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![[Post New]](/s/i/i.gif) 2012/12/02 04:34:16
Subject: 2000 Point Nurgle Chaos Marines
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Death-Dealing Dark Angels Devastator
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I posted my original idea for this list about a week ago after seeing the new FW Autocannons. After thinking the list over for a few days I think I made a change to almost every unit in the list so decided to simply start a fresh post.
HQ:
Chaos Lord: Mark of Nurgle, Chaos Bike, Lightning Claw, Power Fist
Chaos Sorceror: Mark of Nurgle, Chaos Bike, Force Staff, Bolt Pistol, Level 3 Psyker
Troops:
6 Plague Marines: 2x Melta Guns
1 Plague Champion
Chaos Rhino
6 Plague Marines: 2x Melta Guns
1 Plague Champion
Chaos Rhino
6 Plague Marines: 2x Plasma Guns
1 Plague Champion
6 Plague Marines: 2x Plasma Guns
1 Plague Champion
6 Plague Marines: 2x Plasma Guns
1 Plague Champion
Fast Attack:
4 Chaos Spawn: Mark of Nurgle (Body guard for the Sorceror)
3 Chaos Bikers: Mark of Nurgle, 2x Melta Guns, VotLW ( This squad runs with the Lord)
1 Biker Champion: Mark of Nurgle, Power Sword, VotLW
Heavy Support:
4 Havocs: Mark of Nurgle, 4x Autocannons
1 Havoc Champ
4 Havocs: Mark of Nurgle, 4x Autocannons
1 Havoc Champ
1 Predator: Autocannon, Sponson Lascannons
For any flyers the Havocs should have enough shots to do the job.
List is updated on 12/4/12.
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This message was edited 1 time. Last update was at 2012/12/05 05:50:42
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![[Post New]](/s/i/i.gif) 2012/12/02 18:58:41
Subject: 2000 Point Nurgle Chaos Marines
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Araqiel
London, UK
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I like it, the only concern I would have is dealing with armour?
Could you find points to upgrade 1 havoc squad to Missile launchers?
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![[Post New]](/s/i/i.gif) 2012/12/02 19:34:10
Subject: 2000 Point Nurgle Chaos Marines
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Warp-Screaming Noise Marine
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I would change 1 of the havoc squads to a predator with las sponsons for armour cracking
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![[Post New]](/s/i/i.gif) 2012/12/03 04:18:16
Subject: Re:2000 Point Nurgle Chaos Marines
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Death-Dealing Dark Angels Devastator
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I have looked at the Predator swap in. If I do that the left over points get me another biker and then about 7 points left over.
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![[Post New]](/s/i/i.gif) 0022/01/31 09:01:59
Subject: 2000 Point Nurgle Chaos Marines
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Brain-Dead Zombie of Nurgle
Yorkshire
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Whole point of Plague Marines is ya srugg of shots foot slogging up close then "Oh look, Melta gunsssss" BOOM!!....
But guses that depends if you want a fluffy army or not, when I see mass amounts of plague marines that means death guard to me, ergo foot sloggers, ya want bikes make a red corsair list
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![[Post New]](/s/i/i.gif) 2012/12/03 14:46:30
Subject: Re:2000 Point Nurgle Chaos Marines
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Longtime Dakkanaut
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If you want to make your list twice as brutal then take Epidemius and 10 plague bearers of Nurgle.
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![[Post New]](/s/i/i.gif) 2012/12/04 04:29:17
Subject: Re:2000 Point Nurgle Chaos Marines
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Death-Dealing Dark Angels Devastator
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Wow kind of a negative view of my list based on a persons opinion of fluff. Nurgle bikers are just too tempting to pass up, same with toughness 6 spawn. Everything else is infantry based with only a little bit of armor.
I don't feel like taking the demon combo because it really needs cultists/Typhus to speed up the combo or it might not be as reliable.
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![[Post New]](/s/i/i.gif) 2012/12/04 23:00:54
Subject: Re:2000 Point Nurgle Chaos Marines
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Death-Dealing Dark Angels Devastator
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After thinking about it while driving for work today I am probably looking to swap out one of the squads of Havocs for a AC/Las Predator, add a 4th biker and give the bike squad VotLW. Gives me a bit more mobility and some more durability to my bikes.
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![[Post New]](/s/i/i.gif) 2012/12/05 00:03:33
Subject: 2000 Point Nurgle Chaos Marines
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Slippery Ultramarine Scout Biker
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The biggest threat I see to this list is dark eldar with all their poison. Maybe a flamer or two for them?
