| Author | 
					Message | 
				
				
  | 
| 
 | 
  | 
| 
Advert
 | 
  
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
 - No adverts like this in the forums anymore.
 
 - Times and dates in your local timezone.
 
 - Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
 
 - Email notifications for threads you want to watch closely.
 
 - Being a part of the oldest wargaming community on the net.
  If you are already a member then feel free to login now. |   
  
  
 
 | 
				 
				
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2012/12/31 21:57:55
	  
	    Subject: 2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Rogue
	 
 
 
	
	
	 
	
 
		
 
 						 | 
		
						
						
							 
									IG 2000
  HQ
  Lord commissar carapace armour plasma pistol power weapon 100 
  
  Primaris psyker pyro powers 70
  
  
  Elites 
  4 ratlings 40
  
  
  Troops 
  5x penal legion 400
  
  Vet squad grenadiers 2 melta guns and a heavy flamer 140
  
  Vet squad demolition 3 meltas 130
  
  
  Heavy 
  Leman russ battle tank with lascannon 165
  
  
  Fast attack 
  3x Scout sentinal with rocket launchers and smoke launchers all have hunter killer missiles  170
  
  Vendetta with heavy bolter  140
  
  Hellhound/bane wolf multi melta smoke launcher 150 
  
  
  Allies: Blood angels 
  Captain storm shield jump pack power weapon 
  
  2x 10 marines with a plasma gun and plasma cannon 
  
  
  My idea is to keep to cover with the majority of my forces the commisar will stick with the first vet squad while the pyker is in the demo vet squad (demo squad are in vendeta, they will be attacking veichles)
  The scout sentinals are a glass hammer of my army they will outflank fire eveything they can and pop smoke 
  My 4 ratlings are really just trying to pin any anoying squads (see new sniper rules)
  Lemman russ figure it out yourself 
  The hellhound/bane wolf will just be dropping template, i will likely use the bane wolf
  Finaly the marines, the marines are more or less anti heavy infantry and portable cover
  Please comment but remember this is my first list 
							 
							
						 | 
					
						
							
							
    "I'm making a Tau army in Warhammer 40k, is this a good idea?" No tau army's a good idea   
    | 
						
		
					 
						| 
						 | 
					
					
						  | 
					
		
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2012/12/31 22:22:37
	  
	    Subject: 2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Rough Rider with Boomstick
	 
 
 
	
	
	 
	
 
	 Gunblaze West
	 
		
 
 						 | 
		
						
						
							 
									This is bad... no really ... this is really bad..  im sorry..  First you need a ccs no comissars unless you are running a blob list which you are not. Second penal legion.. they are all bad all the time for their points cost and with no upgrades?use PIS instead, Third Vesta are usually given 3xmelta or 3x plasma flamers are a waste of their ballistic, i personally dont like sentinils cause they are a glass hammer and i would never reccomend that anyone takes hellhounds/banewolfs, i reccomend replacing both with more LRBT's. On the LRBT by the way you should drop the lascannon for it. Blood angels allies as you have them are a waste of your time and will not perform.     Furthermore what are you trying to do with this list? Gunline Footguard?
							 
							
						 | 
					
						
							| 
								
								 This message was edited 3 times. Last update was at 2012/12/31 22:27:21 
							
   Kilkrazy wrote:We moderators often make unwise decisions on Friday afternoons. 
   kestril wrote: Page 1: New guard topic
 Page 2: FW debate
 Page 3: Ailaros and Peregrine fight. TO THE DEATH
 I swear I think those two have a hate-crush on each other sometimes.     | 
						
		
					 
						| 
						 | 
					
					
						  | 
					
		
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2012/12/31 22:26:51
	  
	    Subject: 2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Rogue
	 
 
 
	
	
	 
	
 
		
 
 						 | 
		
						
						
							 
									No particular theme 
  Thanks for being honest I will tweek this list alot
							 
							
						 | 
					
						
							
							
    "I'm making a Tau army in Warhammer 40k, is this a good idea?" No tau army's a good idea   
    | 
						
		
					 
						| 
						 | 
					
					
						  | 
					
		
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2013/01/01 13:19:32
	  
	    Subject: 2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Rogue
	 
 
 
	
	
	 
	
 
		
 
 						 | 
		
						
						
							 
									IG 2000
  HQ
  Lord commissar carapace armour plasma pistol power weapon 100 
  
  Primaris psyker pyro powers 70
  
  
  Troops 
  Platoon command squad 30
  5x infantry squad with a melta gun and a flamer 325
  Heavy weapons teams 2 missiles and a lascannon 95
  
  Vet squad grenadiers 2 melta guns and a plasma gun 135
  
  Vet squad grenadiers 2 melta guns and a plasma gun 135
  
  
  Heavy 
  Leman russ battle tank with lascannon and plasma cannon sponsons 205
  
  
  Fast attack 
  3x Scout sentinal with rocket launchers all have hunter killer missiles  165
  
