Switch Theme:

Tyranid Tervagon question  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Mutilatin' Mad Dok





LaLa Land

Besides the unit of gaunts you need to unlock a Tervagon as a troop, What is a good rule of thumb on how many gaunts you need to have on hand per Tervagon for spawning?

Team Zero Comp
5th edition tourny record 85-32-16 (2010-12) 6th 18-16-4
check out my Orky City of Death http://www.dakkadakka.com/dakkaforum/posts/skipread/336388.page 
   
Made in au
Bounding Dark Angels Assault Marine





Australia

im pretty sure they only spawn for 2 or 3 turns on average and spawn an average of about 8-12 per turn, so you would be looking at around 20-25 per tervigon on average. Bear in mind its always good to have spares. So maybe like 2 boxes per tervigon plus another for every two you have or something like that

This message was edited 1 time. Last update was at 2012/11/21 06:49:18


3500 (ish) points
who-knows-how-many points random stuff  
   
Made in gb
Ultramarine Chaplain with Hate to Spare





You spawn on average 22 gaunts per tervigon. If you're taking 1 tervigon id have 50 guys available. If you're taking 2 70 should be enough. 85 for 3, 100 for 4 and 110 for 5. Because the more you have the nearer to the average they Will spawn due to a bell curve. Also casualties will take there toll.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in nz
Longtime Dakkanaut





United Kingdom

It works out on average to be mid 20's, but you will have the odd game that you roll 4, 5, 6 for four turns, so i'd take a box per Tervi, than a spare for every 2. As said above, and don't forget they tend to die quite fast as well so you will have your dead pile to pick from.

   
Made in ca
Scuttling Genestealer




Ontario

I run 2 tervigons, and have a bucket'o' gaunts with about 60 in it, and I have never run out yet. Closest I got was I had about 4 left in the bucket once.

Salamanders - 4500 pts
Hive Fleet Wendigo - 5000+ pts
Vampire Counts - 2500 pts Sold
Ogre Kingdoms - 4000 pts 
   
Made in no
Liche Priest Hierophant





Bergen

21 is a good estemate. The averadge of 3 dices are 10,5. And it usualy spawns two times before it is run out. Of course, you might roll better. But it is a dumb idea to have under 20.

   
Made in gb
Ultramarine Chaplain with Hate to Spare





You spawn slightly more than twice on average. You have about a 44% chance of seizing up each time thus the average is slightly higher than 21 it comes in at about 22.4

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Mutilatin' Mad Dok





LaLa Land

So is 70 gaunts for two Tervagons including the 20 to unlock them as troops or in additon to?

Team Zero Comp
5th edition tourny record 85-32-16 (2010-12) 6th 18-16-4
check out my Orky City of Death http://www.dakkadakka.com/dakkaforum/posts/skipread/336388.page 
   
Made in us
Regular Dakkanaut




That sounds good. Should be plenty. You may very very rarely run out with that number, but if that happens you have to think you will have 70 gaunts on the table so is not being able to place 2-3 gaunts going to kill you at that point? Probably not. I'd say more often you will have 15-20 gaunts that never reach the table because you'll end up recycling dead gaunts.

-Myst
   
Made in gb
Ultramarine Chaplain with Hate to Spare





All these are in addition to any you already have. The reason being you actually don't need any termagants to take 2 tervigons and the lower the number the larger the standard deviation and less things that will be shooting at your termagants and tervigons as they will make up a smaller portion of your force.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
 
Forum Index » 40K General Discussion
Go to: