Lord Krungharr wrote:I found this review of the new Forgeworld Flyer book:
http://skulkers-surprise.blogspot.com/2 ... utica.html
See what he says about the Dreadclaw:
"Worst unit – DreadClaw
It’s a drop pod, its not a drop pod, its a flyer, its a mess. It’s cheap, it lets you deep strike in a dreadnaught or a squad of chaos marines but I just don’t like it. The only benefit is it’s an assault vehicle. The mainly problems I have are its a fast attack choice, not a dedicated transport, it has no guns, not even a combi-bolter and it can mishap, no rules to prevent it from scattering like a marine drop pod. It just doesn’t seem to do what its meant to be doing. Just not for me."
How can this be the worst unit if it's a deepstriking assault vehicle, like a Lucius pattern drop pod for Chaos? Any input from people who have the book?
Because it's not. It's an Assault Vehicle that can deep-strike, but that doesn't give the occupants permission to assault after deep-striking.
So it's a Drop Pod that takes up a
FOC slot, you can't assault out of it on the turn it arrives, it has no scatter reduction nor mishap prevention. The only advantage it has over a drop pod is that it's a flyer, and it doesn't force you to disembark. So it's occupants can try and sit safely inside it for a turn and then get limited ability to reposition and assault. I'm pretty sure that upside doesn't outweigh all the downsides it has over a basic drop pod.