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10,000 |
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![[Post New]](/s/i/i.gif) 2012/12/05 01:10:50
Subject: 2000 Point Nurgle Chaos Marines
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Jovial Plaguebearer of Nurgle
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I would consider oblits as well
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"You can't convince a believer of anything; for their belief is not based on evidence, it's based on a deep-seated need to believe." - Carl Sagan - |
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![[Post New]](/s/i/i.gif) 2012/12/05 01:39:51
Subject: Re:2000 Point Nurgle Chaos Marines
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Death-Dealing Dark Angels Devastator
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I never have liked the oblit models so don't feel like buying any. Against DE, which I do face on occassion, I know my opponents list and the amount of autocannons will give him fits.
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![[Post New]](/s/i/i.gif) 2012/12/05 04:52:51
Subject: 2000 Point Nurgle Chaos Marines
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Jovial Plaguebearer of Nurgle
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That amount of auto cannon will give anyone fits.
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"You can't convince a believer of anything; for their belief is not based on evidence, it's based on a deep-seated need to believe." - Carl Sagan - |
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![[Post New]](/s/i/i.gif) 2012/12/09 21:31:11
Subject: 2000 Point Nurgle Chaos Marines
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Brain-Dead Zombie of Nurgle
Yorkshire
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Apologies for negative sound. Was simply pointing out when it comes to plague marines, their weakness is their strength. They are a simplistic force, people don't like em cos they know there going to be a serious pain. just stick 1-2 squads in rhino's for speedier positioning an point capture, rest foot sloggers. Any yeah Epidermus is seriously sick way to go, but agree you need typhus in the mix, but then why woulnd't you he is BRICK an very reliable.
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![[Post New]](/s/i/i.gif) 2012/12/10 04:50:13
Subject: 2000 Point Nurgle Chaos Marines
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Deadly Dire Avenger
WI
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How did you go about modeling those Nurgle bikes? I'm just curious as its something I'm looking in to. I'm currently converting the three Dark Angel ones from Dark Vengeance.
And how did you make all those autocannon Havocs? I'm looking at buying the kit Forgeworld just brought out.
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This message was edited 1 time. Last update was at 2012/12/10 04:53:21
As long as it’s not the Imperium... |
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![[Post New]](/s/i/i.gif) 2012/12/10 12:08:22
Subject: Re:2000 Point Nurgle Chaos Marines
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Death-Dealing Dark Angels Devastator
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I haven't modeled anything yet, still picking out the parts for some bits orders to make it happen.
And not everyone uses special characters all the time for lists. I generally try to avoid them.
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![[Post New]](/s/i/i.gif) 2012/12/10 13:29:20
Subject: Re:2000 Point Nurgle Chaos Marines
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Araqiel
London, UK
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I'm running a Nurgle lord on a bike, this is what I'm currently using, however, V2 is in the works
Details of how I made it can be found here http://moretoysoldiers.blogspot.co.uk/
I've also done some conversion work on Chaos Autocannons that can be found there too.
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This message was edited 1 time. Last update was at 2012/12/10 13:30:09
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![[Post New]](/s/i/i.gif) 2012/12/10 15:33:05
Subject: 2000 Point Nurgle Chaos Marines
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Dakka Veteran
Reading - UK
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It looks pretty solid.
Personally I would loose the sorcerer because its not reliable enough to give you the wanted buffs, most of the time you'll have something ungame changing.
I'd use the points to boost your biker numbers and add a Spawn to your unit.
I'd then look to drop one of your melta squads, plagues are good but i think you went a little too spammy which isnt giving you much flexibility.
I'd drop the Pred and trade one unit of plagues in for MoN Oblits which gives you some options for dealing with a range of targets.
If you have any points left over consider some cultists to act as a chaff unit for protecting things like your havocs from daemon flamers.
Oh, and your Havocs alone won't be enough to deal with AV12 flyers, that I can promiss you.
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This message was edited 1 time. Last update was at 2012/12/10 15:56:41
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![[Post New]](/s/i/i.gif) 2012/12/10 16:27:01
Subject: 2000 Point Nurgle Chaos Marines
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Araqiel
London, UK
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L0rdF1end wrote:It looks pretty solid.
Personally I would loose the sorcerer because its not reliable enough to give you the wanted buffs, most of the time you'll have something ungame changing.
I'd use the points to boost your biker numbers and add a Spawn to your unit.
I'd then look to drop one of your melta squads, plagues are good but i think you went a little too spammy which isnt giving you much flexibility.
I'd drop the Pred and trade one unit of plagues in for MoN Oblits which gives you some options for dealing with a range of targets.
If you have any points left over consider some cultists to act as a chaff unit for protecting things like your havocs from daemon flamers.
Oh, and your Havocs alone won't be enough to deal with AV12 flyers, that I can promiss you.
I run 2 havocs, 1 with 4 ML's and the other with 4 AC's it gives you a little punch.
The other thing that can dish out damage are spawn, T6, D6+2 wounds on the charge, Beasts (ignore cover during movement etc) they can be a lot more effective than the bikes IMHO
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