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High profile target-
Vangaurd Deployment. Night fighting, Warlord, first blood Linebreaker
Before deployment you will pick one unit {Any troop, HQ, etc.} in your army to be worth one additional kill point, each player then chooses two units from thier opponents army to be worth one additional killpoint each.
Hostage rescue-
Dawn of war deployment. Night Fighting, Warlord, First Blood, Line Breaker, Heavies count as scoring as per big gunz never tire.
There are hostages on the field, each force is tasked with rescue of thier hostages while safe gaurding the enemy's hostages from rescue attempts.
For this mission there will be 6 objectives. Treat each objective as a relic. Objectives will be placed 18" from all edges and 12" from each additional objective. Note this means that the three relics for each player should be approx 12 inches away from each other in set locations.
Scoring: Each player has three objectives scoring will work as follows. Each enemy captured relic at the end of the game will be worth 3 points. If you can get an enemy relic back to your deployment zone you have captured the hostage and that is worth 5 points. Player with the most VP's as per eternal war missions at the end of the game wins.
Zone Control
Hammer and anvil deployment: Night Fighting, Warlord, first blood Linebreaker, elites count as scoring as per scouring.
Split the table up into 6 2x2 squares. To take control of a zone you need to have more points of scoring in a zone to control. Enemy Table zones are worth 3 points and table zones that cover your deployment zone are worth one each, the middle two zones are worth two points. Player with most VP's at the end of the game wins
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