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![[Post New]](/s/i/i.gif) 2012/12/29 03:58:56
Subject: Drop Pod clarification
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Fixture of Dakka
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It's somewhere. Page numbers and titles references would be great.
Are Termies allowed in DPs? I find that DPs can have x # of 'models' ... that'd be 5 per. The entry doesn't say 'yes', in Vanilla or SW. So, with 6e and some of the changes (yeah, yeah, 6 months later, I know) is there a way to get TDAs in a DP?
My aim is to have 5 TDA models use the Drop Pod, Turn 1.
Awrighty, gimme some pages numbers to shoot this down!
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This message was edited 1 time. Last update was at 2012/12/29 05:51:18
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2012/12/29 04:28:20
Subject: Drop Pod clarification
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Lieutenant General
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Brothererekose wrote:My aim is to have 5 TDA models use the Drop Pod, Turn 1.
Awrighty, gimme some pages numbers to shoot this down!
Terminators can't take a drop pod as a dedicated transport (except Space Wolves) and I don't believe there is a way to attach five IC's in terminator armour to a squad with a drop pod and have them all fit inside.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2012/12/29 04:31:03
Subject: Drop Pod clarification
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Nasty Nob on Warbike with Klaw
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As Ghaz said. If you want this to work, you'll have to play Space Wolves.
However you could forgo the Pod and play Mordrak(spelling) from C:GK
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![[Post New]](/s/i/i.gif) 2012/12/29 05:51:01
Subject: Drop Pod clarification
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Fixture of Dakka
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To clarify then, gents, no other chapter except the SW's Wolf Guard can do it?
Good enough, as it'll be wolves in the D-Pod.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2012/12/29 05:59:08
Subject: Drop Pod clarification
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[DCM]
Tilter at Windmills
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Correct. Only the unit it was purchased for (plus any attached ICs) can start the game deployed in a Dedicated Transport. Drop Pods are only available as Dedicated Transports, and the only* Terminator unit which presently has the Drop Pod as an option is Space Wolf Wolf Guard.
(*Black Templars might still have the option, as they're a 4th ed-era codex- back then the regular SM Terminators could take pods too.)
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2012/12/29 09:54:59
Subject: Re:Drop Pod clarification
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Veteran Wolf Guard Squad Leader
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Only reason it works for the warriors of Fenris is we don't trust any form of magic. We prefer our boots on the ground the way Russ intended it so no teleporting for deepstrike.
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![[Post New]](/s/i/i.gif) 2012/12/29 11:19:11
Subject: Drop Pod clarification
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Sergeant First Class
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Mannahnin wrote:Correct. Only the unit it was purchased for (plus any attached ICs) can start the game deployed in a Dedicated Transport. Drop Pods are only available as Dedicated Transports, and the only* Terminator unit which presently has the Drop Pod as an option is Space Wolf Wolf Guard.
(*Black Templars might still have the option, as they're a 4th ed-era codex- back then the regular SM Terminators could take pods too.)
I believe they FAQ'd that ability away and now it LR Crisaders they take as dedicated transports. So only SW can put terminators in DPs.
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W40k, FoW, Bolt Action |
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![[Post New]](/s/i/i.gif) 2012/12/29 11:57:30
Subject: Drop Pod clarification
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Secret Inquisitorial Eldar Xenexecutor
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Why would you want to though when termis can ds themselves in? All youre gaining is an extra expensive storm bolter
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![[Post New]](/s/i/i.gif) 2012/12/29 12:00:32
Subject: Drop Pod clarification
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[MOD]
Making Stuff
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Inertial guidance. And mobile cover. Automatically Appended Next Post: And turn 1 deep strike.
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This message was edited 1 time. Last update was at 2012/12/29 12:01:17
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![[Post New]](/s/i/i.gif) 2012/12/29 13:51:31
Subject: Drop Pod clarification
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Secret Inquisitorial Eldar Xenexecutor
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Another option for you then.
Shootynators with librarian (gate of infinity plus whatever)
Tac marines in drop pod with locator beacon
Terminators and librarian start out deployed as far forward in deployment zone as possible
Drop pod comes down
Terminators move forward, waiting for LB to activate
Turn 2, LB activates. Librarian GOI's himself and terminators to drop pod.
If you can call in LB drop pods at 24" intervals you can effectively have a terminator squad with a 24" move per turn. Add weapon range, assault distance etc and these guys suddenly have a massive area of effect
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![[Post New]](/s/i/i.gif) 2012/12/29 14:30:04
Subject: Drop Pod clarification
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The Hive Mind
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kitch102 wrote:Why would you want to though when termis can ds themselves in? All youre gaining is an extra expensive storm bolter
As mentioned, SW terminators can't DS alone, and a pods DS is better than a terminators DS (which is why Black Templars were doing it)
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/12/29 14:30:52
Subject: Drop Pod clarification
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Longtime Dakkanaut
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but you still lose turn 2 assault, drop podding in means you can assault turn 2 if still alive.
