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Made in ca
Fresh-Faced New User




So I originally made this army for last edition and I loved the concept, it gave me a big ol' smile. Unfortunately due to money issues and school I never truly got around to making it a reality. But with the new edition here and with some nudging from my local GW's manager (And a job!) I've got to thinking I might just go for it after all!

Now I originally made this with a different store in mind, my local GW can run games between 1500 and 2000, but I think to start I may wanna trim this down to size. So, please feel free to comment on the list as is and make any suggestions to tweak for the new edition or bring it down to 1500 points while keeping the theme!

Theme: Bad Moonz, Dakka Dakka Dakka, Nomadic Gun Caravans (Everything should be mobile, picturing Ork vehicles circling a fortified position just dumping ammo at it until its no more). King Goldteef dips his enemies in molten gold and leaves em as statues to mark his conquests... but his favorites he mounts on his "Khariot" as decoration. Going to have a lot of fun with modeling and converting on this force.

DA DUUUUM TRAIN!
HQ:
King Grogol Goldteef - 125
Mega Armour
Cybork Body
Attack Squig

Brog Breakfixa (Big Mek) - 95
Kustom Force Field
Cybork Body

Truups:
Goldteef's Gitz:
Shoota Boyz x20 -170
Big Shoota x2
Nob - Power Klaw, Bosspole

Shoota Boyz x20 -170
Big Shoota x2
Nob - Power Klaw, Bosspole

Shoota Boyz x20 - 170
Big Shoota x2
Nob - Power Klaw, Bosspole

Goldteef's Grots:
Gretchin x11 - 43
Runt Herd

Grogol's Golden Boyz:
Mega Nobz x3 - 285
Kombi-Shoota Scorchas x3
Battlewagon (King's Khariot)
Deff Rolla, Grot Riggers, Armor Plates, Kannon, Big Shoota, Wreckin Ball

Elites:
Goldteef's Gunnaz:
Lootaz x9 - 135

Lootaz x9 - 135

Fast Attack:
Da Breakfixa's Buggies:
Warbuggy - 35
Twin-linked Rokkit Launcha

Warbuggy - 35
Twin-linked Rokkit Launcha

Warbuggy - 35
Twin-linked Rokkit Launcha

Heavy Support:
Goldteef's Grindaz:
Battlewagon - 140
Deff Rolla, Grot Riggers, Armor Plates, Kannon, Big Shoota
(x20 Shoota Boyz go here)

Battlewagon - 140
Deff Rolla, Grot Riggers, Armor Plates, Kannon, Big Shoota
(x20 Shoota Boyz go here)

Battlewagon - 135
Deff Rolla, Grot Riggers, Armor Plates, Big Shoota x2
(x20 Shoota Boyz go here)

Total: 1848!

Now I know that the general consensus in 6th edition is that the need for a Klaw Nob in each unit is much less of a priority now, so would you guys think that I should drop them? Additionally is 4 battlewagons over kill? I mean the theme is mobile nomad caravan of dakka filled doom. I could drop one and add some Kopters? More Lootas less Shootas? What about Flashgitz? I know they're extremely expensive for what they do but they have a special place in my heart. "Look 'it me flash boss!"

Based on some insight from the forum at large i've considered putting a unit of Loota's in one wagon with 3 upgraded meks to repair it, any opinions?

Also, Meganobs are kind of supposed to act as my Warboss' honor guard of sorts and he makes them troops, is this an okay move or are the points better spread elsewhere?

Thanks for the insight!
Raven (Gordraz)
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

Oy who be diz new GoldTeef, am Kaptin GoldTEEF, und me crew be cummin' fer diz fakie! But yer list looks all Gewd und dand'eh fer me! But prepare fer da skydakka!

