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New Year, New Project. The big idea; IG Artillery Company :) 1850pt to aim for  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Storm Trooper with Maglight





Nottingham

As the title says.

For my next project I've been inspired (just watched BlackAdder Goes Forth back to back XD) to collect a WW2 stylee artillery company.

So mortars, self propelled guns (with at least 1 infantry squad per battery), aegis line for trenchiness (new word ) and a few things that work/look cool

I'm not necessarily looking for a tournament winner... more converting and painting opportunities but please hit me with what ever level of criticism you like. It's always good to get opinions and ideas

Here's how my brains seeing things unfold; (....deep breath as my brain unravels)

Mordant 1st "Rolling Thunder" Royal Artillary
Preferred weapons;Auto-cannon, grenade launcher
Preferred support; Mortar teams
Preferred armour; Self propelled gun batteries, scout sentinel 'spotters'

Mordant 93rd "Home-wreckers" Royal Core of Engineers
Preferred weapons;Melta-guns, melta-bombs, demolition charges
Support role; Demolitions, field erected trenches/defense lines.

Mordant Air Core 847 Squadron "The Black Aces"
Preferred armour; Valkyrie - all Mks
Support role; Multi-role battlefield support, troop insertion, casi-vac




HQ

Mordant 1st Royal Artillery Command *Zero* (90)
Company Command Squad
2 Plasma Guns
Auto-cannon

Troop

Mordant 1st Infantry (480)
Platoon Command Squad *Alpha-1* (45)
Grenade launcher
Auto-cannon

Heavy Weapon Squad *Sierra-1* (60)
3 Mortars

Heavy Weapon Squad *Sierra-2* (60)
3 Mortars

Heavy Weapon Squad *Sierra-3* (60)
3 Mortars

Heavy Weapon Squad *Sierra-4* (60)
3 Mortars

Infantry Squad *Lima-4-Tango* (65)
Auto-cannon
Grenade launcher

Infantry Squad *Bravo-2-Zero* (65)
Auto-cannon
Grenade launcher

Infantry Squad *Zulu-9-Foxtrot* (65)
Auto-cannon
Grenade launcher

Mordant 93rd "Sappers" *Delta-1* (120)
Veteran Squad
2 Melta-guns
Demolitions doctrine

Fortification (courtesy of the 93rd)

Aegis Defense Line *Section 269* (100)
Auto Quad-gun

Fast Attack

847SQN Vendetta gunship ZD-294 (130)

Mordant 1st - Scout division "The Scopes" (120)
3 Scout sentinels
3 Auto-cannons

Heavy Support - The Rolling Thunder

Ordnance Battery #1 (250)
2 Basilisk

Ordnance Battery #2 (280)
2 Colossus

Ordnance Battery #3 (280)
2 Medusa
Bastion-breacher shells

This message was edited 2 times. Last update was at 2012/12/25 22:53:17


PLOG: Conquest: The Last Argument of Kings

The source of my Conquest : Www.facebook.com/ParaBellumWarGames



 
   
Made in nz
Camouflaged Zero





Auckland, New Zealand

I'm guessing what you've got adds up to around 1850.
A few suggestions;
Add a regimental standard to your CCS so they can hold the heavy weapons teams together.
It would probably be better to give your infantry squads flamers as opposed to GLs. With the number of mortars you've got they wont contribute that noticeable difference and as your teams are weak against assaults, these would help combat it.
I would suggest against using the scout sentinels. They have low durability and are a bit costly. Would probably be better to get another vendetta, even if you have no melta vets to go in it, as it would achieve alot more than them.
Basilisks are okay but with 36" minimum it puts alot out of their scope. Hence it would be better to change them to colossus's as well since they also have ap3, ignores cover and a better range field for this points size. Medusas are powerful but can only direct fire as they aren't barrage and don't have huge range either. This makes them prone to being smashed as they make quite the target but you could probably keep them behind the ADL the whole time and covered by infantry. One option could be to give them camo netting, but then you cant move them so much.
Overall it looks fun, I think it would perform very well against horde armies but would struggle against mech.

If your attack is going too well, you have walked into an ambush

The easy way is always mined

 
   
 
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