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Made in us
Scuttling Genestealer




If a character successfully rolls for look out sir, the wound is passed to the nearest model. If two or more models are the same distance (btb say) I assume the owning player chooses where the wound goes. If I take two wounds and make both look out sir rolls, is there anything preventing me from passing them to two separate (edit: multiwound) models? If there is such a limitation, what about different wound pools, such as a bolter and a plasma gun?

This message was edited 1 time. Last update was at 2013/01/31 12:42:32


 
   
Made in pl
Fresh-Faced New User




You take one LOS after another.
ex. your character takes one wound from plasma and one from bolter. You pick one=>roll LOS=>assing to any (lets say they are btb) model=>THEN take another shot and do totally separate LOS for it, so yes it can be to different multiwound model. Same with id you can take id wound to some high t wound and normal wound to another low t model. You never can do 2 LOS simultaniously.

This message was edited 2 times. Last update was at 2013/01/31 12:59:20


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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

The model that is closest takes the hit. If two or more models are equidistant, randomize which one takes the LoS.

After that, all LoS will be resolved against that model till it dies. If it dies, subsequent LoS will go on the next closest model.


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Made in pl
Fresh-Faced New User




 Grey Templar wrote:
The model that is closest takes the hit. If two or more models are equidistant, randomize which one takes the LoS.

After that, all LoS will be resolved against that model till it dies. If it dies, subsequent LoS will go on the next closest model.



I have to disagree about this. BRB clearly states that you choose a model for los not randomise it. It even doesn't say it had to closest one just it has to be in 6" from character.
And even more specific it states "wound" not "wounds" so we should make separate los for each hit and that means it doesn't have to be with the same model.
P.19 of BRB from DV dunno about big one.

This message was edited 2 times. Last update was at 2013/01/31 21:19:38


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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Read the BRB FAQ, they completely changed how LoS works. Its now the closest model that has to take it.

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Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Made in us
Powerful Phoenix Lord





Buffalo, NY

Page 16 – Shooting Phase, Look Out, Sir
Change the second sentence of the second bullet point to:
“Determine which model in the unit is closest to the character,
and resolve the Wound against that model instead.”

Page 26 – Assault phase, Look Out, Sir
Change the fourth sentence of the first paragraph to:
“Determine which model in the unit is closest to the character,
and resolve the Wound against that model instead.”


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Made in pl
Fresh-Faced New User




My bad indeed.
But stil nothing about assinging all wounds to one model in case they are equidistant, nor about randomising/choosing myself.

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Made in us
Dakka Veteran




Anacortes

Once a model starts taking saves it continues till all saves are passed or he is killed. NO wound shenannigans. Just as grey templar said.;

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Made in us
Captain of the Forlorn Hope





Chicago, IL

vitalis09 wrote:
My bad indeed.
But stil nothing about assinging all wounds to one model in case they are equidistant, nor about randomising/choosing myself.

You still follow the normal rules for allocation, so if you LoS you have to determine who is closest, once that is figured out any Look out Sir wounds will go to that model until it dies.

As with any shooting attack, if the closest model can not be determined you must randomize.

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Made in us
Scuttling Genestealer




Even if you do have to randomize rather than choosing the model you want, I don't see why you would have to continue taking wounds on the same model rather than determining closest again for each subsequent shot. And even if you do have to take all wounds from a given wound pool or unit on the same model, subsequent shots from a separate unit must have to count as a new round of wounds, meaning closest is determined again.
   
Made in gb
Decrepit Dakkanaut




Because the rules for wound allocation require you to keep on allocating wounds until the model is killed or the wound pool is emptied
   
 
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