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How does Apocalypse get affected by the new rules system??
Has anyone played a 6th ed game of Apocalypse??
I'm not seen any talk about it, but I would just hate if the apoc supplement is going to die a death cos no-one has translated it for the new rules. The main issues I can see is hull points and flyers. Does my Baneblade have only 5 hull points?? Or do you revert to the 5th ed rules for shooting when you target the Baneblade?? And do the new flyer rules apply to the old models? So are Thunderhawks able to zoom and be only hit on 6's??
Hopefully someone out there on the good world of dakka knows...
Stick to the shadows - Strike from the darkness - Victorus aut Mortis - Ravenguard 1st Company
This little 3 page FAQ is actually all the rule updates you need to play 6th Apoc. Our gaming group made the mistake of mixing matching rules from previous editions but if you just follow this update it will make sense.
Yeah, I played an apoc battle with titans in it and it was all confusing as hell. The way they changed structure points, there was always confusion as to weather or not someone was shooting at structure points or hull points. All in all the super heavies feel a lot weaker than before.
MY ARMOR IS CONTEMPT
MY SHIELD IS DISGUST
MY SWORD IS HATRED
IN THE EMPEROR'S NAME
LET NONE SURVIVE
Thanks for the links. I hope apoc doesn't die a death and that the transfer to 6th ed won't be too confusing.
Reserves is another issue, drop pods used to be great in apoc, but now having to wait for your reserves and potentially not get them till turn 4 is rough!!
Stick to the shadows - Strike from the darkness - Victorus aut Mortis - Ravenguard 1st Company