Switch Theme:

Allocation of wounds, caused by nonstandard means.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Raging Ravener




It has been brought up up a few threads recently about how to allocate wounds caused by nonstandard means. Basically anything that doesn't follow the standard shooting and assault format. How would you allocate things like vector strike hits, Doom's spirit leech, Mawloc's terror from the deep, Imotekh's lightning ability? Abilities like these fall outside of the normal cookie cutter format which exempt them from certain rules "for example they don't fall under LOS restrictions and "out of sight" allocation limitations" so how should things like this be handled? Random allocation? Unit owners call? Looking for opinions on this one as i am looking for a standard template i can bring to my local gaming group.

Never underestimate the Genestealers ability to sweeping advance EVERYTHING!  
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Due to GW's crappy writing (that's right, it's crap. Big whoop, wanna fight about it?), I would play that special abilities that are not dependent on LOS, can still allocate wounds. If it from a model (such as Spirit Leech) closest to closest. If it were an area effect (Lightning Storm) random allocation. If it uses a marker (TftD) center of the blast marker, similar to Barrage weapons.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Hardened Veteran Guardsman





Catachan

The way my group has been playing from vector strike, is to allocate wounds going from closest to where the flying MC started it's move,
spirit leech would go from those closest to the doom first just like shooting and TftD would be from the centre of the blast like a barrage weapon,
I cant say much about lightning storm as no one has necrons

Templars - 4500pts
Excoriators - 1500pts
Catachan 1074th- 2000
Zeal is its own excuse  
   
Made in gb
Decrepit Dakkanaut




From memory random allocation was used on blade vanes, for non random on Screamer attacks, so even GW doesnt seem to have a clue on what they want people to do...
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Without permission to allocate wounds, then you cannot allocate wounds.

Said abilities are RAW useless.
   
Made in us
Discriminating Deathmark Assassin




Johnson City, NewYork

Actually Random allocation does in fact cover this instance. pg 15 "At times, you will not be able to tell which model is closest." It goes on to name the Mawloc's ability and an Assassin's ability.

ADD causes my posts to ramble from time to time. Please bear with me.

You're not a Time Lord stick with linear time.
Specific Vs General 
   
Made in us
Raging Ravener




You have permission to allocate the wounds. You have wounds in the wound pool, and models that are legal targets.

Think i found the answer though Pg. 15 under random allocation. random allocation can occur of the position of the attacker is unclear. They use the mawlocs TFtD and callidus assassin polymorphine as examples of where you should use random.

With vector strike it is unclear where the wounds should be allocated from the beginning of the FMCs path or to the end where it is closest to . Anyone else think that falls under the unclear category?

That one word gives you the leeway to allocate them randomly when the answer is not clear.

ninjad

This message was edited 1 time. Last update was at 2013/01/05 13:44:02


Never underestimate the Genestealers ability to sweeping advance EVERYTHING!  
   
Made in us
Loyal Necron Lychguard






Ya, my group just uses random allocation in these instances. Mostly because it feels right and keeps the game going.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

In some cases (FMCs vector striking, for example) the attacker's position is unclear.

In other cases (Doom's Leech Life) the position of the attacker is perfectly clear. The model is already on the table by the time he uses Leech Life, so it is not covered by the unclear clause.
   
 
Forum Index » 40K You Make Da Call
Go to: