If you want to run the vehicles as gun platforms that don't have to move (but can move, quite far, if they have to), keep the flickerfields. Otherwise, you'll see benefit only from "ignores cover" type weapons, which are few and far between.
Also, be very mindful of how you have to approach your matches. Your list has 19 kill points to give up, over half of which come from pathetic floating boxes of wet cardboard that any decent anti-tank weapon will explode on a 4+, 3+ for the AP1 stuff. You definitely need to be in a position during deployment to pick and choose the most threatening targets, and absolutely annihilate them.
The list looks great overall.
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