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Made in be
Been Around the Block





29 slugga boyz 1 nob bosspole and powerklaw
29 slugga boyz 1 nob bosspole and powerklaw
big mek + kustom forcefield
25 shootaboyz (2 big shootas)
25 shootaboyz (2 big shootas)
3 deffkoptas twinlinked rokkitlauncha
2 looted wagons with boomguns
10 lootas
10 lootas (2 rokkits)

if i made a mistake somewhere please correct it and otherwise let me know what you think from it

This message was edited 1 time. Last update was at 2012/11/17 21:30:26


750 points

wins: 0 losses:1 ties:2 
   
Made in us
Flashy Flashgitz





Looks like a pretty solid list. I always find the deffkoptas useful. The boomgun wagons i love..... but last game i played i rolled a 1 for both, turn two rolled ones again! but also very good for taking out power armor. List looks good


This message was edited 2 times. Last update was at 2012/11/17 19:46:37


 
   
Made in be
Been Around the Block





Dubd797 wrote:
Looks like a pretty solid list. I always find the deffkoptas useful. The boomgun wagons i love..... but last game i played i rolled a 1 for both, turn two rolled ones again! but also very good for taking out power armor. List looks good




really? its the first list i made with a bit of help here and the forum of the gameshop in the city i live

750 points

wins: 0 losses:1 ties:2 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

What i dont get is the two rokkits in the one loota group their range isnt that good :/ and go for shoota boyz! they are better generaly now in sixth eddition (sure one less cc attack) but you shoot twice as much! and it's good for overwatching too

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Hooded Inquisitorial Interrogator






phatonic wrote:
What i dont get is the two rokkits in the one loota group their range isnt that good :/ and go for shoota boyz! they are better generaly now in sixth eddition (sure one less cc attack) but you shoot twice as much! and it's good for overwatching too


While I do generally agree with this, shoota boyz aren't better because of Overwatch (though they certainly do better in that case) Because Ork Boyz really should not be RECEIVING a charge. Their lack of str. 4 makes them fall flat more often than not. So always work to get the charge.

But as for the list? Yeah, it's fine. Green Tide is pretty easy: Lots of boyz! The only problems I truly find are 2 things: 1, drop the rokkits from the Lootas. The Deffguns are better in every way, really. With Orkz, you need more shots, otherwise you can't hit a damn thing. 2, make sure you have rokkits on the the Deffkoptas. THOSE are twin linked, and as such hit better for some needed anti-tank. If you can find the points, give 1 of them a buzzsaw for some extra umph against tanks.

Otherwise, should be fun! Assuming you like moving so many models about. But hey, Orks! WAAAAGH!

Oppressor wrote:You're asking the wrong question.

The correct question is, would I be enjoying this hobby if I did this?

The correct audience is you.
 
   
Made in be
Been Around the Block





 flamingwalnut wrote:
phatonic wrote:
What i dont get is the two rokkits in the one loota group their range isnt that good :/ and go for shoota boyz! they are better generaly now in sixth eddition (sure one less cc attack) but you shoot twice as much! and it's good for overwatching too


While I do generally agree with this, shoota boyz aren't better because of Overwatch (though they certainly do better in that case) Because Ork Boyz really should not be RECEIVING a charge. Their lack of str. 4 makes them fall flat more often than not. So always work to get the charge.

But as for the list? Yeah, it's fine. Green Tide is pretty easy: Lots of boyz! The only problems I truly find are 2 things: 1, drop the rokkits from the Lootas. The Deffguns are better in every way, really. With Orkz, you need more shots, otherwise you can't hit a damn thing. 2, make sure you have rokkits on the the Deffkoptas. THOSE are twin linked, and as such hit better for some needed anti-tank. If you can find the points, give 1 of them a buzzsaw for some extra umph against tanks.

Otherwise, should be fun! Assuming you like moving so many models about. But hey, Orks! WAAAAGH!


oh yea i just saw i didnt put that they had twinlinked rokkits
and the rokkit decession in the lootas was because i wasnt sure if they could even shoot at flyers with there normal weapons
and to the poster before you i chose sluggas because i actually like the name more "-.- sorry but the two units of shootas are just so i can do something besides just moving my models lol

750 points

wins: 0 losses:1 ties:2 
   
Made in gb
Fresh-Faced New User




look at the GW site and there is a 1500 point ork army on there... i would say use that then expand with some really neat stuff
   
 
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