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Made in gb
Freaky Flayed One




Hi all. Any tips on the following list would be much appreciated. I'm not going to be playing in a competitive environment, and there will be a few low amour fliers.

I'm most unsure about the Meganobs, I don't know if they'll work, are normal Nobs better?

HQ

Warboss = 125 Points
Mega Armour, Attack Squig, Cybork Body

Weirdboy = 85 Points
Warphead

Elties

Lootas = 105 Points
7 Lootas

Lootas = 105 Points
7 Lootas

Lootas = 105 Points
7 Lootas

Troops

Meganobs = 330 Points
5, Battlewagon with 4 Big Shootas and Deff Rolla

Boys = 176 Points
20, Nob with Power Klaw and Bosspole, 2 Big shootas

Boys = 176 Points
20, Nob with Power Klaw and Bosspole, 2 Big shootas

Boys = 170 Points
19, Nob with Power Klaw and Bosspole, 2 Big shootas

Fast Attack

Dakkajet = 130
3 Supa Shootas, Fighter Ace

Dakkajet = 130
3 Supa Shootas, Fighter Ace

Dakkajet = 130
3 Supa Shootas, Fighter Ace

Heavy Support

Big Guns = 78 Points
3 Kannons, 3 Extra Crew, 3 Ammo Runts

Big Guns = 78 Points
3 Kannons, 3 Extra Crew, 3 Ammo Runts

Big Guns = 78 Points
3 Kannons, 3 Extra Crew, 3 Ammo Runts

Thanks
EdO

Orks orks orks orks.......and so on 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

The warboss could need a bosspole.
let's look at it this way, take away 7 lootas 105 points,
now add bosspole to your boss 100 left.
Aegies defence line and a quad gun for 100 (keep your kannons behind em and aswell to man the gun!)

Now you got yer self a shooty army! but i'd consider to take one less dakkajet and add some more boyz to the groups footsloggin you could need some more to make em survive.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

i never thought of that....the crew from a big gunz battery can fire a quad and still fire all 3 guns? kinda makes sense to me since theres more crew than guns and you only need 1 per gun.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

MANZ are great but if you want to run a shooty list why not drop them for a Big Mek with Shokk Attack gun. Give him a boss pole and put with a grot mob behind an Agies line. Then boost your Loota mobs to 10 in each that way you can still go to ground for the 2++ cover because your not fearless you still get to have Ld10 and can still snap fire.
   
Made in gb
Freaky Flayed One




Thanks for the tips guys.

I always thought the Warboss came with a bosspole, who knew I've got the points to put one on though so that's ok.

I plan to be running this list as part of a campaign which lets me take fortifactions as upgraded for my army at no points cost so I won't need to make room for a defense line 'cos I'll have one 9 /10 times. Though in other games I think I'll drop some lootas for one.

That's not a bad plan, I think I'll test it both ways to see how it works. I wanted the MANZ for some close combat kurmpy power, 'cos why not, orks love kurmpin.

ADL will probably work it's way into the list over the next few weeks as I do the testing.

Thanks
EdO

Orks orks orks orks.......and so on 
   
 
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