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Made in gb
Been Around the Block





HQ (165)

Orikan the Diviner = 165


ELITES (470)

Lychguard = 200
- 5 Lychguard

C'Tan = 270
- Writhing Worldscape
- Gaze of Death


TROOPS (547)

Necron Warriors = 130
- 10 Warriors

Necron Warriors = 130
- 10 Warriors

Necron Warriors = 117
- 9 Warriors

Immortals = 85
- 5 Immortals

Immortals = 85
- 5 Immortals


DEDICATED TRANSPORT (215)

Ghost Ark = 115

Night Scythe = 100


HEAVY SUPPORT (400)

Monolith = 200

Monolith = 200


TOTAL = 1.797


C&C welcome
   
Made in us
Longtime Dakkanaut




It's an interesting list. A couple things:

If you're going to use Orikan/WW C'Tan I would recommend working in a Royal Court and some Tremor Staves.

I'm guessing Orikan is going with the LG in the Nighscythe? If you do get an RC in there, this unit is begging for a Res Orb Lord (or Overlord).

The troop selections, while covering your scoring basis, aren't doing much for me in impact potential. You're not really getting either RC members or Nightscythes out of them. Of course with double mono you don't need the transport capability necessarily, but still needs something.

People are going to degrade the double Mono but I think they will work nicely with C'Tan and Orikan. With Orikan DSing one of them is more of a sure thing for turn two, and both can be used to block LOS to the C'Tan till he gets into position.

Other then that I like the classic (3ed) feel to it.

   
Made in us
Twisted Trueborn with Blaster





North Denver

I like the concept, but I'd roll it a lot more metal tide.

Drop the transports, go with 20 blocks of warriors for troops and pop a resorb in each brick. You can then bubble wrap the monoliths from melta or hide the bricks behind the monoliths until you're in range if they have a lot of blat weapons.

Agree with the tremor stave suggestion. By limiting the enemy's mobility, you can march up to them and unload with a butt-ton of gauss shots, which WILL kill ANYTHING (except montrous creatures, but that's what the monoliths and c'tan are for).
   
Made in gb
Been Around the Block





Would it be worth merging the 9 man squad and making a 20 man warrior squad, drop the GA and take another 20 man squad and keep the 2 immortal squads as they are?

Also, if I do this, I find it hard to see how I can get the points for a RC (considering afaik Orikan can't take one)


List Mk2 taking into account above suggestions. However, I still lack that court:

HQ (165)

Orikan the Diviner = 165


ELITES (470)

Lychguard = 200
- 5 Lychguard

C'Tan = 270
- Writhing Worldscape
- Gaze of Death


TROOPS (664)

Necron Warriors = 247
- 19 Warriors

Necron Warriors = 247
- 19 Warriors

Immortals = 85
- 5 Immortals

Immortals = 85
- 5 Immortals


DEDICATED TRANSPORT (100)

Night Scythe = 100


HEAVY SUPPORT (400)

Monolith = 200

Monolith = 200


TOTAL = 1.799


C&C welcome

This message was edited 3 times. Last update was at 2013/01/31 11:55:39


 
   
Made in us
Twisted Trueborn with Blaster





North Denver

Here's what I came up with.

Orikan
Overlord w/ MSS, warscythe, resorb, semp weave (warrior blob)
-tremortek (immortals)
-tremortek (immortals)
-lord w/ resorb, MSS warscythe (other warrior blob)

C'tan w/ Lord of Fire, Writhing Worldscape (should be guarding him to keep the terrain effect in play, LoF is cheap and melta is the big worry with monoliths, so keep him close)

20 warriors
20 warriors
5 immortals
5 immortals

Monolith
Monolith

Comes out at 1795.
   
Made in gb
Been Around the Block





I like the list but I see a couple of issues:

a) Where does Orikan go/do?

b) How do I gun down air units?


Automatically Appended Next Post:
Just been to GW and got some advice regarding the annihilation barge and have decided to try include one in my list:

HQ (340)

Orikan = 165

Overlord = 175
- Warscythe
- Resurrection Orb
- Mindshackle Scarabs
- Sempiternal Weave

COURT (135)

Necron Lord = 75
- Warscythe
- Resurrection Orb

Cryptek = 30
- Harbringer of Transmogrification

Cryptek = 30
- Harbringer of Transmogrification


ELITES (230)

C'Tan Shard = 230
- Lord of Fire
- Writhing Worldscape


TROOPS (605)

Necron Warriors = 260
- 20 Warriors

Necron Warriors = 260
- 20 Warriors

Immortals = 85 (I'm thinking with tesla but would gauss be better?)
- 5 Immortals


HEAVY SUPPORT (490)

Annihilation Barge = 90

Monolith = 200

Monolith = 200


TOTAL = 1.800

This message was edited 4 times. Last update was at 2013/01/31 14:12:15


 
   
Made in us
Twisted Trueborn with Blaster





North Denver

Put Orikan in a warrior blob with the lord, and the overlord in the other blob.

Mass gauss rapid fire will take down aerial units quickly. 40 shots = ~6-7 hits, ~1 glance minimum. Dice gods be in your favor and it'll fall. Or just ignore them and wipe their ground crew out and laugh when they fly off the table and lose.

Stick with tesla on the immortals. The extra hits are worth it on any unit that is trying to move up on them.
   
Made in gb
Been Around the Block





Would dropping both blobs to 16 be worth it to get another 5 man tesla immortal squad and mindshackle scarabs for the basic lord?

I reckon it'd allow me more flexibility for objective holding

This is the updated list with above thoughts:

HQ (340)

Orikan = 165

Overlord = 175
- Warscythe
- Resurrection Orb
- Mindshackle Scarabs
- Sempiternal Weave

COURT (150)

Necron Lord = 90
- Warscythe
- Resurrection Orb
- Mindshackle Scarabs

Cryptek = 30
- Harbringer of Transmogrification

Cryptek = 30
- Harbringer of Transmogrification


ELITES (230)

C'Tan Shard = 230
- Lord of Fire
- Writhing Worldscape


TROOPS (586)

Necron Warriors = 208
- 16 Warriors

Necron Warriors = 208
- 16 Warriors

Immortals = 85
- 5 Immortals

Immortals = 85
- 5 Immortals


HEAVY SUPPORT (490)

Annihilation Barge = 90

Monolith = 200

Monolith = 200


TOTAL = 1.796

This message was edited 3 times. Last update was at 2013/01/31 14:39:24


 
   
Made in us
Longtime Dakkanaut




I liked the two 20's and one five better, personally. Or maybe a 20, a 10, and two 5's?

As far as Orikan goes, one option is find a way to scrape up an extra 20 and Phaeron your Overlord. Then stick them together and have them be your more aggressive troop. 40 Rapid fire shots+Assault+Overlord/Orikan would be more then enough to dislodge most units camping an objective, or deal with a CC threat. Oh yeah, and adding Phaeron to Orikan's Trans Beamer makes it actually slightly useful. You could then keep your C'tan/Mono's back to baby sit the other troops and not have to fear CC heavy lists too much.

Maybe something like this:

HQ (360)

Orikan = 165

Overlord = 195
- Phaeron
- Warscythe
- Resurrection Orb
- Mindshackle Scarabs
- Sempiternal Weave

COURT (130)

Cryptek = 40
- Harbinger of Eternity (Chronomotron) (this guy goes with the Overlord/Orikan blob. Rerolling that Semp Weave/Trans Beamer is nice, and keeping Orikan from going off too soon/keeping him going strong once he does is even better)

Cryptek = 30
- Harbringer of Transmogrification

Cryptek = 30
- Harbringer of Transmogrification

Cryptek = 30
- Harbringer of Transmogrification

ELITES (230)

C'Tan Shard = 230
- Lord of Fire
- Writhing Worldscape

TROOPS (560)

Necron Warriors = 260
- 20 Warriors

Necron Warriors = 130
- 10 Warriors

Immortals = 85
- 5 Immortals

Immortals = 85
- 5 Immortals

HEAVY SUPPORT (490)

Annihilation Barge = 90

Monolith = 200

Monolith = 200

TOTAL = 1770

That leaves you 30 points to wiggle with.

