, Canada
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Hmm so I guess what you guys are saying is anything but bus right?  guess that makes my job easier. Landraiders he would have to convert no?
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I may be a noob, but you sir are a noob hater!
Necron Army: 151 points |
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![[Post New]](/s/i/i.gif) 2012/11/13 06:13:38
Subject: What should a starting Ork army contain?
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Longtime Dakkanaut
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Dakka, Dakka and the then moooorrreeeee DAKKA!!!
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![[Post New]](/s/i/i.gif) 2012/11/13 06:33:31
Subject: What should a starting Ork army contain?
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Stalwart Veteran Guard Sergeant
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My friend plays a squad with warboss/nobs loaded out with power claws and a doc. As long as your not playing to competitive it is hilarious to play against/with. Also shock attack guns are a good laugh, especially if he wants artillery. Also boyz. And, as previously mentioned, as long as your not playing competitive they can be pretty damned effective too.
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2000 ultrasmurfs 4th
Starting Rolanders 2nd Rifles
"Oh Benson, you are so mercifully spared of the ravages of intelligence"
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![[Post New]](/s/i/i.gif) 2012/11/13 07:04:19
Subject: What should a starting Ork army contain?
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Guarded Grey Knight Terminator
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No matter what list style, a Big Mek with KFF is invaluable.
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One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
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![[Post New]](/s/i/i.gif) 2012/11/13 14:55:41
Subject: What should a starting Ork army contain?
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Brainy Zoanthrope
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A basic list from scratch
11 choppa boys, 1 with big shoota, 1 nob with power claw (13 models total)
11 shoota boys, 1 with big shoota, 1 nob with power claw (13 models total)
11 shoota boys, 1 with big shoota, 1 nob with power claw (13 models total)
8 lootas
8 burnas
3 warbikers (nob has a power claw)
1 big mek with boss pole
744 points total - perhaps add a boss pole to one of the nobs, or eavy armour
Kits needed - 4 boxes of boys 4*£18, one small box of boys £6, 2 lootas and burnas boxes £15.50, 1 bikers box £24 1 pack 40mm bases £3 - £136 for 59 models
make up the lootas and burnas using the legs from the boys boxes, call a mek from the lootas and burnas a big mek (add extra stuff to him as required and mount him on a 40mm base)
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![[Post New]](/s/i/i.gif) 2012/11/13 15:17:52
Subject: What should a starting Ork army contain?
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Rogue Grot Kannon Gunna
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If your starting off then it is boys you need; the black reach models is not a bad place to go if you can get them cheap. I would then go for a couple of trukks so you mate can fiddle around with loading them out in differnet ways.
Trukks are under rated and with a 24" movement they can deliver some solid troops right up to the enemies front line.
Bikes, Lootas and burnas are not everyones cup of tea so steer clear for the moment.
Maybe consider a pack of grots - their cheap (pts and £), can be used as the troop choice or can be used to man (grot) any kannons you are able to convert from bits.
I would also consider the nobz pack of models to give a black reach nob unit some better weapons and to lead the boyz units you will have; they also have lots of bits for future conversions.
Black reach terminator are easily convertable to killa kans (with the heads from the grot pack and the weapons from the nobz pack - or other bits hanging around)
If you cut the black reach spacemarine captain's back piece in two (just above the waist) and increase his height by 5mm (wire pins and then greenstuff to make the cap extension) you create enough room at the front to fit in a nob-model body and then just go nuts on the conversion to either make a mega-nob or a death-skulls warboss.
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![[Post New]](/s/i/i.gif) 2012/11/13 15:33:01
Subject: What should a starting Ork army contain?
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Stern Iron Priest with Thrall Bodyguard
UK
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Lots an lots of da Boyz!!!
Warbikes are nice and hard hitting.
But what you really want is lots of lootas, lots and lots.
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