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Made in gb
Elite Tyranid Warrior




Hi folks,

Long time painter, reader, loremaster and collector, novice gamer, so please be gentle as the answer to this question may be more obvious to you than it is myself:

Say I go first and I cast Prescience on one of my units for re-rolls to hit, how long does it last? It's a blessing, which the rulebook says lasts until the end of the following turn. I understand that the term 'turn' is essentially 'player turn' in the rulebook, but is the 'following turn' my player turn or my opponent's player turn? At the heart of it, I'm asking if I cast it successfully, does it stay active for my shooting phase, assault phase, and any assault my opponent launches against the unit until my next turn?

Cheers,

Enceladus.
   
Made in ca
Dakka Veteran





It lasts until the beginning of your next turn, at which point, you can cast it again (perhaps at a different target)
   
Made in gb
Elite Tyranid Warrior




That was my assumption, however since it faceraped my opponent's charge, he stamped his feet and called me out on it. That'll teach his 30 Ork Boyz to charge my 10 Purifiers + Coteaz!
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Page 68 tells you exactly how long blessings last. Show it to your opponent if he does not believe you.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in gb
Elite Tyranid Warrior




Page 68 is where I took the info for my OP from, I just found the way it's written to be a tad ambiguous in the sense that because I'm casting it right at the start of my movement phase before I've done anything else, "following turn" could easily be interpreted as my player turn, since the turn that follows the casting of the power is my own. Seemingly it actually means the player turn after the turn in which it's cast. Suits me just fine!
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Enceladus wrote:
Page 68 is where I took the info for my OP from, I just found the way it's written to be a tad ambiguous in the sense that because I'm casting it right at the start of my movement phase before I've done anything else, "following turn" could easily be interpreted as my player turn, since the turn that follows the casting of the power is my own. Seemingly it actually means the player turn after the turn in which it's cast. Suits me just fine!


Yes it means "the player turn after the turn in which it's cast." as that is what the following turn literally is.

It is literally the turn following the turn in which the blessing is cast.

The Blessing is cast on your turn, and as such persists until your opponents turn.

Had they meant blessing to last only for your player turn it would have been written like this (Blessings...last until the end of the turn.) but the do not say that.

This message was edited 1 time. Last update was at 2013/01/16 01:03:24


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Twisting Tzeentch Horror





For it to be your movement phase, it must be your turn already...

Mess with the best, Die like the rest. 
   
 
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