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									This is more for friendly games than competitive, hence the lack of an HQ. I feel that at this points level its hard to justify the cost of the HQ choices, but if I had to take one, would swap out the scouts for a librarian to go with the sternguard veterans.
  
  Troops
  Tactical Squad : 215
  missile launcher
  plasmagun
  rhino
  (combat squads)
  
  Scout [5] : 100
  missile launcher
  sniper rifles
  camo cloaks
  
  Elites
  Sternguard Veterans : 225
  stormbolters
  razorback with TL lascannon
  
  Dreadnought : 180
  TL lascannon
  TL autocannon
  drop pod
  
  Fast Attack
  Land Speeder [3] : 180
  heavy bolters
  tornado heavy bolters
  
  Attack Bike [2] : 100
  multi-melta
  
  
  I dont verse many MEQs, more DE, IG, Tau and sporadically others. A few things I'm unsure about though;
  Scouts, missile launcher or heavy bolter? With the snipers they are more for MCs and the krak missiles are good for ap3 and S8. But the heavy bolter is poisoned 2+ and template so wondering what the consensus is on the preferred option. (And of coure the normal heavy bolter shots option)
  Razorback, TL lascannon or lascannon and TL plasmagun? I like the reliability of the TL lascannon, but think the addition of the plasma would be more beneficial for the extra hits. 
  Dreadnought, kinda in a middle ground from a rifleman to a TL lascannon/ multimelta combo. With the autocannons it gives it the ability to glance vehicles to death, finishing with the Lascannon whilst still giving the shots to be useful against other units. Drop podding so it can get around the side of hiding vehicles, hopefully for first turn kills. What would be the best arrangement on it?
  
  Lastly a question about landspeeders in 6th. Can they move and fire all weapons as normal if moving 6", or now can the only fire one normal and the rest snapfire? I presume 12" would have all snapfiring.
  
  Tactically the idea is to have sternguard focussing on MCs and/or tough infantry. Scouts infiltrate and also focus on MCs with potential for 1st turn pot shot at a vehicle. Tactical marines do what they do, in combat squads as well. Probably have missile launcher camping at base and the other going out for other objectives. Landspeeders for glancing light vehicles and catching infantry with their pants down. Melta bike team is my main source of heavy anti tank, so these guys will most likely be split into two units so they dont all die together. Drop podding dread to try and flank vehicles out of cover.
							 
							
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