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![[Post New]](/s/i/i.gif) 2013/01/12 23:05:48
Subject: Psychic Allies for Necrons.
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Proud Triarch Praetorian
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Apologies if there is one of these all ready.
Im just wondering what army would be the best to include, as Eldar are out for obvious reasons.
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/01/12 23:58:29
Subject: Re:Psychic Allies for Necrons.
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Stalwart Space Marine
Tulsa, OK
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Unless you want desperate allies, Chaos Space Marines. Well, you could go orks for a weird boy...
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4000+
4000+ |
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![[Post New]](/s/i/i.gif) 2013/01/13 00:21:08
Subject: Psychic Allies for Necrons.
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Honored Helliarch on Hypex
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Necrons have no battle brothers. Grey Knights are allies of convenience, though. They'll probably be your best choice.
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![[Post New]](/s/i/i.gif) 2013/01/13 00:26:32
Subject: Psychic Allies for Necrons.
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Discriminating Deathmark Assassin
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Corollax wrote:Necrons have no battle brothers. Grey Knights are allies of convenience, though. They'll probably be your best choice.
Oh yeah, grey knights, baby! I'd look at Coteaz. But I don't think we need psykers - we've got technology. No deny the witch or worries about rolling double 1's or 6's with our powers...
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![[Post New]](/s/i/i.gif) 2013/01/13 00:30:22
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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A Rune priest is your best bet.
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![[Post New]](/s/i/i.gif) 2013/01/13 00:36:42
Subject: Psychic Allies for Necrons.
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Proud Triarch Praetorian
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I just think that in certain setups, dropping in a Psychic Shriek will do a decent amount of damage.
I had concidered Grey Knights, but I dont think there is a lot that I could do with them.
Chaos I had also considered, but I think that the Marks make them quite limited. You take a mark, you are limited to your codex powers.
Sasori, what would you say gives Rune Preists value, over say a BA Librarian?
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/01/13 00:51:37
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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IHateNids wrote:I just think that in certain setups, dropping in a Psychic Shriek will do a decent amount of damage.
I had concidered Grey Knights, but I dont think there is a lot that I could do with them.
Chaos I had also considered, but I think that the Marks make them quite limited. You take a mark, you are limited to your codex powers.
Sasori, what would you say gives Rune Preists value, over say a BA Librarian?
Their Runic Weapon, mostly. They also have counter attack base, putting them over BAs. Grey Hunters are also the best mandatory troop choice you can take.
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![[Post New]](/s/i/i.gif) 2013/01/13 00:52:57
Subject: Psychic Allies for Necrons.
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Proud Triarch Praetorian
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I concede the point on GHs. Also, do RUne Preists have to choose their powers, or can they cast any of the codex powers? Is that just Njal?
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This message was edited 1 time. Last update was at 2013/01/13 00:53:54
Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/01/13 11:24:34
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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IHateNids wrote:I concede the point on GHs. Also, do RUne Preists have to choose their powers, or can they cast any of the codex powers? Is that just Njal?
Rune Priests can either take two of their powers, or they can choose the BRB powers.
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![[Post New]](/s/i/i.gif) 2013/01/13 14:48:04
Subject: Psychic Allies for Necrons.
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Discriminating Deathmark Assassin
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Yeah, but they're desperate allies. I tried IG as an ally once and it was problematic withe one-eye rule. Plus the desperate allies troops can't hold/deny objectives.
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![[Post New]](/s/i/i.gif) 2013/01/13 14:54:11
Subject: Psychic Allies for Necrons.
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Proud Triarch Praetorian
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I took Guard, once before, I put a Psychic Shriek Primaris in a Vendetta with some MeltaVets. they operated completely seperate from my main army.
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/01/13 15:10:24
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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necron99 wrote:
Yeah, but they're desperate allies. I tried IG as an ally once and it was problematic withe one-eye rule. Plus the desperate allies troops can't hold/deny objectives.
Yes, but he only reason you would ever take any kind of Psychic ally for Necrons, is for Anti-psyker purposes. The Rune Priest does this the best, thanks to his Runic Weapon.
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![[Post New]](/s/i/i.gif) 2013/01/13 15:18:11
Subject: Psychic Allies for Necrons.
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Ladies Love the Vibro-Cannon Operator
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Grey Knights led by Corteaz are your best bet.
Remember that Kanoptek Spiders have some means to deal with psykers.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/01/13 15:19:05
Subject: Psychic Allies for Necrons.
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Proud Triarch Praetorian
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yeah, but its 6" range. thats not good corteaz seems a popular choice though.
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This message was edited 1 time. Last update was at 2013/01/13 15:19:33
Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/01/13 15:21:11
Subject: Psychic Allies for Necrons.
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Ladies Love the Vibro-Cannon Operator
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IHateNids wrote:yeah, but its 6" range. thats not good
corteaz seems a popular choice though.
Yeah, the range is very limited. But clever positioning could help here (at least until the Wraiths are ready to charge).
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/01/13 15:21:48
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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wuestenfux wrote:Grey Knights led by Corteaz are your best bet.
Remember that Kanoptek Spiders have some means to deal with psykers.
Would would you take Coteaz over a Rune Priest? The Necrons can't benefit from any of his psychic abilities, and he isn't near as good as psyker denial as a Rune priest.
I really feel the Rune Priest is the best bet. You have powerful Anti-Psyker, and you can get Jaws, which Deals with Things like Wraiths, and Tervigons quite handily. Yes, Grey hunters can't score, but you are not obligated to take more than one squad of them anyway.
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![[Post New]](/s/i/i.gif) 2013/01/13 15:31:00
Subject: Psychic Allies for Necrons.
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Ladies Love the Vibro-Cannon Operator
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Sasori wrote: wuestenfux wrote:Grey Knights led by Corteaz are your best bet.
Remember that Kanoptek Spiders have some means to deal with psykers.
Would would you take Coteaz over a Rune Priest? The Necrons can't benefit from any of his psychic abilities, and he isn't near as good as psyker denial as a Rune priest.
I really feel the Rune Priest is the best bet. You have powerful Anti-Psyker, and you can get Jaws, which Deals with Things like Wraiths, and Tervigons quite handily. Yes, Grey hunters can't score, but you are not obligated to take more than one squad of them anyway.
But GKSS or GK Termies can score, SW cannot.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/01/13 15:34:41
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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wuestenfux wrote: Sasori wrote: wuestenfux wrote:Grey Knights led by Corteaz are your best bet.
Remember that Kanoptek Spiders have some means to deal with psykers.
Would would you take Coteaz over a Rune Priest? The Necrons can't benefit from any of his psychic abilities, and he isn't near as good as psyker denial as a Rune priest.
I really feel the Rune Priest is the best bet. You have powerful Anti-Psyker, and you can get Jaws, which Deals with Things like Wraiths, and Tervigons quite handily. Yes, Grey hunters can't score, but you are not obligated to take more than one squad of them anyway.
But GKSS or GK Termies can score, SW cannot.
Yes, I understand that, but if the purpose of taking a Psyker is mainly for Psyker Defense/Good powers, then the Rune Priest is the clear winner. I don't see any reason to get a Subpar Psyker choice, just so the one Mandatory troop choice is scoring. I don't feel it's worth it at all, if that's the case.
Jaws alone, IMO makes up for the Grey Hunters not being scoring.
Necrons should have zero problem putting scoring troops, where they want them between Ghost Arks and Night Scythes.
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![[Post New]](/s/i/i.gif) 2013/01/13 15:37:26
Subject: Psychic Allies for Necrons.
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Ladies Love the Vibro-Cannon Operator
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Sasori wrote: wuestenfux wrote: Sasori wrote: wuestenfux wrote:Grey Knights led by Corteaz are your best bet.
Remember that Kanoptek Spiders have some means to deal with psykers.
Would would you take Coteaz over a Rune Priest? The Necrons can't benefit from any of his psychic abilities, and he isn't near as good as psyker denial as a Rune priest.
I really feel the Rune Priest is the best bet. You have powerful Anti-Psyker, and you can get Jaws, which Deals with Things like Wraiths, and Tervigons quite handily. Yes, Grey hunters can't score, but you are not obligated to take more than one squad of them anyway.
But GKSS or GK Termies can score, SW cannot.
Yes, I understand that, but if the purpose of taking a Psyker is mainly for Psyker Defense/Good powers, then the Rune Priest is the clear winner. I don't see any reason to get a Subpar Psyker choice, just so the one Mandatory troop choice is scoring. I don't feel it's worth it at all, if that's the case.
Jaws alone, IMO makes up for the Grey Hunters not being scoring.
Necrons should have zero problem putting scoring troops, where they want them between Ghost Arks and Night Scythes.
But the tax you pay when taking SW is larger than that when fielding GK as allies. A RP can bridge this gap given by the higher tax. But I'm not really sure.
Game-wise the RP and his force shouldn't be too close to the Necrons. Otherwise, they might do nothing for a turn.
On the other hand, the RP shouldn't be too far away since he and his comrads might get killed when unsupported.
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This message was edited 1 time. Last update was at 2013/01/13 15:39:29
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/01/13 15:48:18
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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wuestenfux wrote: Sasori wrote: wuestenfux wrote: Sasori wrote: wuestenfux wrote:Grey Knights led by Corteaz are your best bet.
Remember that Kanoptek Spiders have some means to deal with psykers.
Would would you take Coteaz over a Rune Priest? The Necrons can't benefit from any of his psychic abilities, and he isn't near as good as psyker denial as a Rune priest.
I really feel the Rune Priest is the best bet. You have powerful Anti-Psyker, and you can get Jaws, which Deals with Things like Wraiths, and Tervigons quite handily. Yes, Grey hunters can't score, but you are not obligated to take more than one squad of them anyway.
But GKSS or GK Termies can score, SW cannot.
Yes, I understand that, but if the purpose of taking a Psyker is mainly for Psyker Defense/Good powers, then the Rune Priest is the clear winner. I don't see any reason to get a Subpar Psyker choice, just so the one Mandatory troop choice is scoring. I don't feel it's worth it at all, if that's the case.
Jaws alone, IMO makes up for the Grey Hunters not being scoring.
Necrons should have zero problem putting scoring troops, where they want them between Ghost Arks and Night Scythes.
But the tax you pay when taking SW is larger than that when fielding GK as allies. A RP can bridge this gap given by the higher tax. But I'm not really sure.
Game-wise the RP and his force shouldn't be too close to the Necrons. Otherwise, they might do nothing for a turn.
On the other hand, the RP shouldn't be too far away since he and his comrads might get killed when unsupported.
Proper positioning should not be that hard, to mitigate One eye open, you only have to be 6.1 inches away. The Runic weapon however, is effective for 24' of an enemy psyker. Jaw's is also 24' range. You can support the GH and Rune Priest Unit just fine, with any Necron unit, without really having to worry about One Eye Open.
A Rune Priest and GH unit is also 25 points cheaper, than Coteaz+ GKSS.
Honestly though, what real value does Coteaz+ GKSS bring to a Necron Army? I would much rather spend more points on Necron units, than them.
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![[Post New]](/s/i/i.gif) 2013/01/13 15:57:10
Subject: Psychic Allies for Necrons.
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Ladies Love the Vibro-Cannon Operator
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Well, I think there are only rare situations in which Necrons really suffer from psychic powers. This will be the case, e.g., if the power restricts or hampers Necron movement or charge.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/01/13 16:03:54
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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wuestenfux wrote:Well, I think there are only rare situations in which Necrons really suffer from psychic powers. This will be the case, e.g., if the power restricts or hampers Necron movement or charge.
