Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/02/07 17:47:26
Subject: Leman Russ Loadouts
|
 |
Guard Heavy Weapon Crewman
|
So ever since LRBTs got nerfed in the 6th FAQ, what is the best loadout for them. Im thinking a stock tank is the way to go, lower hull profile and easiest points. At the same time, however, i feel like the other tanks become more viable options being able to fire all of their weapons at full BS.
long story short
Which Russ is Best Russ
|
This message was edited 1 time. Last update was at 2013/02/07 17:50:10
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 17:57:41
Subject: Leman Russ Loadouts
|
 |
Decrepit Dakkanaut
|
Punisher with lascannon and multimeltas. It can handle anything in the game well.
Behind that, probably the same loadout for a vanquisher (4 serious weapons kill a lot), followed by the same loadout for a exterminator (decent, but autocannons are worse than the vanquisher cannon) or eradicator (clears out infantry, but is stuck with large blast).
At the bottom, I'd put the way-too-expensive-for-how-easy-it-is-to-counter executioner, followed by the ordnance russes, demolisher then LRBT, because sponsons are the wave of the future for heavy russes.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 18:00:18
Subject: Leman Russ Loadouts
|
 |
Decrepit Dakkanaut
|
Depends on if you're willing to take Armored Battlegroup allies or not for your Leman Russes. If you are, Command Vanquishers with Beast Hunter shells, Plasma Cannon Sponsons, Lascannons, Co-axial Stubbers and Artificer Hull are expensive but fething terrifying. Like a mini-Executioner with 4 Hull Points, the option of firing the main gun as a super-melta weapon, that is usually twin-linked. And the whole thing is BS4! EDIT: and while you lose two shots with the main gun (compared to an executioner), you gain 1 Str and the Instant Death special rule.
|
This message was edited 1 time. Last update was at 2013/02/07 18:00:54
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 18:01:03
Subject: Leman Russ Loadouts
|
 |
Dakka Veteran
Somewhere in the Galactic East
|
Xadakk wrote:So ever since LRBTs got nerfed in the 6th FAQ, what is the best loadout for them. Im thinking a stock tank is the way to go, lower hull profile and easiest points. At the same time, however, i feel like the other tanks become more viable options being able to fire all of their weapons at full BS.
long story short
Which Russ is Best Russ
There isn't a supreme variant if that's what you're asking. They all have their uses, but none of them stands out as being the King of Them All. Executioners come close, however, even they have their downsides.
|
182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."
Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 18:19:07
Subject: Leman Russ Loadouts
|
 |
Guard Heavy Weapon Crewman
|
Unit1126PLL wrote:Depends on if you're willing to take Armored Battlegroup allies or not for your Leman Russes.
If you are, Command Vanquishers with Beast Hunter shells, Plasma Cannon Sponsons, Lascannons, Co-axial Stubbers and Artificer Hull are expensive but fething terrifying.
Like a mini-Executioner with 4 Hull Points, the option of firing the main gun as a super-melta weapon, that is usually twin-linked. And the whole thing is BS4!
EDIT: and while you lose two shots with the main gun (compared to an executioner), you gain 1 Str and the Instant Death special rule.
Where do i find the rules for the Armored battle Group?
Im assuming its Forge World (i don't have much experience outside Vanilla 40k)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 18:48:16
Subject: Leman Russ Loadouts
|
 |
Ian Pickstock
Nottingham
|
Executioner with Plasma sponsons - 5 Plasma cannon shoots on a Russ frame.
|
Naaa na na na-na-na-naaa.
Na-na-na-naaaaa.
Hey Jude. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 19:16:25
Subject: Leman Russ Loadouts
|
 |
Decrepit Dakkanaut
|
Xadakk wrote: Unit1126PLL wrote:Depends on if you're willing to take Armored Battlegroup allies or not for your Leman Russes.
If you are, Command Vanquishers with Beast Hunter shells, Plasma Cannon Sponsons, Lascannons, Co-axial Stubbers and Artificer Hull are expensive but fething terrifying.
Like a mini-Executioner with 4 Hull Points, the option of firing the main gun as a super-melta weapon, that is usually twin-linked. And the whole thing is BS4!
EDIT: and while you lose two shots with the main gun (compared to an executioner), you gain 1 Str and the Instant Death special rule.
Where do i find the rules for the Armored battle Group?
Im assuming its Forge World (i don't have much experience outside Vanilla 40k)
It is. It's in Imperial Armor Volume.1, Second Edition
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 19:24:56
Subject: Leman Russ Loadouts
|
 |
Guard Heavy Weapon Crewman
|
In what way did LRBT get nerfed? I thought it pretty much stayed the same
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 20:01:37
Subject: Leman Russ Loadouts
|
 |
Shrieking Traitor Sentinel Pilot
|
Before a certain FAQ, the LRBT had the "lumbering behomoth" rule, which allowed you to fire your turret weapon (even ordinance) as well as all weapons you could normally fire, at full BS.
Now, LRBT have the "heavy" rule, which does not include the ordinance part.
Previously: I could fire a battle canon and a hull lascanon at full BS.
Now: If you fire a battle canon, or demolisher canon, all other shots snapshot.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 20:30:36
Subject: Re:Leman Russ Loadouts
|
 |
Regular Dakkanaut
|
what do you guys run ? i am personally considering running two executioners for anti teq, alongside my two earthshaker guns.
|
for the emperor |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 21:23:26
Subject: Leman Russ Loadouts
|
 |
Decrepit Dakkanaut
|
Run las/multimelta punishers instead. I had a tournament game I played a month ago which saw me up against a draigowing and I had two of these tanks. The guy was all but tabled by turn 3.
S5 and 20 shots apiece means that you're forcing a LOT of armor saves. On average, a pair of them will kill two terminators a turn. Then you add on the hull weapons which will always wound on 2's, always push them over onto an invul save, and will cause instant death to paladins to boot, and will ignore FNP on those terminators who have access to it. 6 of these guns on two tanks throws down another pair of terminators on average per turn.
The best part is that it gets around storm shield shenannigans. If they put their storm shields in the front of the squad, you have them take the punisher cannon shots first and fail some armor saves while the multimeltas and lascannons feast on the 5++ guys behind.
Properly supported, these guys will mow down terminators like nothing. Meanwhile, the executioner has to deal with displacement issues, and if you take plasma sponsons, you're spending 20 points more for a weapon that will lose a hull point once in three times that it fires.
... and isn't as good against the rest of infantry, or fliers, or vehicles...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 22:29:42
Subject: Leman Russ Loadouts
|
 |
Dakka Veteran
Somewhere in the Galactic East
|
The whopping 24" range only makes me giggle uncontrollably...
|
182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."
Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 23:10:14
Subject: Leman Russ Loadouts
|
 |
Calculating Commissar
|
The demolisher has taught me how far 24" really is.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/07 23:47:07
Subject: Leman Russ Loadouts
|
 |
Decrepit Dakkanaut
|
And it's a 30" threat range - it can move before it fires.
Deploy a punisher front and center in your deployment zone, and it can target over half the board starting on turn 1.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/08 01:26:37
Subject: Leman Russ Loadouts
|
 |
Calculating Commissar
|
Ailaros wrote:And it's a 30" threat range - it can move before it fires.
Deploy a punisher front and center in your deployment zone, and it can target over half the board starting on turn 1.
Yah, the problem I have with the punisher is not the range, as Ailaros said you can get 30" out of it, what bothers me is that the gun feels so lackluster. You hit with about half the shots, are only strength 5 and are Ap -. That is the biggest thing stopping me from jumping on them.
Again, I am a fan of the demolisher, That S10 AP2 cannon makes a lot of things turn into a fine mist (or bits of metal, as the case may be)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/08 14:51:02
Subject: Leman Russ Loadouts
|
 |
Guard Heavy Weapon Crewman
|
Happygrunt wrote: Ailaros wrote:And it's a 30" threat range - it can move before it fires.
Deploy a punisher front and center in your deployment zone, and it can target over half the board starting on turn 1.
Yah, the problem I have with the punisher is not the range, as Ailaros said you can get 30" out of it, what bothers me is that the gun feels so lackluster. You hit with about half the shots, are only strength 5 and are Ap -. That is the biggest thing stopping me from jumping on them.
Again, I am a fan of the demolisher, That S10 AP2 cannon makes a lot of things turn into a fine mist (or bits of metal, as the case may be)
Me playing against DE, Pask in a pPunisher with full Heavy Bolter sponsons and hull. Giggle uncontrolably as Jet bikers get shreaded by 29 STR5 shots, and Ravagers get Glanced to death by Str 6 shots.
