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Made in us
Stubborn Prosecutor





USA

Hello Dakka fans. We have finally gotten around to making another fantasy battle report. Sorry it took so long to bring you guys this, between hurricane damage to repair, family and work to deal with. That’s the way it goes life first, hobby second. We are playing 3500 points again. There is no special scenario other than victory points, old school style.



The Armies:



My Slayers of Karak Kadrin

Lords:

295 Daemon Slayer, Master Rune of Skalf Blackhammer, Rune of Snorri Spangelheim,
Slayers Skills- Vampire Slayer (D6 wounds on T5 or more), Deathblow (if the model is slain in CC he may make all of his attacks again)

Heroes:
130 Dagon Slayer, Rune of Speed, Rune of Fury, Rune of Cleaving, Slayer Skill Deathblow
149 Dragon Slayer, additional hand weapon, Wards of Grimnir (Magical resistance 1), Slayer Skill Beast Slayer (1 wound =2 for combat resolution)
170 Dragon Slayer, Master Rune of Swiftness, Rune of Cleaving, Slayer Skill Vampire Slayer

Core:
363 Troll Slayers (30), Standard, Musician, Giant Slayer
363 Troll Slayers (30), Standard, Musician, Giant Slayer
363 Troll Slayers (30), Standard, Musician, Giant Slayer
195 Doomseeker (3)
195 Doomseeker (3)
195 Doomseeker (3)

Special:
501 Brotherhood of Grimnir (30), Standard, Musician, Giant Slayer, Master Rune of Grimnir

Rare:
130 Goblin Hewer
455 Gotrek & Felix



Army Shot




Gotrek & Felix





Daemon Slayers (General) & Dragon Slayer





Dragon Slayers





Doomseekers





Ogres of the Unpainted Belly Tribe:

Lords:
317 Tyrant, Sword of Strife, Armour of Fortune, Ironfist, Ogre name- Giant Breaker
347 Slaughter master, Level 4, additional hand weapon, Channeling staff, talisman of preservation

Heroes:
184 Firebelly, level 2, great weapon, power stone
136 Bruiser, great weapon, gamblers armour
193 Bruiser, BSB, iron fist, heavy armour, Rampager's Standard

Core:
399 Ironguts (8) standard, champion, musician, War banner
286 Ogres (8) standard, champion, musician, ironfists
286 Ogres (8) standard, champion, musician, ironfists
286 Ogres (8) standard, champion, musician, ironfists

Special:
192 Leadbelchers (4) musician, champion
192 Leadbelchers (4) musician, champion
325 Mournfangs (4) standard, champion, musician, heavy armour, ironfists, Standard of Discipline

Rare:
170 Ironblast (proxied by the cannon on the 50x100 movement tray)
200 Giant

Army Shot





Firebelly & BSB





Tyrant & Bruiser





Slaughter master





Mournfangs





The table





Set up





“Look Snorri Tolls!”

To those of you not familiar with the Slayer Army, they have a rule called “Look Snorri Troll!” where before you roll to see who goes first each unit in the army charges forward 2D6 towards the enemy. The Goblin Hewer and Gotrek & Felix are exempt from this rule.



The Ogres win first turn and off we go.


Ogres Turn 1
Most of the Ogre line moves ahead towards the Slayer line.


From up on his hill the Slaughter master casts Bone crusher on the closest Doomseeker





The Slayers let it go through and it causes 1 wound, first blood to the Ogres!




The Slaughter master continues and casts Spine Marrow on the Iron Guts. The Slayers stop it cold.

The Firebelly thinks he can do better and casts a level 2 fireball on the wounded Doomseeker. The Slayers anti-magic stops the ogres again. However the Firebelly sums up a magical gale and casts Piercing Bolts on a unit of Slayers in the Center with the Daemon Slayer. The bolts kill 4 slayers.




The Ironblast falls short only wounding one Slayer from the Generals unit, however the slayer is saved by his ward save from the Master Rune of Grimnir.

On the other side of the field both units of Leadbelchers unload on the slayers to the far right killing 7.




Slayers Turn 1





The wounded Doomseeker fails to charge the Bruiser and his unit.


The rest of the slayers advance.

The Goblin Hewer kills and ogre from the Bruiser’s unit.



Nothing else, turn over.




Ogre turn 2


The Mournfangs charge a Doomseeker.





The Bruiser and his unit charge the Daemon Slayer’s unit and a Doomseeker. The Ironblast joins in on the fun.





The Iron Guts charge the slayers on the far right flank. The old school try to join in but hit a well placed Doomseeker.





