CSM rhinos as 'havocbacks' are actually pretty good. The Havoc launcher is a pretty decent weapon, being STR 5 and twin-linked. The main benifit is that you can also have your two characters shooting from the fire point. This combos really well if your bringing cult troops like noise marines with dual blastmasters or plague marines with dual plasma guns.
This falls short in a few areas. As was mentioned, rhinos can pop really easily. Even behind an ADL, you can expect to lose them fast. The worst thing is they give up "First blood" far to often.
If I were to build an 'havocback' spam list, it would be something like this at 1750
HQ
Chaos Lord w/Power Axe, MoN, Sigil
Troops
5 PMs w/2 PGs in Rhino w/Havoc Launcher
5 PMs w/2 PGs in Rhino w/Havoc Launcher
5 PMs w/2 PGs in Rhino w/Havoc Launcher
5 PMs w/2 PGs in Rhino w/Havoc Launcher + Dirge Caster
Fast Attack
Helldrake with Bale Flamer
Helldrake with Bale Flamer
Heavy Support
5 Havocs w/2 ACs in Rhino w/Havoc Launcher
5 Havocs w/2 ACs in Rhino w/Havoc Launcher
5 Havocs w/2 ACs in Rhino w/Havoc Launcher
Your bringing 7 'havocbacks' behind an ADL, and dual helldrakes just to keep your opponent honest.
The list would probably need work, but thats what I would start with.
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