I agree for the most part. The only Psychic power I ever really worry about is Jaws.
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![[Post New]](/s/i/i.gif) 2013/01/13 16:05:37
Subject: Psychic Allies for Necrons.
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Proud Triarch Praetorian
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So, SW are best for counter-pykers. What about offensive psychic powers?
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/01/13 16:10:21
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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IHateNids wrote:So, SW are best for counter-pykers. What about offensive psychic powers?
Probably still Space Wolves. You can get Jaws, which is among the best Psychic powers in the game, and Living Lightning isn't bad either.
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![[Post New]](/s/i/i.gif) 2013/01/13 16:14:36
Subject: Psychic Allies for Necrons.
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Ladies Love the Vibro-Cannon Operator
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Sasori wrote: IHateNids wrote:So, SW are best for counter-pykers. What about offensive psychic powers?
Probably still Space Wolves. You can get Jaws, which is among the best Psychic powers in the game, and Living Lightning isn't bad either.
Nevertheless, the One eye open rule restricts movement and GH's cannot score.
Divination for Corteaz will be decent if he fields a full GKSS unit with S5 bolters. Ouch.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/01/13 16:18:23
Subject: Psychic Allies for Necrons.
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Nihilistic Necron Lord
The best State-Texas
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wuestenfux wrote: Sasori wrote: IHateNids wrote:So, SW are best for counter-pykers. What about offensive psychic powers?
Probably still Space Wolves. You can get Jaws, which is among the best Psychic powers in the game, and Living Lightning isn't bad either.
Nevertheless, the One eye open rule restricts movement and GH's cannot score.
Divination for Corteaz will be decent if he fields a full GKSS unit with S5 bolters. Ouch.
I can get two Annihilation Barges for that cost, or two Night Scythes for that cost. Why bother with them?
EDIT, I didn't realize you said Full GKSS, that means I can get Three Night Scythes, or Three Annihilation barges, for that cost. Which be be grossly more effective than S5 Stormbolters
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This message was edited 1 time. Last update was at 2013/01/13 16:20:09
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![[Post New]](/s/i/i.gif) 2013/01/13 16:26:31
Subject: Psychic Allies for Necrons.
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Beautiful and Deadly Keeper of Secrets
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To put it simply, if you want cost effective, good psyker thats good at both being offensive (Good powers from its own lore, and book) and good at being defensive (24" runic)
Take the space wolves guy. The GK offer far less to you.
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![[Post New]](/s/i/i.gif) 2013/01/13 16:54:08
Subject: Psychic Allies for Necrons.
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Proud Triarch Praetorian
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Ok, so how would this be on TT? (Also could someone with the SW Dex cost it for me please?)
Rune Preist w/ Jaws & Living Lightning
10 Grey Hunters w/ 2 Meltaguns, Lightning Claw & Plasma Pistol sarge, in Drop Pod
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/01/13 16:59:04
Subject: Psychic Allies for Necrons.
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Nasty Nob on Warbike with Klaw
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IHateNids wrote:Ok, so how would this be on TT? (Also could someone with the SW Dex cost it for me please?)
Rune Preist w/ Jaws & Living Lightning
10 Grey Hunters w/ 2 Meltaguns, Lightning Claw & Plasma Pistol sarge, in Drop Pod
The forum is not a replacement for the rulebook, or codex.
Interestingly enough GH's don't have Sergeants.
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![[Post New]](/s/i/i.gif) 2013/01/13 17:01:42
Subject: Psychic Allies for Necrons.
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Proud Triarch Praetorian
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dont they? what is thier equivalent of one then? and I just wanted a total is all
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This message was edited 1 time. Last update was at 2013/01/13 17:02:02
Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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