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in nz
Camouflaged Zero





Auckland, New Zealand

Well I like the theme but 4 heavy support slots in under 2000pts? That might cause some problems.
When reading this I was think flash gits as well, but yes it depends it you want to be more themed or effective...
I wouldn't really recommend putting the lootas in a wagon, however atm they aren't mobile contrary to the theme. You probably don't want to be dropping infantry units to fit them in and I get the feeling you dont want to be stick shootas in trukks. If you lost the lootas, you could 2x3 units of warbuggies (either bis shootas or rokkits). This would mean you dont give up frist blood as easily as the current three would have to be grouped, keeps in theme with drifting around, hosing lead and chucks in a bit of armour saturation to screen the battle wagons. If you go for the big shoota buggies, could add another meganob to the MANs unit, the more the merrier! Plus in a transport they work fine as a bodyguard however you definitely want a bosspole on your warboss.

If your attack is going too well, you have walked into an ambush

The easy way is always mined

 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

 rahxephon wrote:
Well I like the theme but 4 heavy support slots in under 2000pts? That might cause some problems.
When reading this I was think flash gits as well, but yes it depends it you want to be more themed or effective...
I wouldn't really recommend putting the lootas in a wagon, however atm they aren't mobile contrary to the theme. You probably don't want to be dropping infantry units to fit them in and I get the feeling you dont want to be stick shootas in trukks. If you lost the lootas, you could 2x3 units of warbuggies (either bis shootas or rokkits). This would mean you dont give up frist blood as easily as the current three would have to be grouped, keeps in theme with drifting around, hosing lead and chucks in a bit of armour saturation to screen the battle wagons. If you go for the big shoota buggies, could add another meganob to the MANs unit, the more the merrier! Plus in a transport they work fine as a bodyguard however you definitely want a bosspole on your warboss.


Only 3 heavy suppourt choises here, the manz can afterall use either battlewagons or trukks as Dedicated Transport.
but it allready seems the guy is having his boyz in the wagons and having the lootas at back. but i agree with the buggies part, They are there afterall as a armor 10 wall for the battlewagon and if the guy he doesnt play against he still gonna have allot of shooting taken against him, being fast attack moving 12 shooting all at full BS (not that it's a HUUUGE diffrent from snapfiring )

And yes... there's no warboss without a bosspole.


let's see the last thing, you got lootas you got a group of gretchin's a thing that suits well with this.. be the aegies defence line with a quad gun for the gretchin's you can have a objective for them back there, while they shoot the quad gun at BS3 <3

and the lootas getting that 2+ cover save when go to ground totally worth it, 100 more points.. but you are then reaching towards a 2k list, guess you can field more Manz with the remaning perhaps.

This message was edited 1 time. Last update was at 2013/01/16 09:04:01


Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in ca
Fresh-Faced New User




Alright, so far I've received some differing opinions.

Main thing I wanna point out, I'd like to alter this list into three lists, x1 @ 1500, x1 @ 1750, & x1 @ 2000.

Part of me loves the idea of using more Warbuggies because, well I like Warbuggies, but the Dakka side of me knows I need Lootas, plus they are the competitive choice. Also, Lootas help with Anti-Air as I'm not entirely sold on the Dakkajet personally.

I do like the Aegis defense line, especially with a quad, and the lootas / gretchin are where the conflict of theme comes in. If I could add more battlewagons I would, but I'm capped. So what if I had one larger unit of Shootaboys on foot, drop one unit of lootas, cap out the other one and throw it into a battle wagon w/ 3 meks? Should the Meks keep their megablastas or get big shootas instead? Heavy hitting versus volume of fire. 3 hurty shots vs 9 decent shots w/ armor saves?

Also, what is the opinion on the Kill Kannon now? Still over-costed and a bullet magnet?

This message was edited 2 times. Last update was at 2013/01/18 02:22:10


 
   
Made in ca
Fresh-Faced New User




So here is a 2k list I munged together last night. I don't have my book on hand and this is off memory, so no point costs.

