Grey Templar wrote:However many things that make models stationary say the model can still turn.
Stationary isn't quite the right word since stationary is its own effect (and
does prevent turning), but Grey Templar is right that abilities that don't allow
you to advance sometimes allow you to rotate.
Keep in mind, however, that rotating your base counts as movement, so if
you rotate your base to get something in your front arc for a ranged attack,
then you will not get the aiming bonus since you did not forfeit your movement.
Another situation that will come up will be getting knocked down and wanting
to rotate. When a model gets up, it must forfeit either movement or action. If
you rotate your base you won't be able to attack.