Switch Theme:

Swooping Hawks - Why Deepstrike?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
War Walker Pilot with Withering Fire




I had a thought on Swooping Hawks today.

I hear of them being kept in reserve, and rolling onto the board to drop their packs, then Skyleap away.

Why would people deepstrike? Surely it's more advantageous to start with them on the board - hidden somwhere out of harms way, then skyleap away on turn 1 to guarantee dropping back in on turn 2?

From my understanding of skyleap, you guarantee deepstrike the turn after it is used. This would remove the chance of failing the roll on turn 2/3.

Am I missing something?

8,000 pts and counting
1,000 points, now painting. 
   
Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

Yeah - they don't come back in automatically. Read that last bit of their description of Skyleap. It explains how you have to roll like normal to bring them in. So there is a chance of failing no matter how you work it.

azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in nz
Longtime Dakkanaut



New Zealand

You would probably need to check the FAQ and the wording of Skyleap tbh. 6th has changed things a bit with Ongoing Reserves and I am not sure if things will interact nicely with the very dated Eldar codex.

The better question is why are you taking Swooping Hawks in the first place lol.
   
Made in au
War Walker Pilot with Withering Fire




Powerguy wrote:
You would probably need to check the FAQ and the wording of Skyleap tbh. 6th has changed things a bit with Ongoing Reserves and I am not sure if things will interact nicely with the very dated Eldar codex.

The better question is why are you taking Swooping Hawks in the first place lol.



Ahhh, fair enough. Guess i'd make a pretty gakky lawyer.

I think Hawks are a decent unit. They've got some utility in their grenade packs, and haywire grenades. Sure, their guns suck against pretty much anything but light infantry, but...cool models?

8,000 pts and counting
1,000 points, now painting. 
   
Made in us
Agile Revenant Titan




Florida

Big use for this is for Linebreaker or possibly holding (mission permitting) or contesting an objective. It can be challenging because of random game length, but by turn 5, you it generally isn't too diificult to land them in a relatively safe area. However, this is not to say they are a good buy as they are tremendously overpriced points wise.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in eu
Executing Exarch






Hawks can do good area denial too.

Large charge range and haywire grenades mean enemy transports may just take the long way round the board.
Stick them right in the middle of your backline to defend against things like outflanking Baal preds.

Don't expect them to fight/win against pretty much anything though...

This message was edited 1 time. Last update was at 2013/02/06 11:06:12


 Blacksails wrote:

Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives.
 
   
Made in nz
Longtime Dakkanaut



New Zealand

 Sarigar wrote:
Big use for this is for Linebreaker or possibly holding (mission permitting) or contesting an objective. It can be challenging because of random game length, but by turn 5, you it generally isn't too difficult to land them in a relatively safe area. However, this is not to say they are a good buy as they are tremendously overpriced points wise.


Have you filled your troop slots? Eldar very rarely do (since their troops are garbage), so if you are looking for a Linebreaker unit then you are much much better off taking Jetbikes instead. You can nearly get two units for the cost of a unit of Hawks and you end up with a two units which can actually claim objectives and are more durable (2 less bodies, but T4 3+/4++ is much better than T3 4+). Offensively Hawks offer nothing, a S4 Blast and S3 Lasguns are pathetic, and they will never get in range to use their Haywires. Really they have no place in any form of competitive list.
   
Made in us
Agile Revenant Titan




Florida

Powerguy wrote:
 Sarigar wrote:
Big use for this is for Linebreaker or possibly holding (mission permitting) or contesting an objective. It can be challenging because of random game length, but by turn 5, you it generally isn't too difficult to land them in a relatively safe area. However, this is not to say they are a good buy as they are tremendously overpriced points wise.


Have you filled your troop slots? Eldar very rarely do (since their troops are garbage), so if you are looking for a Linebreaker unit then you are much much better off taking Jetbikes instead. You can nearly get two units for the cost of a unit of Hawks and you end up with a two units which can actually claim objectives and are more durable (2 less bodies, but T4 3+/4++ is much better than T3 4+). Offensively Hawks offer nothing, a S4 Blast and S3 Lasguns are pathetic, and they will never get in range to use their Haywires. Really they have no place in any form of competitive list.


Did you read my last sentence that you quoted?

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
 
Forum Index » 40K General Discussion
Go to: