Switch Theme:

1000pt Space Marines  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nz
Camouflaged Zero





Auckland, New Zealand

This is more for friendly games than competitive, hence the lack of an HQ. I feel that at this points level its hard to justify the cost of the HQ choices, but if I had to take one, would swap out the scouts for a librarian to go with the sternguard veterans.

Troops
Tactical Squad : 215
missile launcher
plasmagun
rhino
(combat squads)

Scout [5] : 100
missile launcher
sniper rifles
camo cloaks

Elites
Sternguard Veterans : 225
stormbolters
razorback with TL lascannon

Dreadnought : 180
TL lascannon
TL autocannon
drop pod

Fast Attack
Land Speeder [3] : 180
heavy bolters
tornado heavy bolters

Attack Bike [2] : 100
multi-melta


I dont verse many MEQs, more DE, IG, Tau and sporadically others. A few things I'm unsure about though;
Scouts, missile launcher or heavy bolter? With the snipers they are more for MCs and the krak missiles are good for ap3 and S8. But the heavy bolter is poisoned 2+ and template so wondering what the consensus is on the preferred option. (And of coure the normal heavy bolter shots option)
Razorback, TL lascannon or lascannon and TL plasmagun? I like the reliability of the TL lascannon, but think the addition of the plasma would be more beneficial for the extra hits.
Dreadnought, kinda in a middle ground from a rifleman to a TL lascannon/ multimelta combo. With the autocannons it gives it the ability to glance vehicles to death, finishing with the Lascannon whilst still giving the shots to be useful against other units. Drop podding so it can get around the side of hiding vehicles, hopefully for first turn kills. What would be the best arrangement on it?

Lastly a question about landspeeders in 6th. Can they move and fire all weapons as normal if moving 6", or now can the only fire one normal and the rest snapfire? I presume 12" would have all snapfiring.

Tactically the idea is to have sternguard focussing on MCs and/or tough infantry. Scouts infiltrate and also focus on MCs with potential for 1st turn pot shot at a vehicle. Tactical marines do what they do, in combat squads as well. Probably have missile launcher camping at base and the other going out for other objectives. Landspeeders for glancing light vehicles and catching infantry with their pants down. Melta bike team is my main source of heavy anti tank, so these guys will most likely be split into two units so they dont all die together. Drop podding dread to try and flank vehicles out of cover.

If your attack is going too well, you have walked into an ambush

The easy way is always mined

 
   
Made in us
Death-Dealing Devastator




las and auto cannon dred in drop pod?
he should be on cover with that set up if you want to drop pod him do it with a melta
   
Made in gr
Perfect Shot Ultramarine Predator Pilot




TBH,
i stopped reading the rest of your list the moment i saw you gave storm bolters to the Sternguard...
I can not think of a most heinous, codex-related crime

Can in any way a storm bolter be better against monstrous creatues than a simple bolter with hellfire rounds?
   
Made in nz
Camouflaged Zero





Auckland, New Zealand

Can sternguard not take special ammunition with a stormbolter?

Oh... "each boltgun armed model" hmmm well that makes the last few games I've used them in amusing. So drop the stormbolters on them now.

This message was edited 1 time. Last update was at 2013/01/01 05:22:12


If your attack is going too well, you have walked into an ambush

The easy way is always mined

 
   
 
Forum Index » 40K Army Lists
Go to: