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Made in us
Been Around the Block




How far away can you be from your aegis defense line and still claim 4+ cover?

Under which circumstances does your opponent get to claim a 4+ cover from your attacks?

I also don't quite get how assaults over the aegis work. Is it one inch on either side of the line for a total of two inches or is it two inches on either side for a total of four inches that are considered base to base?

Also if there is a foe all the way at one end but within the two inches of the line is he considered base to base with someone at the other extreme end of the line? That seems kind of ludicrous. I think I missed something somewhere.

Thank you
   
Made in au
Quick-fingered Warlord Moderatus






rob626 wrote:
How far away can you be from your aegis defense line and still claim 4+ cover?


As far away as you can be before the enemy can draw Line of Sight to the entirety of your models

Under which circumstances does your opponent get to claim a 4+ cover from your attacks?


when your models can't draw Line of Sight to the entirety of the enemy models

I also don't quite get how assaults over the aegis work. Is it one inch on either side of the line for a total of two inches or is it two inches on either side for a total of four inches that are considered base to base?

Also if there is a foe all the way at one end but within the two inches of the line is he considered base to base with someone at the other extreme end of the line? That seems kind of ludicrous. I think I missed something somewhere.


It's neither, it's 2 inches between the bases of the enemy models, and they have to be in base to base contact with the wall too.
   
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[MOD]
Making Stuff






Under the couch

rob626 wrote:
How far away can you be from your aegis defense line and still claim 4+ cover?

Under which circumstances does your opponent get to claim a 4+ cover from your attacks?


There is no distance requirement. So long as the wall is providing cover, the unit gets a cover save.


I also don't quite get how assaults over the aegis work. Is it one inch on either side of the line for a total of two inches or is it two inches on either side for a total of four inches that are considered base to base?

So far as I'm aware, there are no special rules for assaulting the defense line. So the normal rules for being engaged would apply.
   
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Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

the only distance for the ADL is the going to ground benefit (+2 instead of +1) since you have to be behind the ADL for that, not just have it in the way.

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Been Around the Block




Thanks for the replies. Drunkenspleen, are you saying that both sides get the cover bonus so long as the wall is between them?

Somehow I thought that if I was close to the wall it would act like I was within area terrain. I.e. area terrain that you occupy does not grant cover to your target.... or am I wrong on that as well?
   
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 insaniak wrote:
rob626 wrote:
How far away can you be from your aegis defense line and still claim 4+ cover?

Under which circumstances does your opponent get to claim a 4+ cover from your attacks?


There is no distance requirement. So long as the wall is providing cover, the unit gets a cover save.


I also don't quite get how assaults over the aegis work. Is it one inch on either side of the line for a total of two inches or is it two inches on either side for a total of four inches that are considered base to base?

So far as I'm aware, there are no special rules for assaulting the defense line. So the normal rules for being engaged would apply.


There is one "special rule" if you want to call it that, you don't have to make base to base with a model in contact with the defense line you just need to touch the defense line and then your models fight over the top of it. I believe it is this rule that caused some of the OP's original confusion.
   
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Nebraska, USA

if you arent right up to it (usually 3 inches i believe) it counts as intervening terrain and the 4+ goes the other way too.
Remember that when the next IG Parking lot you play against puts his russes like 6-8 inches behind his ADL, you'd ALWAYS get a 4+ against that unless he moves up

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Longtime Dakkanaut





You would still need to roll enough distance to contact the model with the charge, you just don't end up in B2B at the fight phase instead you count as in b2b.
   
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Decrepit Dakkanaut






UK

 Vineheart01 wrote:
if you arent right up to it (usually 3 inches i believe) it counts as intervening terrain and the 4+ goes the other way too.


Citation needed; I can't find anything in either the ADL rules or the rules of Barricades and Walls that say it becomes intervening terrain at a set distance.

They simply state that if you are in cover behind them, you get a 4+ cover save, with the ADL granting a better G2G save if you choose to do so whilst it is granting you cover. That applies to both ally and enemy, so if the enemy is in cover from your aegis defence line, they get a 4+ cover save and benefit from the increased G2G save, regardless of how far away they are from it.