HQ:
King Grogol Goldteef - Warboss
Boss Pole
Attack Squig
Mega Armor
Cybork Body

Brog Breakfixa - Big Mek
Kustom Force Field
Cybork Body

Troops:
Grogolz Golden Boyz - Mega Armored Nobz
x3 kombi-scorcha
-- Kingz Khariot (Battlewagon)
Deff Rolla
Wreckin Ball
Grot Riggers
Kannon
Big Shoota x1

Goldteefz Gitz - Shoota Boyz x20
x2 Big Shootaz
-- Goes in 1 Battle Wagon

Goldteefz Gitz - Shoota Boyz x20
x2 Big Shootaz
-- Goes in 1 Battle Wagon

Goldteefz Gitz - Shoota Boyz x30
x3 Big Shootaz
-- Rear Objective Holder

Elites:
Goldteefz Gunnaz - Lootas x15
x3 Mek w/ Big Shoota
-- Goes in 1 Battle Wagon

Heavy Support:
Goldteefz Grindaz - Battle Wagon
Deff Rolla
Grot Riggers
Kannon
Big Shoota x1

Goldteefz Grindaz - Battle Wagon
Deff Rolla
Grot Riggers
Kannon
Big Shoota x1

Goldteefz Grindaz - Battle Wagon
Deff Rolla
Grot Riggers
Kannon
Big Shoota x1

Fast Attack:
Breakfixaz Buggies - Warbuggy x3
Twin-Linked Rokkit Launcha x3

Breakfixaz Buggies - Warbuggy x3
Twin-Linked Rokkit Launcha x3

Breakfixaz Buggies - Warbuggy x3
Twin Linked Big Shoota x3

Fortifications:
Aegis Defense Line (Da Pit Stop) x1
Quad-Gun

If memory serves I had about 35 points left over in the end. I was considering giving one of the Wagons a Kill Kannon.

Is there any way to make Flash Gitz viable without the 500 point dump to get a decked out full unit? If I wanted to use this unit what would you recommend I drop to make up the points?
   
Made in ca
Fresh-Faced New User




This is the Final List - As it stands I am going to be purchasing and building towards this, however if you have any thoughts please feel free to share! Its not too late!

HQ:
King Grogol Goldteef - Warboss
Boss Pole
Attack Squig
Mega Armor
Cybork Body

Troops:
Grogolz Golden Boyz - Mega Armored Nobz x4
x4 kombi-scorcha
-- Kingz Khariot (Battlewagon)
Deff Rolla
Wreckin Ball
Grot Riggers
Zzap Gun
Big Shoota x2

Goldteefz Gitz - Shoota Boyz x20
x2 Big Shootaz
-- Goes in 1 Battle Wagon

Goldteefz Gitz - Shoota Boyz x20
x2 Big Shootaz
-- Goes in 1 Battle Wagon

Goldteefz Gitz - Shoota Boyz x30
x3 Big Shootaz
-- March forward to hold mid field objective / or rear objective as needed.

Da Pit Crew - Gretchin x11
x1 Runt Herd
-- Mans Aegis + Quad!

Elites:
Goldteefz Gunnaz - Lootas x15
x3 Mek w/ Big Shoota
-- Goes in 1 Battle Wagon

Heavy Support:
Goldteefz Grindaz - Battle Wagon
Deff Rolla
Grot Riggers
Zzap Gun
Big Shoota x2
-- Shootas go here.

Goldteefz Grindaz - Battle Wagon
Deff Rolla
Grot Riggers
Zzap Gun
Big Shoota x2
-- Shootas go here.

Goldteefz Grindaz - Battle Wagon
Deff Rolla
Grot Riggers
Zzap Gun
Big Shoota x2

Fast Attack:
Breakfixaz Buggies - Warbuggy x3
Twin-Linked Rokkit Launcha x3

Breakfixaz Buggies - Warbuggy x3
Twin-Linked Rokkit Launcha x3

Breakfixaz Buggies - Warbuggy x3
Twin Linked Big Shoota x3

Fortifications:
Aegis Defense Line (Da Pit Stop) x1
Quad-Gun

Total: 1998!
   
