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Made in us
Shas'la with Pulse Carbine






I have a large tournament in March that I will attend. I wanted to put together a list tailored to Ninja Tau:

+ HQ + (95pts)

* Commander
Shas'el
* XV 8 Battlesuit
Airbursting Fragmentation Projector , Positional Relay , Vectored Retro-Thrusters


+ Elites + (558pts)

* XV8 'Crisis' Battlesuit Team
* Shas'ui
Missile Pod , Multi-Tracker , Plasma Rifle
* Shas'ui
Missile Pod , Multi-Tracker , Plasma Rifle
* Shas'ui
Missile Pod , Multi-Tracker , Plasma Rifle


* XV8 'Crisis' Battlesuit Team (186pts)
* Shas'ui
Missile Pod , Multi-Tracker , Plasma Rifle
* Shas'ui
Missile Pod , Multi-Tracker , Plasma Rifle
* Shas'ui
Missile Pod , Multi-Tracker , Plasma Rifle


* XV8 'Crisis' Battlesuit Team (186pts)
* Shas'ui
Missile Pod , Multi-Tracker , Plasma Rifle
* Shas'ui
Missile Pod , Multi-Tracker , Plasma Rifle
* Shas'ui
Missile Pod , Multi-Tracker , Plasma Rifle


+ Troops + (226pts)

* Fire Warrior Team
8x Pulse Rifle, 8x Shas'la


* Fire Warrior Team
6x Pulse Rifle
* Devilfish
Gun Drones
* 6x Shas'la
6x Photon Grenades


+ Fast Attack + (675pts)

* DX-6 'Remora' Drone Fighter (445pts)
* DX-6 'Remora'
(Remora)
Networked Markerlight, 2x Seeker Missile, Stealth Field Generator, TL LB Burst Cannon
* DX-6 'Remora'
(Remora)
Networked Markerlight, 2x Seeker Missile, Stealth Field Generator, TL LB Burst Cannon
* DX-6 'Remora' (115pts)
(Remora)
Blacksun Filter , Networked Markerlight, 2x Seeker Missile, Stealth Field Generator, TL LB Burst Cannon
* DX-6 'Remora'
(Remora)
Networked Markerlight, 2x Seeker Missile, Stealth Field Generator, TL LB Burst Cannon


* Tetra Scout Speeder Team (115pts)
* Tetra
(Tetra)
Disruption Pod, Targetting Array
* Tetra
(Tetra)
Disruption Pod, Target Lock , Targetting Array


* Tetra Scout Speeder Team (115pts)
* Tetra
(Tetra)
Disruption Pod, Targetting Array
* Tetra
(Tetra)
Disruption Pod, Target Lock , Targetting Array


+ Heavy Support + (290pts)

* Hammerhead Gunship
Disruption Pod , Smart Missile System , Target Lock , Twin-linked Fusion Cannon (24" TL Str 8 AP1, Heavy 1 , Blast, Melta)


* Hammerhead Gunship
Blacksun Filter , Disruption Pod , Smart Missile System , Target Lock , Twin-linked Plasma Cannon (15pts) (48" TL Str 7 and AP 3, Heavy 4)


I would deploy Commander + 3 Crisis Suits (FK), 1 Tetra team, Firewarriors (x9), HH with Plasma Cannon everything else in reserve.


Edit: removed individual model points

This message was edited 1 time. Last update was at 2012/12/17 19:55:38


 
   
Made in gb
Focused Fire Warrior





The individual point costs are against forum rules.

But your idea seems fine in theory. You are reserving the full 50% of what isn't automatically deployed.

So the plan is to let in one unit a turn until turn 4 then blow away the enemy? You seem a bit light on troops considering how 5/6 of the missions are objectives.

Successful Trades: 2
"The human body is a paradigm of perfection and purity. Its makeup is an example to all lesser creatures and races (and be assured, all other creatures are less than human) that our place as dominators of the galaxy is right and just.” The Imperial Infantryman's Uplifting Primer 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

What the guy above said.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Shas'la with Pulse Carbine






4TheG8erGood wrote:
The individual point costs are against forum rules.