The only requirement is that the ADL is granting them cover, which it will do if more than 25% of the model is obscured by it.

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Been Around the Block




So just to confirm: unless I am base to base with the adl my opponent gets a 4+ cover vs my shots?

Is this a per model determination or is it based on if the unit is in contact with the adl?
   
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Frenzied Berserker Terminator






It has nothing to do with any distance from the ADL. If the target is sufficiently obscured by the ADL, then it gets a 4+ cover save, no matter how close or how far the shooting unit or target unit is from it. Yes, this means that some models won't be able to see over the ADL at all.

The only way to answer a question like this is to just bend over and check TLOS as normal.

This message was edited 1 time. Last update was at 2013/02/10 06:06:39


 
   
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[MOD]
Making Stuff






Under the couch

 Vineheart01 wrote:
the only distance for the ADL is the going to ground benefit (+2 instead of +1) since you have to be behind the ADL for that, not just have it in the way.

If the defense line is in the way of the shot, you are behind it. There is no distance specified by that rule.


Automatically Appended Next Post:
tgf wrote:
There is one "special rule" if you want to call it that, you don't have to make base to base with a model in contact with the defense line you just need to touch the defense line and then your models fight over the top of it. I believe it is this rule that caused some of the OP's original confusion.

Where is this rule?

This message was edited 1 time. Last update was at 2013/02/10 08:02:40


 
   
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Decrepit Dakkanaut






Los Angeles, CA


It's in the rules for barricades and walls on pg 104.


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Under the couch

Thanks... Knew it was in there somewhere, but couldn't find it for the life of me.

 
   
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Dimmamar

Another question along the same lines, then....

Let's pretend my models are close enough to gain cover from TLOS, ~1" away from the ADL. However, none of my models are in base with the ADL, so simply reaching base with the ADL isn't good enough to assault me. Is this a way to prevent assaults, since there's not enough room for the enemy models to fit between my models and the ADL?

I'll try a picture:
6 are enemies

6_6_6_6_6 enemies

---------------- ADL
||||||||||||||||||| less than 1"
0000000000 my troops

This message was edited 1 time. Last update was at 2013/02/10 19:38:52


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Los Angeles, CA

Elric Greywolf wrote:
Another question along the same lines, then....

Let's pretend my models are close enough to gain cover from TLOS, ~1" away from the ADL. However, none of my models are in base with the ADL, so simply reaching base with the ADL isn't good enough to assault me. Is this a way to prevent assaults, since there's not enough room for the enemy models to fit between my models and the ADL?



Check out the Wobbly Model Syndrome rules on page 11.

The wall and barricades special rules make it easier to resolve a charge, but cannot actually prevent models from counting as being in base contact.




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You would just balence the model on the adl at that point or come to some sort of agreement with you opponent, it will count as difficult terrain for your opponent to charge so that will make it more difficult.
   
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Stalwart Veteran Guard Sergeant





Metairie, LA

My store ruled that a model within an inch of intervening terrain can ignore it for purposes of making shooting attacks, so long as they can still draw line of sight. This was primarily in response to the ADL, but also because it can get weird dealing with where precisely LOS is drawn from.

For instance, we assume it's usually from the model's eye. What happens if there's a wide open window with a thin bar right across eye level? The spirit of the rules seem to suggest the character within the game world would just crouch or shift over or something.

It's not in the RAW, but we found the issue too poorly defined to resolve disputes. It also helps ADLs make sense, since it's confusing where and how exactly LOS should be drawn.

   
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Manchester, NH

I can understand that as a house rule, although personally I would require them to be actually in contact with it. If they don't want it to interfere with their sight, they should have to deal with the tradeoff of people being able to assault them by making contact with the wall.

This message was edited 2 times. Last update was at 2013/02/11 03:12:18


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Metairie, LA

B2B is also reasonable. You should be vulnerable to assault to gain the benefit.

   
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Manchester, NH

It'll still count as assaulting across difficult anyway. They just don't get to add extra distance.

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