Made in us
Ork Boy Hangin' off a Trukk





May I suggest a boarding plank in the boss's Battle Wagon instead of the wreckin ball. Its the same range but your boss has 5 st 10 attacks instead of the one attack from the ball.

Also Why not break that large shoota mob into two smaller mobs and give them trucks? They are ment to hold rear objectives right? Well hide the trucks and keep them together. But if things get hairy and you need to grab a quick objective down field you can pull up, pick up the boyz and zoom over there. Since you are not charging them head long into the enemy the trucks would be out of range of most guns. The few that have 48in range probbaly will be a tad busy killing things that matter instead of some lonely trucks in the back field. It keeps too your theme, gives you flexability, and alows you too take another objective.

 
   
Made in se
Slaanesh Chosen Marine Riding a Fiend




Uppsala, Sweden

+1 on crawdadrs trukk suggestion. And make sure to model your aegis line into something fitting a Formula Waaaaagh track ;-)

I played a bit of Gorka Morka couple of years ago, so this makes me quite nostalgic :-)
   
Made in us
Twisted Trueborn with Blaster





North Denver

Trade da buggies fer deffkoptas. Scout/outflank, jink, good tough, 4+ armor and 2 wounds with TL rokkits ain't nuffin ta skoff at.
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

I agree with both Kafude and Crawdadr's suggestions... but

NAT THE NAME! Kaptin' goldteef be mah name since 2008 *shakes fist*
Be ready taa be lewted!


Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in ca
Fresh-Faced New User




Yur lad shud be named "goldtoof" on account of 'is one toof bein gold... my ladz gunna be lined wif'em. Overruled!

As for the suggestions!

I can do the trukk thing for sure, but I am avoiding aerial units all together, if they can't peel out and leave treads they aren't for me!

The Aegis is going to be an oversized wagon with a hitch, lots of spare tires and what not, as well as ramps that fold down to allow access.. I have plans.. good plans.


Automatically Appended Next Post:
x30 Shootas w/ Big Shootas = 195

x12 Shootas w/ Big Shoota + Trukk = 112

So I actually couldn't break the points from the one unit into two... however, I could just take one, give it some fixens, add a boarding plank to the Khariot, and use the remaining points to upgrade some more stuff or even add another MANZ to the squad? Put more Dakka onto all the Wagons? Or I could make the 12 into 'Ard Boyz just for the hell of it.. give the Trukk a Ram for after the ladz get dropped off.

x12 Shootas w/ Big Shoota + Ard Boyz + Trukk + Ram = 165

Could spend 30 points to give all three units plain Nobs?
or
Give the Trukk Nob a Boss Pole and Big Choppa w/ points for that boarding plank for the Wagon?
or
Make them 'Ard Sluggas with a tricked out Nob that rush in later in the game to clean up an objective in assault? Could even keep them in reserve so they dont get blasted first turn.

Thoughts?

This message was edited 3 times. Last update was at 2013/02/01 04:00:25


 
   
Made in se
Slaanesh Chosen Marine Riding a Fiend




Uppsala, Sweden

Third version: 12 'ard boys sluggas in a truck w a nob w PK is a nice counter charge/objective grab unit. (~200p) I wouldn't bother with the ram, better to use the truck as mobile cover.
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

Mellon wrote:
Third version: 12 'ard boys sluggas in a truck w a nob w PK is a nice counter charge/objective grab unit. (~200p) I wouldn't bother with the ram, better to use the truck as mobile cover.


for 200p i'd rather have a trukk(ramshackle) filled with 4 meganobz goes for exactly 200p

This message was edited 1 time. Last update was at 2013/02/01 11:34:58


Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in ca
Fresh-Faced New User




I think, since I have the models already, I might try out the 12 'Ard Sluggas for giggles and aim towards both the MANZ Trukk and 30 Shootas just for diversities sake. I am currently painting up my 40 Shootas for the wagons, we'll see how I'm feeling about another 30 after the fact.