This message was edited 1 time. Last update was at 2013/02/01 05:40:09


 
   
Made in gb
Been Around the Block





Looks alright that. How about the last 30 points on the 5th cryptek with Harbringer of Transmogrification
   
Made in us
Longtime Dakkanaut




HeadRipper wrote:
Looks alright that. How about the last 30 points on the 5th cryptek with Harbringer of Transmogrification


Only problem with that is no place to stick him. He could run solo of course. You could run a single Tomb Blade with either Shadowlooms or a Particle Beamer. Kind of like a harassment unit on the flank that could turbo boost onto and objective late game to contest.

You could also swap your Semp Weave for a Phase Shifter on the Olord, although he is getting a tad expensive already.

Upgrade Lord of Fire to something a bit more secsie, although I do like the idea of LoF hanging with the Monos as anti melta deterrent.

You could also buy 1 Warrior and 1 Immortal, giving you 20, 11, 6, 5. Never hurts to beef up the RP threshold a bit on a couple units.
   
Made in gb
Been Around the Block





hmm

the other thought I had was if I should drop 1 monolith and get two nightscythes for my immortals?

I could still use 1 monolith with the c'tan (or start c'tan hiding and DS monolith in then pull c'tan through it) and have 2 nightscythes dominating the air + bringing hell down on anything below (+ DS in immortals wherever I need them and gun down anything threatening)

The list would look like this (with remainder 30 points spent on c'tan pyreshards and overlord phylactery):

HQ (375)

Orikan = 165

Overlord = 210
- Phaeron
- Warscythe
- Resurrection Orb
- Mindshackle Scarabs
- Sempiternal Weave
- Phylactery


COURT (130)

Cryptek = 40
- Harbinger of Eternity (this guy goes with the Overlord/Orikan blob. Rerolling that Semp Weave/Trans Beamer is nice, and keeping Orikan from going off too soon/keeping him going strong once he does is even better)
- Chronomotron

Cryptek = 30
- Harbringer of Transmogrification

Cryptek = 30
- Harbringer of Transmogrification

Cryptek = 30
- Harbringer of Transmogrification



ELITES (245)

C'Tan Shard = 245
- Lord of Fire
- Writhing Worldscape
- Pyreshards



TROOPS (560)

Necron Warriors = 260 (Offensive)
- 20 Warriors

Necron Warriors = 130 (Defensive)
- 10 Warriors

Immortals = 85
- 5 Immortals

Immortals = 85
- 5 Immortals



DEDICATED TRANSPORT (200)

Nightscythe = 100 (Immortals)

Nightscythe = 100 (Immortals)



HEAVY SUPPORT (290)

Annihilation Barge = 90

Monolith = 200


TOTAL = 1.800

This message was edited 2 times. Last update was at 2013/02/02 04:31:37


 
   
Made in us
Longtime Dakkanaut




Can only take 2 things on the C'Tan, so you'd have to drop one (or combine them into something more expensive), other then that, not a bad list at all.
   
Made in gb
Been Around the Block





I was at a tournament yesterday and had the oppertunity to play/see a few necron lists play. I learned that necron troops can be hard to kill off and therefore I should perhaps make room for more. I also watched Obyron troll me in combat.

I'm thinking would it be better to replace the c'tan with two 10 man warrior squads and replace orikan with obyron (giving me 5 points to spare). With him I'd be able to "re-deploy" with the big blob of troops and get line-breaker for sure + the ability to steal enemy objectives whilst I have 30 necron warriors holding my own + immortals that can drop from nightscythes wherever I need them?


Automatically Appended Next Post:
HQ (355)

Obyron= 160

Overlord = 195
- Phaeron
- Warscythe
- Resurrection Orb
- Mindshackle Scarabs
- Sempiternal Weave


COURT (130)

Cryptek = 40
- Harbinger of Eternity
- Chronomotron

Cryptek = 30
- Harbringer of Transmogrification

Cryptek = 30
- Harbringer of Transmogrification

Cryptek = 30
- Harbringer of Transmogrification



TROOPS (820)