But your idea seems fine in theory. You are reserving the full 50% of what isn't automatically deployed.

So the plan is to let in one unit a turn until turn 4 then blow away the enemy? You seem a bit light on troops considering how 5/6 of the missions are objectives.


Thanks for the help. I edited out the points. Yes my concern is my lack of troops. Reworking and will post for thoughts.
   
Made in us
Secretive Dark Angels Veteran






Although your list has a lot of bang I think that the suits are too many in 6th. Unfortunately they dies to S8 and with cover only being 5+ most times I find them less effective. I think you should have more fire warriors on board. S5 that can move and fire at 30 inches is pretty scary for most things.

I love you concept though. Would be scary unless your troops are wiped.

I also like the forge world tower that twin links a unit each turn. Pretty scary for 12 fire warriors.

Its like 7 wounds on a MEQ unit a turn (from 1 unit!)

This message was edited 1 time. Last update was at 2012/12/17 20:07:57


~Ice~
Da' Burnin Couch 2018 Best Overall
Beef and Wing ITC Major GT Best Overall 2018
2019 ITC #1 Overall Best Admech
LVO 2019 #1 Admech 
   
Made in au
Drone without a Controller





The main issue I have with this list is the remoras. You have 450 pts locked away in a unit with laughable firepower. 12 strength 5 shots and 8 seeker missiles is not a very good use of points. You should just fill out both your fire warrior squads and give them transports, as tau transports are horribly hard to kill these days.

My other issue is your lack of anti tank. The only things you have that can deal with high AV are the fusion-hammerhead and the seeker missiles, bu they are not too reliable. I would recommend changing some of your suits to Helios suits (pr,fb,mt). They are much better at dealing with heavy infantry and the fusion blaster can be useful against high AV.

And some railguns would be nice...

railgun to the face!  
   
Made in au
Sneaky Sniper Drone




What's your HQ doing, because at the moment it seems like not a lot... positional relay works best if you have a team of crisis suits with TL fusion blasters and shield generators deepstriking behind armor and thrusters work best if you have TL flamers, flame assault dissenage repeat.

I think you have too many fireknives. Specialize them more with some deathrain, helios ect.

Little light on the fire warriors

Remoras are just not fliers, they proivde nohing a hammerhead can't and a hammerhead gets a railgun.

Also why forgeworld the hammerheads? I can see why plasma is better than Ion, but melta blast? I wouldn't trust it. And the Railhead does the job better
   
Made in us
Longtime Dakkanaut




Robinson92 wrote:


Remoras are just not fliers, they proivde nohing a hammerhead can't and a hammerhead gets a railgun.

Also why forgeworld the hammerheads? I can see why plasma is better than Ion, but melta blast? I wouldn't trust it. And the Railhead does the job better


Not true on the Remoras. They are indeed flyers and back S6 not S5 guns, reddwarf thinks. The LB-BC is 36" s6 ap4 assault 6 guns. Add in the networked Markerlights and seekers all with Skyfire, deepstrike, hover and 3+ jinking, for nice low cost nasty flyer.

Railguns have better range, but cost 20 points more, and if you are not gunning for tanks but something like terminators, the Fusion make some sense.




Automatically Appended Next Post:
The list is a bit light on fire warriors. It might be worth it to drop 3 suits and beef up the fire warriors. Normally, Iwould think you have to many fireknifes, but with 4 tetras, I can see doing some fun stuff.

This message was edited 1 time. Last update was at 2012/12/19 17:36:22


 
   
Made in us
Regular Dakkanaut





barnowl wrote:
Robinson92 wrote:


Remoras are just not fliers, they proivde nohing a hammerhead can't and a hammerhead gets a railgun.

Also why forgeworld the hammerheads? I can see why plasma is better than Ion, but melta blast? I wouldn't trust it. And the Railhead does the job better


Not true on the Remoras. They are indeed flyers and back S6 not S5 guns, reddwarf thinks. The LB-BC is 36" s6 ap4 assault 6 guns. Add in the networked Markerlights and seekers all with Skyfire, deepstrike, hover and 3+ jinking, for nice low cost nasty flyer.