Do you guys have any advice on how to make this list into a 1000 pointer? Have a local tournament coming up at 1k and wouldn't mind trying to get my boyz to the field.
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

Well the lootas probably don't fit your list. What I could suggest are 2 dakkajets. They provide almost as much firepower as lootas and more fit your need for speed.

A unit of bikes or a cheap unit of biker nobz would be fitting with your mobile firepower.

Perhaps rather than BWs, trukks to go with your buggies.

So:

Warboss on a bike
Big Mek

Nob bikers 3 or 4
Burna Boyz

Trukk boyz
Trukk boyz
Trukk Boyz
Trukk Boyz

Dakka Jet
Dakka Jet

Battlewagon
Flashgits

Unload 1 trukkboy squad to hold an objective and load in the burna boyz with the big mek. Flashgits into the battlewagon.

2000
2000
WIP
3000
8000 
   
Made in ca
Fresh-Faced New User




I actually wanted more of a Mad Max theme which is to say larger, land based vehicles. The lootas fit the Dakka aspect of the theme just fine and I'll be throwing them in their own wagon to make em mobile.

I appreciate your input my friend but you've given me a whole new list that is off target from what I am aiming to achieve. The only thing you're giving me that I actually originally wanted is flash gitz, but I'm afraid I'll have to wait for the next dex for them to be any good.

Thanks again,
Gordraz
   
Made in us
Longtime Dakkanaut






Where do you put the Boss and Mek? Putting them in with the Meganobs is a very bad idea if that is where they are going. I understand the theme, but it makes that wagon such a big target. If that dies then all of your hard hitting stuff is on foot. Not such a goo didea as it will slowly make your army start to crumble.

Why not have Planks on them if this is a mad max theme. Seems to kinda fit and is awesome to boot.

If everything is mobile then why have the Grots? They really are a waste of point IMHO. Not to mention don't fit the theme.

Not sure I like the single buggies squads. So many KP's. I might go with Koptas instead. At least they have 2 wounds. And they will always have a 5+ armor save. Just an idea..

Just a few ideas, its pretty interesting. Hope this helps.
   
Made in ca
Fresh-Faced New User




 balsak_da_mighty wrote:
Where do you put the Boss and Mek? Putting them in with the Meganobs is a very bad idea if that is where they are going. I understand the theme, but it makes that wagon such a big target. If that dies then all of your hard hitting stuff is on foot. Not such a goo didea as it will slowly make your army start to crumble.

Why not have Planks on them if this is a mad max theme. Seems to kinda fit and is awesome to boot.

If everything is mobile then why have the Grots? They really are a waste of point IMHO. Not to mention don't fit the theme.

Not sure I like the single buggies squads. So many KP's. I might go with Koptas instead. At least they have 2 wounds. And they will always have a 5+ armor save. Just an idea..

Just a few ideas, its pretty interesting. Hope this helps.


The first list has been replaced. The Mek is gone! But yes, the warboss will be in a wagon with the MANZ, and yes it will be a huge target... but I also have 3 other wagons in the list, some chalk full of Dakka. Not to mention a screen of warbuggies to take incoming fire.

I ended up adding a plank to the Kingz Khariot, because yeah, that is just awesome. 5 str 10 attacks is nothing to scoff at.

The grots will be in the backfield manning "Da Pit Stop" and I picture them as little mechanics who would fix wheels, mend armor, and add gubbins to the boyz vehicles. I also intend for my Aegis to be on wheels, like a giant, glorious wagon! It will have ramps that fold down to allow vehicles to drive up onto it for repairs... and when da fightin starts they drop the latch and leave it behind in the back to betta 'urt da enemiez wif all dat speed. A little creativity can make anything fit a theme I find.