  Vendetta with heavy bolter  140
  
  
  Allies: Blood angels 
  Captain storm shield jump pack power weapon 160
  
  2x 10 marines with a plasma gun and plasma cannon 170
  
  
  Fortifications
  Aegis defence line with quad guns 100
  My new list
  
  
							 
							
						 | 
					
						
							| 
								
								 This message was edited 5 times. Last update was at 2013/01/01 22:37:07 
							
    "I'm making a Tau army in Warhammer 40k, is this a good idea?" No tau army's a good idea   
    | 
						
		
					 
						| 
						 | 
					
					
						  | 
					
		
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2013/01/02 00:31:42
	  
	    Subject: Re:2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Camouflaged Zero
	 
 
 
 						 | 
		
						
						
							 
									Response to 2nd list;
  For your HQ you want to think about what they bring to the table. The lord commissar holds units in place, you've only got 1 blob and 2 vets to benefit from this who probably wont be within effective range anyway. A better option would be a CCS with a regimental standard and then maybe add a normal commissar to the blob itself. The primaris with pyro? mmm ok but then I dont use psykers much.
  Your infantry squads cant take both a flamer and a meltagun, only one or the other. They can get a special and a heavy weapon though. It's not best to mix heavy/special weapons in a squad. Missile launchers aren't fantastic, infantry; frag<autocannon and tanks; krak><lascannon. But in this case I'd scrap the heavy weapons team and instead divide them up in between the infantry groups. HWT are a bit fragile by themselves. In the squads I'd either take flamer and autocannon, or meltagun and lascannon depending on their role.
  Vets have the same issue, a meltaguns popping a tank, a plasma wont help much against AV13+. And vis versa, a meltagun can knock out a terminator at 12", but not 2 terminators like a plasmagun. So take one vets squad sole meltagunners and another plasmagunners.
  LRBT, sponsons are template so they cant snapfire. You dont want snapfiring sponsons regardless so take the LRBT raw, even the hull lascannon could go.
  Scout sentinels, the only sentinels with potential. I'd loose the hunter killers, your paying 30pts for 1.5 hits which is almost another sentinel. Once again I wouldnt go with missile launchers. Only options I take are either autocannons or the multilaser and outflank. The bs3 kinda deters me for 1 shot weapons when they'll probably all die the next turn. Keeps them cheap and reasonably effective.
  I agree with somedude about the allies not bringing much benefit. It looks like a lone captain who will be jumping around by himself and some stationary marines putting in some fire. IG doesn't need help with putting in some firepower. For the 340pts for your 2 blood angels tactical squads you could get a LRexecutioner with plasma cannon sponsons and 2 chimeras for each veteran squad to go in. I believe that would bring alot more to the table so your current LRBT doesn't immediately get pummeled to dust and rather than 2 plasmacannons that overheat, you've got 5 that dont. Then if you lost the captain, could get another meltagun vets squad to go with the vendetta with points to spare.>
							 
							
						 | 
					
						
							
							
 If your attack is going too well, you have walked into an ambush
 
 The easy way is always mined
 
     | 
						
		
					 
						| 
						 | 
					
					
						  | 
					
		
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2013/01/02 08:39:34
	  
	    Subject: 2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Rogue
	 
 
 
	
	
	 
	
 
		
 
 						 | 
		
						
						
							 
									IG 2000 MKIII
  HQ
  Company command squad with two melta guns a master of ordinance an auto cannon  iron hand straken and a vox caster 210
  2x Primaris psyker pyro powers 70
  
  Elites
  marbo 65
  10 ratlings 100
  
  Troops 
  Vet squad grenadiers 2x plasma guns and a melta gun 140
  
  Vet squad grenadiers 2x plasma guns and a melta gun 140
  
  Platoon command squad with a auto cannon an plasma gun 55
  5x infantry squad with a melta gun  and a autocannon 350
  405
  
  
  Heavy 
  3x Leman russ battle tank with plasma cannon sponsons 420
  
  
  Fast attack 
  3x Scout sentinal with auto cannons and smoke launchers 140
  
  Vendeta with heavy bolter sponsons 140
  
  Fortifications
  Aegis defence line with quad guns 100
  
  I fit everything i could in here the vet squads are still a mix of weapons but thats because they are goint to be protecting a flank each
  The ratling are VERY useful in the new addition as snipers can crack into termi armour and pin
  Marbo is basicly for poping up in the carpark of tanks my oponent may have and just throwing a demo charge 
  The plasma sponsons stay (the more templates the better) but i add 2 more russ'
  ADL still there too
  Please C&C
							 
							
						 | 
					
						
							
							
    "I'm making a Tau army in Warhammer 40k, is this a good idea?" No tau army's a good idea   
    | 
						
		
					 
						| 
						 | 
					
					
						  | 
					
		
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2013/01/02 09:34:58
	  
	    Subject: 2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Rough Rider with Boomstick
	 
 
 
	
	
	 
	