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40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
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01/2014: 34th at Caledonian
03/2014: 3rd GT Final |
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![[Post New]](/s/i/i.gif) 2012/12/29 15:42:47
Subject: Drop Pod clarification
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Stern Iron Priest with Thrall Bodyguard
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Ghaz wrote:Brothererekose wrote:My aim is to have 5 TDA models use the Drop Pod, Turn 1.
Awrighty, gimme some pages numbers to shoot this down!
Terminators can't take a drop pod as a dedicated transport (except Space Wolves) and I don't believe there is a way to attach five IC's in terminator armour to a squad with a drop pod and have them all fit inside.
You can do 4 IC's and one wolf guard in TDA but it would be a terrible move.
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![[Post New]](/s/i/i.gif) 2012/12/29 15:47:34
Subject: Drop Pod clarification
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Resolute Ultramarine Honor Guard
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rigeld2 wrote: kitch102 wrote:Why would you want to though when termis can ds themselves in? All youre gaining is an extra expensive storm bolter
As mentioned, SW terminators can't DS alone, and a pods DS is better than a terminators DS (which is why Black Templars were doing it)
Ticks me off that BT lost TDA pods. Come on! Poor guys are beaten down enough as is.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
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![[Post New]](/s/i/i.gif) 2012/12/29 16:41:34
Subject: Re:Drop Pod clarification
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Fixture of Dakka
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Though several posts allude to it; Where does it actually say, " SW Termies can't Deep Strike" ?
There's nothing in the FAQ (I just reread it). In C: SW, there's a goofy paragraph on page 61, "prefer to fight with feet on the ground" etc. I intend to start a pack of shooty termies on the ground anyway, but this can't be "the rule" to which others have referred.
Is someone going to claim *that* is the "rule" stating so?
If it is, then it is Phil Kelly's worst conveyance/scripting of a rule. Evah.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2012/12/29 16:53:39
Subject: Drop Pod clarification
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Stern Iron Priest with Thrall Bodyguard
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It's in the codex that the unit doesn't have the deep strike usr.
If they don't have permission to deep strike they cannot do it.
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This message was edited 2 times. Last update was at 2012/12/29 16:55:09
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![[Post New]](/s/i/i.gif) 2012/12/29 16:56:02
Subject: Re:Drop Pod clarification
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Resolute Ultramarine Honor Guard
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Brothererekose wrote:Though several posts allude to it; Where does it actually say, " SW Termies can't Deep Strike" ?
There's nothing in the FAQ (I just reread it). In C: SW, there's a goofy paragraph on page 61, "prefer to fight with feet on the ground" etc. I intend to start a pack of shooty termies on the ground anyway, but this can't be "the rule" to which others have referred.
Is someone going to claim *that* is the "rule" stating so?
If it is, then it is Phil Kelly's worst conveyance/scripting of a rule. Evah.

Permissive ruleset. Find where it says SW TDA can DS. You can't.
Find where it says they can hop in a DP. Right there in the unit breakdown in the back of the codex.
Edit: Ninja'd
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This message was edited 1 time. Last update was at 2012/12/29 16:56:43
DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2012/12/29 21:22:44
Subject: Drop Pod clarification
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Longtime Dakkanaut
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Brothererekose wrote:To clarify then, gents, no other chapter except the SW's Wolf Guard can do it? Good enough, as it'll be wolves in the D-Pod. I think BT terminators can purchase drop pods iirc. SW can't deepstrike because they no longer have the special rule. TDA no longer confers the deepstrike special rule and since WG don't have it, even once TDA is purchased, they cannot deepstrike, with out the use of a drop pod.
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This message was edited 3 times. Last update was at 2012/12/29 21:44:23
Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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![[Post New]](/s/i/i.gif) 2012/12/29 21:26:03
Subject: Drop Pod clarification
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The Hive Mind
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OverwatchCNC wrote:Brothererekose wrote:To clarify then, gents, no other chapter except the SW's Wolf Guard can do it?
Good enough, as it'll be wolves in the D-Pod.
I think BT terminators can purchase drop pods iirc.
Not any more.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/12/29 21:43:23
Subject: Drop Pod clarification
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Longtime Dakkanaut
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Well, good thing I don't play BT or I would be cheating! That part of the FAQ is bull  that codex needs all the help it can get, help with a nice side of knee cap seems to be the order of the day though...
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This message was edited 1 time. Last update was at 2012/12/29 21:43:48
Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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