Again the list has been altered, I now have 9 buggies, 3 3x buggy squads, the final list is a few posts up. Koptas don't peel out and leave skid marks, thus they are not welcome. Same argument for Dakkajets. I want land vehicles! Hehe.

Thats for the insights though, I appreciate your time.
Gordraz
   
Made in us
Longtime Dakkanaut






Ok, thats all well and good. I understand your decisions.

Lets take a look at a little creativity. You could turn your Koptas into land loving vehicles. Just have blades as their propelant and they are "koptas" instead of buggies. Still a better unit IMHO.

Why Zapp guns? They are horrible! Hard to have them hit, then if you do they might only be str 3. Keep them Kannons so you have a multi use weapon. Its blast and is always str 8. Now you have a unit on foot as well. That is not what you were talking about everything on wheels. Putting the lootas in the wagon is bad as well. If they can fire with snap fire they are losing half of there shots. That is alot to lose. Just not something I would be willing to do.

I am also not a fan of Orks having a fortification. Just seem wrong to me.

Again just some opinions on the matter.
   
Made in ca
Fresh-Faced New User




 balsak_da_mighty wrote:
Ok, thats all well and good. I understand your decisions.

Lets take a look at a little creativity. You could turn your Koptas into land loving vehicles. Just have blades as their propelant and they are "koptas" instead of buggies. Still a better unit IMHO.

Why Zapp guns? They are horrible! Hard to have them hit, then if you do they might only be str 3. Keep them Kannons so you have a multi use weapon. Its blast and is always str 8. Now you have a unit on foot as well. That is not what you were talking about everything on wheels. Putting the lootas in the wagon is bad as well. If they can fire with snap fire they are losing half of there shots. That is alot to lose. Just not something I would be willing to do.

I am also not a fan of Orks having a fortification. Just seem wrong to me.

Again just some opinions on the matter.


Thats true, I suppose my love of the Buggy model has skewed my opinion in that direction ever so slightly. But I may look at doing some conversions like this down the road.

I chose to do Zzaps because, well, they are fun. And I figure with 4 of them firing I am sure to land a shot or two at a decent strength.. if I find they behave poorly consistently i'll swap em back to Kannons. I mean why play Orks if you're going for reliability and functionality, there are plenty of other armies out there for that.

The foot unit was me trying to cram more Dakka into the list, as that is one of the prominent themes as well. However, I recently decided that I would either go with 12 Slugga 'Ard Boys or 4 MANZ in a Trukk in reserve to race in later in the game to contest an objective or crush some opposition trying to take my back field. Thus addressing that concern nicely I think

Loota's will only be snap shotting if I move it 12" correct? I could advance it slower than my other wagons and have them firing at their base BS whilst being in the protection of a wagon. Lootas epitomize the Dakka aspect of the list (which is sad because Flash Gitz should...) and they are also one of my two anti-air components. 12-36 shots at aircraft will likely take it down, even with 6's to hit.

As for Fortifications, I see them as extremely Orky. As big and brutish as they are they don't LIKE to eat enemy ammo, I mean why wouldn't they have stuff they've spruced up to fit their style? They use cover don't they? I don't understand the opposition.. I would never use a Fortress of Redemption and claim it was an Ork foritication, but an Aegis is so open ended I don't see why they wouldn't have something like it. I can respect your opinion, of course, I just wholley disagree.

Thanks Again,
Gordraz

This message was edited 1 time. Last update was at 2013/02/04 20:18:01


 
   
Made in us
Longtime Dakkanaut






Gordraz wrote:
Thats true, I suppose my love of the Buggy model has skewed my opinion in that direction ever so slightly. But I may look at doing some conversions like this down the road.

