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Made in us
Shunting Grey Knight Interceptor




Let's say that Old Zogwort turns Celestine into a squig.

What does this mean for Miraculous Intervention? The FAQ says that it can be used against attacks that remove her from play. Does she count as "removed from play" when she is replaced by the squig? Does she count as "removed from play" when the squig dies? Or does the rule no longer apply?

The third one seems the simplest, but I think it's the one least supported by the rules (the squig replaces her, which means she is removed). The first one, by contrast, seems to be the most supported (she's replaced, therefore she's been removed, so put down her counter) but is also the strangest (potentially resulting in Celestine being alive and there being a squig).

Now that I think about it, there could be a KP exploit there...

Thoughts?

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Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

There's a number of different RAW arguments, due to loose GW wording.

Zogworts power replaces you with a squig, with none of the original characters abilities or wargear. It never kills you, so you are not removed from play as a casualty (unlike Spawning someone) , which makes the issue a bit muddy.

Does replaces = Removed From Play ? Depends on how you want to argue it.

My local plays it the way i think it was intended - that the character's previous abilities are gone and the squig is the new form for that character. It also simplifies the KP generator shenanigans.

I always ask at tournaments though, as different interpretations do crop up, and i'm fine running him under other takes in the rule, on the rare occasions that i run him.

Normally i'm more a Big Mek guy

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Made in us
Shunting Grey Knight Interceptor




Well, if we want to go RAW, replacing one model with another requires removing the original from play.

But, the common sense idea of both of these rules sort of conflicts. Miraculous Intervention is clearly designed to make sure that Celestine can always come back no matter what. Meanwhile, Zogwort's Curse is designed to be a JotWW-type insta-kill that leaves the enemy with a free squig.

Saint Celestine: I used to think that being an immortal warrior of the God Emperor made relationships impossible. But then Gamers For Marines Getting Laid introduced me to a man just like me!

Justicar Thawn: Thanks GFMGL! 
   
Made in ca
Water-Caste Negotiator





Guelph

reaper with no name wrote:
Well, if we want to go RAW, replacing one model with another requires removing the original from play.

But, the common sense idea of both of these rules sort of conflicts. Miraculous Intervention is clearly designed to make sure that Celestine can always come back no matter what. Meanwhile, Zogwort's Curse is designed to be a JotWW-type insta-kill that leaves the enemy with a free squig.


Except that it's not an insta-kill, it's a replacement effect. Replace=\=remove, so Zogwort's ability takes precedence over MI.

I've seen people argue that since you are removing SC's model to replace it with a squig model, that's grounds to stand for the use of MI. I think that's just silly. Especially because even if you argued it that way, the tabletop avatar of SC is a squig with no abilities immediately when the power takes effect. Since the transformation MI would be responding to has to be triggered to take effect, and the effect is immediately resolved and results in the loss of the power, even the "it removes the model" argument doesn't cut it.

This message was edited 1 time. Last update was at 2012/11/19 10:38:49


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Made in gb
Longtime Dakkanaut





If you are going RAW Zogwart does not have a BS so cannot use a PSA

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
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Made in gb
Death-Dealing Devastator




MarkyMark wrote:
If you are going RAW Zogwart does not have a BS so cannot use a PSA


Its not a psychic shooting attack , according to the codex or faq.

As to the general question, its isn't a "remove from play" effect, its a rather unique "replace" effect. So the FAQ doesn't stand.

The problem would come if her she was lying on the field waiting to res and the squig ran off to do whatever it wanted. If she resurrected what happens? Does the Squig disappear? Does the squig turn back into her?

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Made in gb
Longtime Dakkanaut





OH yea it is his speicial ability! my bad.

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in gr
Discriminating Deathmark Assassin




You can use the Necron FAQ as a precedent. That faq says that when a model with a return-to-play ability (RP for Necrons) is replaced, it cannot use it to return to play.
   
Made in us
Mekboy Hammerin' Somethin'




Kansas City, Missouri

MarkyMark wrote:
If you are going RAW Zogwart does not have a BS so cannot use a PSA


and that is still a hilarious arguement that nids won't let slide even today when really it's a simple fix of giving zogwort bs2 like the rest of the orks unlike genestealers who had no fluff of using the powers in the first place. *shrug* oh well. So the consensus here so far is that Zogwarts effect> MI then?

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