Railguns have better range, but cost 20 points more, and if you are not gunning for tanks but something like terminators, the Fusion make some sense.




Automatically Appended Next Post:
The list is a bit light on fire warriors. It might be worth it to drop 3 suits and beef up the fire warriors. Normally, Iwould think you have to many fireknifes, but with 4 tetras, I can see doing some fun stuff.



LBBC is 36" S5 AP5 in the most recent (September 2012) IA book. Sorry, killer. Remoras are just not that useful for what they cost!

Also, of note is that five out the Six missions that are played at tournaments are objective based. I don't think that 14 fire warrior as your only scoring units are going to cut it! I would invest some of those remora points towards Firewarrior squads in Devilfish (with SMS). They are amazingly good, as they can now disembark and fire their full 30". With the upgrade to shas'ui, the leader can also take a markerlight and a TA, meaning he can fire on a different unit then the rest of his squad. Baddies trying to get in charge range of your FW? Jump back in the Fish and fly off. With the new Jink rules, and Disruption Pod giving vehicles the shrouded USR, as long as your fish moved it gets a 3++ invulnerable save making it extremely hard to kill!

I do agree that the Fusion Cannon is an epic beast. I have one and I love it to death.

This message was edited 1 time. Last update was at 2012/12/19 18:01:19


 
   
Made in us
Longtime Dakkanaut




Cheesedoodler wrote:
barnowl wrote:
Robinson92 wrote:


Remoras are just not fliers, they proivde nohing a hammerhead can't and a hammerhead gets a railgun.

Also why forgeworld the hammerheads? I can see why plasma is better than Ion, but melta blast? I wouldn't trust it. And the Railhead does the job better


Not true on the Remoras. They are indeed flyers and back S6 not S5 guns, reddwarf thinks. The LB-BC is 36" s6 ap4 assault 6 guns. Add in the networked Markerlights and seekers all with Skyfire, deepstrike, hover and 3+ jinking, for nice low cost nasty flyer.

Railguns have better range, but cost 20 points more, and if you are not gunning for tanks but something like terminators, the Fusion make some sense.




Automatically Appended Next Post:
The list is a bit light on fire warriors. It might be worth it to drop 3 suits and beef up the fire warriors. Normally, Iwould think you have to many fireknifes, but with 4 tetras, I can see doing some fun stuff.



LBBC is 36" S5 AP5 in the most recent (September 2012) IA book. Sorry, killer. Remoras are just not that useful for what they cost!

Also, of note is that five out the Six missions that are played at tournaments are objective based. I don't think that 14 fire warrior as your only scoring units are going to cut it! I would invest some of those remora points towards Firewarrior squads in Devilfish (with SMS). They are amazingly good, as they can now disembark and fire their full 30". With the upgrade to shas'ui, the leader can also take a markerlight and a TA, meaning he can fire on a different unit then the rest of his squad. Baddies trying to get in charge range of your FW? Jump back in the Fish and fly off. With the new Jink rules, and Disruption Pod giving vehicles the shrouded USR, as long as your fish moved it gets a 3++ invulnerable save making it extremely hard to kill!

I do agree that the Fusion Cannon is an epic beast. I have one and I love it to death.


Dang, they did get nerfed in that book. I have not seen it yet and was still going off the last update. That does reduce the usefulness of the Remoras. Still they are real flyers even if the gun's ain't so good any more.

Totally agree though about the lack of FW in the list.

Pretty sure the Jink Save is a cover not an invul. which is why the D-pods stack, still hard to kill though.
   