 
	 Gunblaze West
	 
		
 
 						 | 
		
						
						
							 
									nurgle.... no  template sponsons on lrbt's ....... you cant shoot them if main gun fires due to removal if lumbering behemoth... it would be a literal waste of points otherwise seems fine, those vets though... i see what ur getting at  but people wont like it
							 
							
						 | 
					
						
							| 
								
								 This message was edited 1 time. Last update was at 2013/01/02 09:36:33 
							
   Kilkrazy wrote:We moderators often make unwise decisions on Friday afternoons. 
   kestril wrote: Page 1: New guard topic
 Page 2: FW debate
 Page 3: Ailaros and Peregrine fight. TO THE DEATH
 I swear I think those two have a hate-crush on each other sometimes.     | 
						
		
					 
						| 
						 | 
					
					
						  | 
					
		
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2013/01/03 08:13:30
	  
	    Subject: 2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Rogue
	 
 
 
	
	
	 
	
 
		
 
 						 | 
		
						
						
							 
									If i take out the sponsons and marbo I can instead get another one of them scout squadrons with about 45 points left over to spend on upgrades
							 
							
						 | 
					
						
							
							
    "I'm making a Tau army in Warhammer 40k, is this a good idea?" No tau army's a good idea   
    | 
						
		
					 
						| 
						 | 
					
					
						  | 
					
		
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2013/01/03 10:06:24
	  
	    Subject: Re:2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Camouflaged Zero
	 
 
 
 						 | 
		
						
						
							 
									CCS; straken and master of ordinance? Strakens like the only guy reasonable in a melee and the master of ordinance is the only guy 100% worthless in melee. Maybe drop one or the other, probably straken as he's 95pts and there's not many units in the list to assist in close quarters. Also a vox has to be on the CCS and all the units it issues orders to to work. So drop that as well. Get a regimental standard in there!    Vets...    Scout sentinel with smoke? Right....... lets not sacrifice shooting for a whole turn to get a 5+cover. Now 10 marines rapid fire, 13 hit, 2 glance, 2/3 of a hull point saved. Even from bolters they're still likely to get glanced to death when smokes on. Loose the smoke. I wouldn't loose the sponsons and marbo for more sentinels btw.    Marbo stays. Marbo kills.    Sponsons should go, sponsons sit there unable to snapfire. Have you considered a PBS? They're worse now their powers cant be used from a chimera, but weaken resolve+ratlings will make them nice. ATM ratlings fire at marines, 6ish hit, 3 wound, 1 dies, Ld test passed over 2/3 times. Add in PBS and Ld test on a leadership of 1? Anyone's gone from that. You've also got a few bodies to cover them with if they're not in a chimera.  You could look at alternative's to the LRBT. And example could be the punisher with plasmacannon sponsons. It would be able to deal to any infantry and then that leaves yours to work on tanks.    In terms of upgrades for IG, its easy to fluff them out, but they're an army where quantity is over quality.  
							 
							
						 | 
					
						
							| 
								
								 This message was edited 2 times. Last update was at 2013/01/03 10:07:33 
							
 If your attack is going too well, you have walked into an ambush
 
 The easy way is always mined
 
     | 
						
		
					 
						| 
						 | 
					
					
						  | 
					
		
	
					
						  | 
					
					
						
	
				
		![[Post New]](/s/i/i.gif)  2013/01/03 21:40:08
	  
	    Subject: 2000 point IG PLZ HELP  
	
 						 | 
					
					  | 
					
						
						
 
 
                            Growlin' Guntrukk Driver with Killacannon
	 
 
 
 						 | 
		
						
						
							 
									Ok in order for your ratlings to kill termies you need to roll a 6 to wound or they have to 1 to save its much easier to kill them with Plasma.
  
  Your CCS is a lot of points and doesn't really preform I'd recommend one of the following
  
  HQ- CCS, 4x Plasma Guns, Chimera Multi-Laser Hull Heavy Flamer
  165pts
  
  Or
  
  HQ- CCS, Lascannon, Regimental Standard
  85pts
  
  you can add in some advisers if you have the points but only if you have spare points. The first CCS will support a mech list the second will support a list with large ammounts of infantry.
  
  It might be a miss print but your list says you have 2x Primiaris Psykers and a CCS that would give you 3x HQ's so your list could Illeagal better check that out.
  
  Definatly drop the Plasma Sponsons off the Russ's you save a lot of points on something that you can't fire along with the main gun.
  
  If your going to run Vet Squads put them in Chimeras and give them either 3x Plasma Guns or 3x Melta Guns if there in the open your opponent will kill them first if you want flank protection take more infantry squads there cheeper and more expandable and there not a massive point sink. Grenadiers is only worth taking on melta vets as plasma vets can't charge after they shoot.
  
  Finally try and figure out what kind of Army you want to run your list looks a little all over the place try and stick to a theme like mech guard, foot guard or air cav each list should have all the elements working well with each other not doing a job on there own if a unit gets destroied another should be able to take up the slack
							 
							
						 | 
					
		
					 
						| 
						 | 
					
					
						  | 
					
		
				
		
				  | 
				
					| 
						
					 |