I chose to do Zzaps because, well, they are fun. And I figure with 4 of them firing I am sure to land a shot or two at a decent strength.. if I find they behave poorly consistently i'll swap em back to Kannons. I mean why play Orks if you're going for reliability and functionality, there are plenty of other armies out there for that.
Fair enough, I really wish they still did the 2d6 armor pen. Then they would be worth it to end up with a low str a turn or two. I just like the kannon as it is multi purpose.
The foot unit was me trying to cram more Dakka into the list, as that is one of the prominent themes as well. However, I recently decided that I would either go with 12 Slugga 'Ard Boys or 4 MANZ in a Trukk in reserve to race in later in the game to contest an objective or crush some opposition trying to take my back field. Thus addressing that concern nicely I think
I like the idea of the unit being in reserve, that is what I do with my Kan wall army. I am not so sure I would make it 'ard boys or Manz though. Both are really expensive units to hold in reserve just to take an objective late game. Just some simple Boys would be good. Especially some Shoota boys. Play around with this for sure.
Loota's will only be snap shotting if I move it 12" correct? I could advance it slower than my other wagons and have them firing at their base BS whilst being in the protection of a wagon. Lootas epitomize the Dakka aspect of the list (which is sad because Flash Gitz should...) and they are also one of my two anti-air components. 12-36 shots at aircraft will likely take it down, even with 6's to hit. I am talking more if it gets stunned or shaken. If you move up to 6" then you can fire normally, if you move up to 12' then you can only snap fire. I am fine with them being the AA in the army, that is what I use them for and for AT of course. I too wish the Gitz were a different choice other then heavy.

As for Fortifications, I see them as extremely Orky. As big and brutish as they are they don't LIKE to eat enemy ammo, I mean why wouldn't they have stuff they've spruced up to fit their style? They use cover don't they? I don't understand the opposition.. I would never use a Fortress of Redemption and claim it was an Ork foritication, but an Aegis is so open ended I don't see why they wouldn't have something like it. I can respect your opinion, of course, I just wholley disagree.
Yeah I guess we agree to disagree here for sure. I just feel especially with how your army is set up that if they had fortifications they would be far back as you are all about speed and movement. So again it kind of goes against the theme a bit, to me at least. but by all means it is your army and your theme. These are just my opinions so please take them with salt.
Thanks Again,
Gordraz


Anyways hope this helps.
   
Made in ca
Fresh-Faced New User




Like I said, the Aegis is going to be a giant trailer, with a hitch that gets detached pre-battle so that the repair krew stays out of the fight. I think once its all modelled itll be badass.
   
Made in us
Longtime Dakkanaut






Gordraz wrote:
Like I said, the Aegis is going to be a giant trailer, with a hitch that gets detached pre-battle so that the repair krew stays out of the fight. I think once its all modelled itll be badass.


Ok. Now I get it. Should be interesting for sure.
   
Made in ca
Fresh-Faced New User




As an added "for fun" side project I was thinking of adding some imperial guard, but not in any stereotypical fashion.

I was thinking:

Lord Commissar
Full Penal Legion Squad
Deathstrike Missile Platform

----


The Lord commissar will actually be the brutal leader of a band of murderers and psychopaths, which would be the Penal Legion.

My idea is that King Goldteef happened across an imperial prison convoy and attacked it, murdered all the imperial security forces and claiming the vessels as his own. The "Lord Commissar" character then convinces the Warboss from his cell to let him and his lads "swear fealty to the king" and serve him in his coming battles. Swayed through the honeyed words of the prisoner the king agrees and takes the murders on.

The Deathstrike would just be for hilarity, because I can only imagine the glee the Orks would get off firing a giant missile at the enemy.

What do you guys think?

I'd probably have to drop a unit of boys & a battle wagon to do it, but it could be fun and flavorful.
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

Bah only silly orks take 'ummies as prisoneers their better dead or as target practise! anyway's you could allways make ork conversion

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in ca
Fresh-Faced New User




Not prisoners, fodder!

Although I do want to make Gretchin (Ratling) Snipers...definitely.
   
 
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