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Made in us
Executing Exarch





McKenzie, TN

Okay this is a sort of strange list that a recent thread...A Techpriest as a new Year's Gift! Yaaay! got rattling in my head (see what I did there). I know this is not a traditionally competitive list but it has something to deal with everything. In fact it would actually deal with fliers reasonably will due to the fact you could just leave no place on the board to actually put a flier. Is there any way to make the list better without scrapping the core elements (i.e. mass infantry and techpriest). I don't care what the infantry are and allies are not a problem, neither is FW. I would prefer no fliers as the person I am liable to use the list against doesn't have them so I try not to be a TFG. Think of this as a puzzle game, can you take a weird non standard list and make it reasonably competitive. Also if you guys do so well the list makes my opponent cry tears of frustration then I will take my hat off to you (though you are taking the blame for the opponent).

Techpriest Enginseer (90pts)
3x Servitor

HQ
Company Command Squad (190pts)
Bodyguard, Camo Cloaks, Colonel 'Iron Hand' Straken, 2x Flamer

Troops

Infantry Platoon (365pts)
Conscripts
40x Conscript, Send in the Next Wave!

Infantry Squad
Sergeant
Close Combat Weapon, Laspistol

Infantry Squad
Sergeant
Close Combat Weapon, Laspistol

Platoon Command Squad
Platoon Commander
Close Combat Weapon, Laspistol

Infantry Platoon (415pts)
Conscripts
40x Conscript, Send in the Next Wave!

Infantry Squad
Sergeant
Close Combat Weapon, Laspistol

Infantry Squad
Sergeant
Close Combat Weapon, Laspistol
Platoon Command Squad
Commander Chenkov

Heavy Support

Leman Russ Squadron (240pts)
Leman Russ Vanquisher
Knight Commander Pask, Lascannon
Squadron Camo Netting
Camo Netting

Leman Russ Squadron (250pts)
Leman Russ Executioner
Heavy Bolter, Plasma Cannons
Squadron Camo Netting
Camo Netting

Leman Russ Squadron (250pts)
Leman Russ Executioner
Heavy Bolter, Plasma Cannons
Squadron Camo Netting
Camo Netting

Fortification
Aegis Defense Line (50pts)

General Tactics Outline:
Aegis line is deployed close to center of board on my depolyment side. The Tanks start behind it usually it will be straight with one small panel flanged inward on both sides. The platoon squads will deploy behind the tanks for maximum board coverage (unless no deep strikers in opponent list, then they act as additional speed bumps). The conscripts go infront of the aegis line and move forward first turn with run commands thrown in to further dispense them. Ideally these squads should cover the entire forward field in bodies. The straken CCS will advance behind the conscripts using them as cover and making then fearless.

This conscript advance actually works better than it sounds as long as I can deal with any walkers MCs with the remaining points in my army.

That is the part I am really unsure of in that I feel like I am super light on dakka though this may be somewhat remedied by the increased survival ability of my dakka thereby allowing more turns to fire in.

Well open up dakkadakka.
   
Made in nz
Camouflaged Zero





Auckland, New Zealand

The CCS seems more close ranged oriented with straken so okay, if they'll be in between the conscripts I would highly suggest a regimental standard. Also gives you +1 in CC resolution. I would highly suggest getting special and heavy weapon upgrades on the infantry squads, especially if you intend to plant them behind the ADL as the conscripts advance.
If you intend the vanquisher to be your main source of ant-tank, well it wont work well. As far as LRBT mods go it's pretty poor. An exterminator with MM sponsons would be more successful. ATM it hits on a 3. Then 2d6 pen. If it pens then it a 6 to destroy as its ap3, so not fabulous as far as things go. I'd loose the camo netting on all the tanks as it only takes effect if they dont move, and also change the vanquisher to another executioner dropping pask with it. Then add lascannons to every infantry squad. Then that would give you 6 lascannons if they went on PCS as well.
TBH even that is incredibly light on anti tank at that points level, so maybe if you can jam in a lascannon on each executioner. But thats just what I can see you could do without dramatically changing things.
And yes you are light on dakka, I mean lots of lasguns but many are at BS2 + I haven't seen many lasguns damage tanks. Without droppping some of those conscripts it would be hard to fit more heavy weapons in.

This message was edited 1 time. Last update was at 2013/01/04 08:25:53


If your attack is going too well, you have walked into an ambush

The easy way is always mined

 
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

Way too many points spent on the Russ's drop them and take 3x Manticores they will give you the ultimate Hull point stripping machines. You should be saving around 90pts per tank for a far better option

CCS should run a Regimental Standard for Moral Re-Rolls. A good idea would also to take a Lord Commisar to drop in with the Conscripts it will take them from Ld5 to Leadership 10 & give them Stubborn so they should pass there orders better and the Leader ship test for the Counter-Attack as well it will also make them less likely to be wiped out due to a sweeping advance. I'd also drop the Camo netting from them to save a few points.

The extra points saved from the Russ's should give you enough to get the Commisar mentioned Above with the remainder you should definatly get some Special & or Heavy Weapons for the Infantry Squads otherwise there waisted.

Also just curious how your going to run the Techpriest is he there to repair the tanks in the back field?
   
Made in us
Executing Exarch





McKenzie, TN

Yeah the Techpriest is there to regenerate hull points on the LR units.

Straken actually makes the conscripts fearless so they don't actually need Ld boosters.

Hmm, I was originally looked at another plasma boat but though I might have trouble with landraiders. Though switching out camo points for lascannons would fix that.

The manticores are nice. An interesting idea though I feel that it negates the techpriest. Though if I change the conscript wall to chimera wall the techpriests can support that, but isn't that just a normal parking lot with a tech priest added to it?

You know funny thing that +1 CC resolution on the regimental standard I completely forgot that it even existed what with my non straken HQs either don't get in CC or die like flies.
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

Only Straken and his unit have fearless everything 12" around him gets furious charge and counter-attack the Regimental Standard allows units within 12" to re-roll Moral Checks. The Commisar adds Stubborn and Ld 10 to all units within 6" of him which you will need or else all those conscripts will run quickly.

With send in the next wave if there is an attached IC it will dissapear with the squad but not return so you put the Lord Commisar with Strakens unit it will give it a bit more CC punch and still give your Conscripts the bubble of Stubborn and Ld 10. He won't shoot Straken either because his unit is Fearless and won't ever take a Moral check for them to fail and get shot.
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

This list has almost no killing power. Seriously, it's a handful of plasma cannon blasts and a pasquisher. There are HUGE holes in what you're going to be able to handle.

If you want to do this, I'd seriously recommend either a mech list, or stripping points from somewhere to be able to actually DO something with your infantry. I'd also seriously consider more russes. You can cram 6 into an 1850 point list. There's not much reason to just have the 3.


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Made in us
Regular Dakkanaut





 Ailaros wrote:
This list has almost no killing power. Seriously, it's a handful of plasma cannon blasts and a pasquisher. There are HUGE holes in what you're going to be able to handle.

If you want to do this, I'd seriously recommend either a mech list, or stripping points from somewhere to be able to actually DO something with your infantry. I'd also seriously consider more russes. You can cram 6 into an 1850 point list. There's not much reason to just have the 3.



Meh, my 1850 list takes only three Russes (although it also has a medusa), and I find they three is more than enough to blanket the important areas of the map with AP3 pie plates.

That said, this list will probably be hella fun to play as, but is unlikely to actually kill much of anything. Shoot us a battle report and let us know how it goes!
   
 
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