Necron Warriors = 260 (Offensive)
- 20 Warriors

Necron Warriors = 130 (Defensive)
- 10 Warriors

Necron Warriors = 130 (Defensive)
- 10 Warriors

Necron Warriors = 130 (Defensive)
- 10 Warriors

Immortals = 85
- 5 Immortals

Immortals = 85
- 5 Immortals



DEDICATED TRANSPORT (200)

Nightscythe = 100 (Immortals)

Nightscythe = 100 (Immortals)



HEAVY SUPPORT (290)

Annihilation Barge = 90

Monolith = 200



TOTAL = 1.795

This message was edited 2 times. Last update was at 2013/02/04 10:37:41


 
   
Made in us
Discriminating Deathmark Assassin





Out of my Mind

Numbers are the problem Im seeing.
5 Immortals, pretty easy to take down. 10 Warriors tend to fall pretty easily as well. You need to remember that once an entire unit goes down, they don't get back up. So the larger you have the squads, the more you'll be able to take advantage of Reanimation Protocols during the game. It's been interesting to see your list evolve, and it looks like you're still trying to balance how big/small to make the squads, it's different for each player, but it's been my experience, that those low number squads really only get 1, maybe 2 turns of RA before they all just get taken down and don't get to use the RA at all. I'd recommend taking those Immortals to 10 ea if you can find the points, and drop one of the 10 man squads to bulk out the other 2 10 mans to 15.

Do you prefer Gauss or Tesla on the Immortals?
Tesla weapons are great in a Defensive side, like you're using your Warriors to defend your own objective. The reason for this is that their shooting is the same at range. Gauss really shines when Rapid Firing, and playing your Warriors defensively is a great deterrent against more aggressive enemies, but against other shooting armies, you're not taking advantage of that. Not that there is anything wrong with this, but just be aware there may be games where you need to be the aggressive player. Usually vs. Tau or IG.

Flyers comment
If you're going to put the Immortals in the Flyers, you might find the Gauss more of an advantage. Their AP and ability to take down vehicles with the flyers ability to deliver them in RF range will give you more flexibility vs. the Tesla. IF you try the Warriors at 15 man, then try some games with them in the flyers (which will allow you to also try the Immortals w/Tesla on the board as 1 squad or 2 of 5). Dropping 30 S4 shots, vs. 10 S5 shots with the Immortals makes a difference. Both are decent enough, but try em both out and see which you prefer.




Current Armies
40k: 15k of Unplayable Necrons
(I miss 7th!)
30k: Imperial Fists
(project for 2025)

 
   
Made in gb
Been Around the Block





The main reason I went for tesla over gauss (in my thinking) was because I needed a way of dishing out some punishment to fliers (hence the annihilation barge). Now I've got the two fliers though and the barge this should be enough for most lists. Also, tesla works well on hordes but the gauss will give me more options on taking out vehicles + the AP value so dealing with hordes shouldn't be a problem for the gauss weaponry. Considering also that there's going to be at max 2 objectives in my own deployment zone 2 squads should be enough + the ability for the 20 man blob to DS back and fourth with Obyron (+ immortals from fliers and monolith portal) that should cover me well.

The 5 man immortal squads doesn't concern me because they'll be arriving by flier and will most likely be used to kill their target the turn they land by turn 4 at the latest and running two squads will give me the ability to try and take as many objectives as possible in combination with the aggressive warrior squad
   
Made in us
Discriminating Deathmark Assassin





Out of my Mind

HeadRipper wrote:
The main reason I went for tesla over gauss (in my thinking) was because I needed a way of dishing out some punishment to fliers (hence the annihilation barge).


I think you may have mis-read. I was only referring to Tesla on the Immortals, which won't do a whole heck of a lot to flyers unless they're armor 11. So this comment seems odd unless you're referring to the Annihilation Barges, where the Main Cannon doesn't have a Gauss Option so it's still odd. err, nevermind, I'll stop now.

In either case, it sounds like you know what you're choosing to do and the risks/limitations, which is all i was trying to address when making my recommendation. Good luck and hope it works out, it nice to see a list that doesn't fit one of the more traditional molds.

Current Armies
40k: 15k of Unplayable Necrons
(I miss 7th!)
30k: Imperial Fists
(project for 2025)

 
   
 
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