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HQ
Chaos Lord w/Mark of Slaanesh, Terminator Armour, Pair of Lightning Claws;
142 Points
Chaos Sorcerer w/Mark of Slaanesh, Mastery Level 3, Jump Pack;
140 Points
ELITE
5 Terminators w/Mark of Slaanesh, Chain Fist, Heavy Flamer, Icon of Excess;
244 Points
TROOPS
10 Noise Marines w/2 Blastmasters, Icon of Excess;
270 Points
7 Chaos Space Marines w/Mark of Nurgle, Combi-flamer, Flamer;
Chaos Rhino;
172 Points
7 Chaos Space Marines w/Mark of Nurgle, Combi-flamer, Flamer;
Chaos Rhino;
172 Points
FAST ATTACK
Heldrake w/Baleflamer;
170 Points
6 Raptors w/Mark of Slaanesh, Plasma Pistol, 2 Plasma Guns, Icon of Excess;
199 Points
HEAVY SUPPORT
2 Obliterators w/Mark of Nurgle;
152 Points
Aegis Defense Line w/Icarus Lascannon;
85 Points
1746 Total Points
So went with something with no special characters, no special weapons and no unit focus. Lord with terminators, whole squad has feel no pain and their goal is to aim for enemy troop choices, deepstriking in against shooty armies and marching in against cc armies. Sorcerer is with raptors, again feel no pain. Their goal is to run around terrain, keeping out of combat, popping heavy infantry and light vehicles and the sorcerer placing symphony of pain on priority targets for noise marines who will receive a +1 str with their blastmasters. The noise marines with again feel no pain, will stay behind the aegis defense line with the obliterators. The 2 five man marine squads will be aiming for claiming those objectives or at least removing enemy troops off them. I know these squads are small, put I don't imagine them to be considered a huge threat with everything else on the table. I also know the rhinos may not last long, but again matter of threat and if the bigger stuff is left alone, the enemy will most likely soon regret it.
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