|
What's up all. This is for an army I may or may not start. Thoughts?
The Dark Angles legion was created by the emperor himself, millennia ago. They were the first of the emperor's superhuman space marines, and his favourites, destined to subjugate the universe in his honor. However on a fateful day one idiot of a spelling nazi, Steve from Astartes Records, screwed them completely. With just a few obnoxious key strokes, their place was usurped by some late founding chapter of schmucks, the Dark ANGELS.
Declared Excommunicate Traitoris for not existing, the Dark Angles continue to serve the imperium without reward or remembrance, because real space marines don't require or desire the help or admiration of anyone. Meanwhile their replacements hound them at every turn, desperate to silence the truth before it comes out.
I guess those idiots aren't a huge problem though. They live on an asteroid and walk around in their bathrobes like it's a retirement home and they don't even understand the concept of combined arms. Plus their leaders can't even get through a rhino door because their helmets are too big so.
Lucifer Jones...............................100
W B S T W I A Ld Sv
5 4 4 4 2 4 2 10 3+
Wargear: Power Armour, Force Sword, Bolt Pistol, Frag and Krak Grenades
Special Rules: IC, ATSKNF, Psyker (mastery level 1), Chapter Tactics
Psyker
Lucifer Jones is an immensely resourceful psyker, schooled in powers used by the Emperor himself and his manliest soldiers in the age of heroes. He knows all of the powers in the Rogue Trader rulebook. His powers may never be lost to gameplay mechanics or exchanged.
Chapter Tactics: If your detachment includes Lucifer Jones, all its units exchange the Combat Tactics special rule for the DARK ANGLES special rule detailed below.
DARK ANGLES
The most important thing that the Dark Angles learned from the Emperor was their eponymous knowledge of dark angles. Like the Emperor, they know that the key to success in any endeavour lies in respecting the universal power of sharp (dark) angles
A unit with this special rule may choose to regroup automatically, provided it does not stand in the imaginary path of a line drawn from any sharp corner within line of sight.
A unit or model with this special rule may never voluntarily end its movement phase in the path of such a line. If locked in close combat, a unit with this rule receives a -1 modifier to its leadership for each imaginary line that can be traced through it. Only count lines drawn from corners that are within line of sight.
|