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1850 dark eldar with eldar allies, need help.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Deadly Dark Eldar Warrior





[HQ]

Haemonculus 70 pt
liquifier gun
casket of flensing

Haemonculus 60 pt
liquifier gun

[Elite]

Kabalite trueborn x3 156 pt
blastersx3
Venom
splinter cannons x2
NS

Kabalite trueborn x3 156 pt
blastersx3
Venom
splinter cannons x2
NS

Kabalite trueborn x3 156 pt
blastersx3
Venom
splinter cannons x2
NS

[Troops]

wyches x 5 135 pt
Haywire
venom
splinter cannons x 2
NS

Kabalite warriors x 8 167 pt
blaster x 1
raider
NS/FF
dark lance

Kabalite warriors x 8 167 pt
blaster x 1
raider
NS/FF
dark lance

[heavy support]

Ravager 115pt
FF/NS
Dark lance x3


Ravager 115pt
FF/NS
Dark lance x3


Ravager 115pt
FF/NS
Dark lance x3

[Allies]

Farseer 105 pts
fortune
guide

pathfinders x5 120 pts

pathfinders x5 120 pts

Aegis defence line 100pts
quad gun

1857


4500
3000 
   
Made in us
Smokin' Skorcha Driver






overall its a pretty solid list

drop the ff off everything and only keep the ns on the ravagers. you dont need ff with jink now and all of your units have too short ranged of weapons to benefit from ns. next I would drop fortune off the farseer since there really isnt anyone who can benefit from it and give him runes of warding. also I would put splinter racks on the kabal gunboats so they can re-roll misses, and with the points saved from dropping the ns and ff off everything you should have enough points to get a couple war walkers with scatter lasers. best of luck!

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings. 
   
Made in us
Deadly Dark Eldar Warrior





Thanks a lot. Here is the new list. I have an extra 8 pts that I do not know what to do with. Idk if I should also cut my cheaper haemi out and add another war walker?

[HQ]

Haemonculus 70 pt
liquifier gun
casket of flensing

Haemonculus 60 pt
liquifier gun

[Elite]

Kabalite trueborn x3 146 pt
blastersx3
Venom
splinter cannons x2


Kabalite trueborn x3 146 pt
blastersx3
Venom
splinter cannons x2


Kabalite trueborn x3 146 pt
blastersx3
Venom
splinter cannons x2


[Troops]

wyches x 5 125 pt
Haywire
venom
splinter cannons x 2


Kabalite warriors x 8 157 pt
blaster x 1
raider
splinter racks
dark lance

Kabalite warriors x 8 157 pt
blaster x 1
raider
splinter racks
dark lance

[heavy support]

Ravager 115pt
NS
Dark lance x3


Ravager 115pt
NS
Dark lance x3


Ravager 115pt
NS
Dark lance x3

[Allies]

Farseer 90 pts
runes of warding
guide

pathfinders x5 120 pts

pathfinders x5 120 pts

Aegis defence line 100pts
quad gun

war walker x 1 60 pts
scatter lasers x2

1842 pts

This message was edited 1 time. Last update was at 2013/01/10 00:24:18


4500
3000 
   
Made in us
Dakka Veteran





YES! I've finally found someone else who also uses the casket of Flensing. anyways i've found pathfinders to be very meh, it's your choice but I think taking two more warwalkers instead would give you a lot more firepower
   
Made in us
Executing Exarch





The Twilight Zone

Splinter racks are only really worth it if you have a full 10 bodies in the raider. Even at 10, the blaster and a splinter cannon make it questionable.

Dropping the hamey for a second war walker is a good call. Giving FNP to kabbies and having a second liquifier is not as good as having another 8 scatter shots a turn.

Casket of flensing is not terrible for how cheap it is. Too variable for most tastes, but it is a good place to kill extra points.

Pathfinders provide a bunch of 3' shooting that wounds on a 4+, a job that dark eldar can do very well. The extra cover save behind the ADL or in ruins is meh, and you would be better suited taking another squad of haywitches in a venom. Threatens tanks, and spits out wounds(but it is mobile) A squad of rangers to bodyguard the farseer is nice if you dont have a kabbie blob or a bunch of wracks to protect the seer. For the same price as 5 finders you can get 10 wracks and 2 liquifier guns to go behind the ADL. The increased toughness and FNP will make its points back far better than the occasional pathfinder shot and 2+ cover. Plus, it has some decent CC punch and some nasty templates.

Leftover points should get the hamey a venom blade, maybe the farseer gets a singing spear if you have the points.




The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
 
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