The Punisher definately has its place on the battlefield.
As for everyone else is Imperial Armor a legal codex? Because that Armored Company will definately make people cry, and I would love to play it
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/08 15:34:57
Subject: Leman Russ Loadouts
|
 |
Decrepit Dakkanaut
|
Xadakk wrote:
As for everyone else is Imperial Armor a legal codex? Because that Armored Company will definately make people cry, and I would love to play it
Yes, it is. I play it routinely in local tournaments, and also bring it to every game I possibly can. Of course, I always make sure to have the book with me, and to carefully go over all the special rules before the game. I also ask if they understand; I don't want the Co-Axial rule surprising people, for example.
As for the list itself, it's actually quite bad unless you run it like a normal Guard list with slightly more battletanks. I personally run a fluffy armored company with 10 Leman Russ tanks, but there's quite a dearth of scoring units - lately my games have been draws or narrow losses, with some big blowouts when I play the new Dark Angels biker spam ( lol @ salvo bolters vs Leman Russes)
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/08 16:55:56
Subject: Leman Russ Loadouts
|
 |
Guard Heavy Weapon Crewman
|
Unit1126PLL wrote: Xadakk wrote:
As for everyone else is Imperial Armor a legal codex? Because that Armored Company will definately make people cry, and I would love to play it
Yes, it is. I play it routinely in local tournaments, and also bring it to every game I possibly can. Of course, I always make sure to have the book with me, and to carefully go over all the special rules before the game. I also ask if they understand; I don't want the Co-Axial rule surprising people, for example.
As for the list itself, it's actually quite bad unless you run it like a normal Guard list with slightly more battletanks. I personally run a fluffy armored company with 10 Leman Russ tanks, but there's quite a dearth of scoring units - lately my games have been draws or narrow losses, with some big blowouts when I play the new Dark Angels biker spam ( lol @ salvo bolters vs Leman Russes)
That sounds F  ing awesome. Definately going to have to get a copy of that. Seems like my Steel Legion might have new light to them haha. Thanks a ton for the input, if there is any other suggestions please feel free to post them.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/08 17:40:06
Subject: Leman Russ Loadouts
|
 |
Decrepit Dakkanaut
|
Xadakk wrote:Me playing against DE, Pask in a pPunisher with full Heavy Bolter sponsons and hull. Giggle uncontrolably as Jet bikers get shreaded by 29 STR5 shots, and Ravagers get Glanced to death by Str 6 shots.
I've had the pleasure of bringing a bolter boat punisher against DE myself as well. The look on my opponent's face when I told him his venom just took two penetrating and six glancing hits was priceless.
You basically get to point at something and be like "I don't want... THAT one on the table anymore".
Xadakk wrote:As for everyone else is Imperial Armor a legal codex? Because that Armored Company will definately make people cry, and I would love to play it
No. The 40k rules don't recognize forgeworld, and IA doesn't identify itself as a codex.
That said, house ruling forgeworld as allowable is becoming very popular these days, so you probably shouldn't have too many problems.
I'd have to question why you'd feel it necessary to reach outside of the guard codex just to beat people, though. The regular guard codex can do that just fine.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/08 17:49:54
Subject: Leman Russ Loadouts
|
 |
Guard Heavy Weapon Crewman
|
It is more for the hilarity factor than anything. My Leman Russes cause enough grief within the ranks of my gaming circle...but all i do is point at some of the Close Combat monsters i have seen and rest my case. Normally i just take 4 leman russes but being able to take them as Troops is where i would get my kicks.
|
This message was edited 1 time. Last update was at 2013/02/08 17:50:05
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/02/08 21:36:07
Subject: Leman Russ Loadouts
|
 |
Fighter Pilot
|
Xadakk wrote:It is more for the hilarity factor than anything. My Leman Russes cause enough grief within the ranks of my gaming circle...but all i do is point at some of the Close Combat monsters i have seen and rest my case. Normally i just take 4 leman russes but being able to take them as Troops is where i would get my kicks.
This type of list is very matchup dependent. I thought about the ABG for a while and came to the conclusion that like the cron air lists they have inherent weakness. Lack of scoring troops+weakness vs certain weapon heavy lists
|
|
|
 |
 |
|