Made in us
Shas'la with Pulse Carbine






Thanks everyone. You comments are appreciated. I've reworked the list. I dropped the remoras and tinkered with the suit specialization. C & C appreciated:

* Commander (99pts)
* Shas'el (99pts)
(Independent Character)
Airbursitng fragmentation projector , Bonding knife , Flamer , Hard-wired target lock , Positional relay , XV8 'Crisis' battlesuit (Acute Senses)

+ Elites + (498pts)

* Helios Cadre - XV8 'Crisis' Battlesuit Team (186pts)
* Shas'ui
Fusion blaster , Multi-tracker , Plasma rifle , XV8 'Crisis' battlesuit (Acute Senses)
* Shas'ui
Fusion blaster , Multi-tracker , Plasma rifle , XV8 'Crisis' battlesuit (Acute Senses)
* Shas'ui
Fusion blaster , Multi-tracker , Plasma rifle , XV8 'Crisis' battlesuit (Acute Senses)

* Melta Death Cadre - XV8 'Crisis' Battlesuit Team (126pts)
* Shas'ui
Shield generator , Twin-linked fusion blaster , XV8 'Crisis' battlesuit (Acute Senses)
* Shas'ui
Shield generator , Twin-linked fusion blaster , XV8 'Crisis' battlesuit (Acute Senses)

* FireKnife Cadre - XV8 'Crisis' Battlesuit Team (186pts)
* Shas'ui
Missile pod , Multi-tracker , Plasma rifle , XV8 'Crisis' battlesuit (Acute Senses)
* Shas'ui
Missile pod , Multi-tracker , Plasma rifle , XV8 'Crisis' battlesuit (Acute Senses)
* Shas'ui
Missile pod , Multi-tracker , Plasma rifle , XV8 'Crisis' battlesuit (Acute Senses)

+ Troops + (640pts)

* Drone Sentry Turret Team (160pts)
(Forge World rule update)
* Drone Sentry Turret
(Automated Artillery)
Disruption pod (Shrouded), Twin-linked missile pod
* Drone Sentry Turret
(Automated Artillery)
Disruption pod (Shrouded), Twin-linked missile pod
* Drone Sentry Turret
(Automated Artillery)
Disruption pod (Shrouded), Twin-linked missile pod
* Drone Sentry Turret
(Automated Artillery)
Disruption pod (Shrouded), Twin-linked missile pod

* Fire Warrior Team
10x Shas'la with pulse rifle

* Fire Warrior Team
10x Shas'la with pulse rifle

* Fire Warrior Team (160pts)
8x Shas'la with pulse rifle
* Devilfish
2x Gun Drone, Burst cannon, Landing gear

* Remote Sensor Tower Team
(Forge World rule update)
* 3x Remote Sensor Tower
(Immobile, Multi-phasic Sensor Suite)
3x Positional relay, 3x Targetting array, 3x Twin-linked markerlight

+ Fast Attack + (110pts)

* Tetra Scout Speeder Team
(Forge World rule update)
* Tetra
(Marker Beacon, Scouts)
Disruption pod (Shrouded), High Intensity markerlight, Targeting array , Twin-linked pulse rifle

* Tetra Scout Speeder Team
(Forge World rule update)
* Tetra
(Marker Beacon, Scouts)
Disruption pod (Shrouded), High Intensity markerlight, Targeting array , Twin-linked pulse rifle

+ Heavy Support + (390pts)

* Hammerhead Gunship
2x Burst cannon , Blacksun filter (Night Vision), Disruption pod (Shrouded), Landing gear, Multi-tracker , Target lock , Targetting array, Twin-linked plasma cannon (Forge World rule update)

* XV88 'Broadside' Battlesuit Team
* Shas'ui
Smart missile system, Twin-linked railgun, XV88 'Broadside' battlesuit (Acute Senses)
* Drone controller
2x Shield Drone
* Shas'ui
Multi-tracker , Smart missile system, Twin-linked railgun, XV88 'Broadside' battlesuit (Acute Senses)
* Shas'ui
Multi-tracker , Smart missile system, Twin-linked railgun, XV88 'Broadside' battlesuit (Acute Senses)

+ Fortification + (110pts)

* Bastion (110pts)
Gun emplacement with Icarus lascannon
   
 
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