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		![[Post New]](/s/i/i.gif)  2013/01/01 01:46:32
	  
	    Subject: [Imperial Guard] 500 Points 
	
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                            Guard Heavy Weapon Crewman
	 
 
	
	
	 
	
 
	 United States, Federal Way, WA
	 
		
 
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									I think this list looks pretty solid; however, I'm not so sure about the upgrades on the CCS, do you think there is any better way to spend those points?
  
  HQ:
  120: CCS - PP, PG (4)
  
  TROOPS:
  PCS - Flamer (4)
  IS - LC
  IS - LC
  
  PCS - Flamer (4)
  IS - LC
  IS - LC
  
  EDIT: Replaced Power Axe for Plasma Pistol.
  
  -Dinkins
							 
							
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								 This message was edited 2 times. Last update was at 2013/01/01 01:54:03 
							
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		![[Post New]](/s/i/i.gif)  2013/01/01 01:47:51
	  
	    Subject: Re:[Imperial Guard] 500 Points 
	
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                            Knight of the Inner Circle
	 
 
 
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									I would replace the axe with a plasma pistol, looks pretty solid though
							 
							
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    6000 points    
    4000 points     
    Empire 5500 Points    
 
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		![[Post New]](/s/i/i.gif)  2013/01/01 01:53:13
	  
	    Subject: Re:[Imperial Guard] 500 Points 
	
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                            Guard Heavy Weapon Crewman
	 
 
	
	
	 
	
 
	 United States, Federal Way, WA
	 
		
 
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									Wow, for some reason I thought the PP was 15 points.
  
  I 100% agree with you, I'll edit it now.
  
  -Dinkins
							 
							
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		![[Post New]](/s/i/i.gif)  2013/01/01 07:33:29
	  
	    Subject: [Imperial Guard] 500 Points 
	
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                            Decrepit Dakkanaut
	 
 
 
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									I'd edit it ever so slightly:
  
  CCS - sniper, LC, standard
  
  PCS - LC
  IS - flamer, LC
  IS - flamer, LC
  
  PCS - LC
  IS - meltagun, LC
  IS - meltagun LC 
  
  This nearly doubles the amount of lascannons you're taking, puts in a necessary standard, and makes you better at anti-vehicle, while only reducing the number of Ap2 shots you have by 2 (while making the ones you do have cause instant death).
  
  
							 
							
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		![[Post New]](/s/i/i.gif)  2013/01/01 07:45:03
	  
	    Subject: Re:[Imperial Guard] 500 Points 
	
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                            Camouflaged Zero
	 
 
 
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									Its nice having more lascannons and I agree with ailaros putting the flamers in the squads. If you see a five man team with 4 flamers, little bit of shooting and they're all gone with plenty to spare.
  But I think I would prefer to have flamers and LC in all units. Typically at 500pts I'd imagine 7 lascannons has anti tank covered pretty well and with only 2 flamers and lasguns, it might be nice to grab a few more flamers. Could also change the sniper to a flamer on a PCS or something.
  And yes, standard... definitely.
							 
							
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 If your attack is going too well, you have walked into an ambush
 
 The easy way is always mined
 
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		![[Post New]](/s/i/i.gif)  2013/01/01 07:49:20
	  
	    Subject: [Imperial Guard] 500 Points 
	
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                            Decrepit Dakkanaut
	 
 
 
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									Sure. I've found that I haven't gotten very much use out of flamers over the years, though. Well, not unless they're deepstriking or outflanking (which nothing here will). Pretty much, they seem to only deter people charging in to close combat, but given that we're talking about guardsmen, a single flamer isn't going to be doing much deterrence. 
  
  Meanwhile, I've got endless use out of meltaguns. They threaten any unit at any points level, and make a much better defensive weapon than a flamer, even at twice their points cost. 
  
  Honestly, I'd drop the sniper to upgrade a third flamer to a meltagun, but that would destroy all of the beautiful symmetry...
  
  
							 
							
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		![[Post New]](/s/i/i.gif)  2013/01/01 11:15:51
	  
	    Subject: Re:[Imperial Guard] 500 Points 
	
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                            Knight of the Inner Circle
	 
 
 
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									Ahhh always a pleasure Ailaros, definitely the better guard general, yeah listen to him Wraithlord.
							 
							
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    6000 points    
    4000 points     
    Empire 5500 Points    
 
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