yorkskargrimironklaw wrote:The units have to be larger as 1st blood often wins game!
Also melee is a joke now, so you should drop the
12 genestealers - broodlord
and 38 hormagaunts w/toxin
keep the trygon prime as he is a character and he can pick out the Nobz with PF
tman3257 wrote:Replace the hormagaunts with some Termagants and grab one or two Tervigons.
Then fill the board with bugs.

Ugh. There's more to Tyranids than Tervigons and Termagants, so why not applaud this attempt at being a little different and give constructive criticism on the list, rather than telling him to change his tune. Melee is not dead. Incase you haven't noticed, you need 6s to hit on overwatch, which means that very few of the shots will actually hit. And there's a lot of guys he can be sticking into combat.
Anyway, as others have said, 5 genestealers on their own are not going to do that much
tbh, so combine the two units. I would also consider dropping the Gargoyles and the Broodlord in the Stealer squad and getting a unit of Warriors to be a retinue for your prime and take advantage of the increased
WS and
BS. For the points saved, you can get a unit of 3 with Scything Talons and Deathspitters, a unit that's pretty effective for the relatively low cost. I guess if you wanted to go more
CC-orientated you could go with Rending Claws or Toxin Sacs. This extra bubble of Synapse should greatly help. Finally, if you were willing to chop further into the stealers or into the hormagaunts, you could keep the Gargoyles which may be useful for tying up/annoying/denting any units that pack those nasty S8 shots which Warriors hate. Though I guess the Prime could do a good job of that....