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![[Post New]](/s/i/i.gif) 2013/01/04 01:52:06
Subject: Puppet Master
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Numberless Necron Warrior
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If you target a vehicle with PM can you alter said vehicle's facing?
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![[Post New]](/s/i/i.gif) 2013/01/04 01:53:55
Subject: Puppet Master
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Regular Dakkanaut
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I believe you can, check the rulebook FAQ
I'm not sure if you can fire all it's weapons or just one
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This message was edited 1 time. Last update was at 2013/01/04 02:00:05
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![[Post New]](/s/i/i.gif) 2013/01/04 02:00:43
Subject: Puppet Master
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Numberless Necron Warrior
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Thanks got it!
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![[Post New]](/s/i/i.gif) 2013/01/14 15:25:43
Subject: Re:Puppet Master
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Scuttling Genestealer
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I believe you can only change walkers facing per FAQ.
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![[Post New]](/s/i/i.gif) 2013/01/14 15:35:05
Subject: Re:Puppet Master
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Nasty Nob on Warbike with Klaw
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Saw no mention of this in the Necron FAQ.
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![[Post New]](/s/i/i.gif) 2013/01/15 00:19:32
Subject: Puppet Master
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Longtime Dakkanaut
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Per the FAQ:
Q: Does the Puppet Master power allow the controlling psyker to ‘pivot’ an enemy Walker in order to select a target not currently in its fire arc? (p423)
A: Yes, but the model is assumed to return to its original facing when it reverts back to the owning player’s control.
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![[Post New]](/s/i/i.gif) 2013/01/15 01:52:03
Subject: Puppet Master
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Regular Dakkanaut
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How many weapons would it get to fire?
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![[Post New]](/s/i/i.gif) 2013/01/15 01:54:10
Subject: Puppet Master
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Nasty Nob on Warbike with Klaw
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As many as it can. Automatically Appended Next Post: Fragile wrote:Per the FAQ:
Q: Does the Puppet Master power allow the controlling psyker to ‘pivot’ an enemy Walker in order to select a target not currently in its fire arc? (p423)
A: Yes, but the model is assumed to return to its original facing when it reverts back to the owning player’s control.
Yep, however that does not do what Reaver stated.
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This message was edited 1 time. Last update was at 2013/01/15 01:55:07
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