The ogres on the far right flank fail to charge Gotrek and Felix.





The Giant and Fire Belly sneak around the left flank





In the center the Slaughter Master hits the Brotherhood of Gimnir with The Maw killing 4.





Out of power dice the Firebelly hits the slayers on the left flank with his breath weapon, killing 15. Ouch!!





Magic and shooting over on to the combats.


The Doomseeker puts a wound on the Mournfangs, but he is really just a speed bump for them. They kill him and over run into the next.





Moving over to the next combat, the Bruiser’s unit and Ironblast only kill 4 slayers with impact hits. In return the Doomseeker puts a wound on the ogres





The Daemon Slayer issues a challenge; ogres are slow but not stupid. The ogre champion accepts instead of the Bruiser. The Daemon slayer quickly dispatches the champion.





The slayers put one wound on the Ironblast and kill another ogre. In return the ogres kill 7 slayers. The Bruiser kills the Doomseeker and stomp attacks kill 3 more. Ogres-14 Slayers-9. Slayers hold






On the right flank the Doomseeker scores one wound on the old school ogres. He is then crushed and the ogres over run into the next combat.






Impact hits kill 6 slayers, and the Dragon Slayer issues a challenge. The Tyrant has Giant Breaker and must accept. The Dragon Slayer scores a wound on the Tyrant who in return pummels the slayer to death. However before he dies using the Deathblow slayer skill the Dragon Slayer takes another 2 wounds off the Tyrant.





The rest of the combat is a blood bath. The slayers cause 4 wounds on the Ironguts and 2 on the ogres. The Ironguts kill 10 slayers, another 4 are killed by the ogres and stomp kills 2 more leaving just the Giant Slayer alive. Ogres-27 Slayers-10. I make funny faces at Zaius and remind him that the Giant Slayer is Unbreakable!






Slayers Turn 2





The Slayers charge the Mournfangs



Doomseeker Charges the Leadbelchers with the BSB and the Brotherhood of Grimnir charge the Ironguts.





Gotrek & Felix get in on the action and charge the ogres on the far right.





Feeling bold I decided to let Malakai shoot his repeater handgun at the giant and he takes 1 wound off the big guy, however the Goblin Hewer crew hit nothing.





In combat the Doomseeker puts 2 wound on the Mournfangs. The Dragon slayer issues a challenge and it is accepted by the Mournfang champion.





The Dragon Slayer whiffs completely and is crushed by the mournfang with no help from the rider. The rest of the slayers can only manage 1 wound on the mournfangs. In return the ogre riders kill 5 slayers. Ogres-9 Slayers-5.





Moving over the Daemon Slayer issues another challenge. The Bruiser has no choice this time but to accept. The Daemon slayer scores 2 wounds on the big fellow, who fails his ward save on both. Then thanks to the Vampire Slayer skill 2 wounds become 8 and the Bruiser falls dead before he can raise his axe.





The other slayers score 5 wounds on the ogres and another 1 on the Ironblast. The ogres and Ironblast together can only muster 5 wounds on the slayers. Slayers-16 Ogres-6. Slayers win a combat





Even the presence of the BSB can not help them. Both the Ogres and Ironblast break, with the Slayers hot on their trail.





The ogres breaking may have been due to the fact that the BSB was busy killing a Doomseeker, who manager to put a wound on a Leadbelcher before he died.





The Dragon Slayer with the Brotherhood of Grimnir issues a challenge. The Tyrant must accept due to his Giant Breaker name. The Dragon Slayer is armed with the Master Rune of Swiftness and Vampire Slayer, more than enough to take care of the last few wounds on the Tyrant. IF HE COULD WOUND. He whiffs and the Tyrant squishes him flat.
 
 
The slayers make up for his failure by scoring 8 wounds on the Ironguts and the champion left over form the other unit also puts one wound on the ogres. The Ironguts have their own whiff and only score 2 wounds on the Brotherhood. The Ogres kill the lone champion. Slayers-13 Ogres-9


 
 
Even with the BSB near by the Ironguts with the Tyrant break and flee. The Brotherhood is free to pursue them, due to the "No more enemy" rule we found in the rule book. The Brotherhood catches the Ironguts and run them down. The old school ogres hold their ground.


 
 
 
Almost forgotten about on the far right Gotrek & Felix take on a unit of ogres.


 
 
 
Together Gotrek & Felix score 4 wounds the ogres return by killing Felix. Gotrek-4 Ogres-4. Ogres pass Leadership.


 
 
Ogres Turn 3



 
 
The giant charges the slayers struggling against the mournfangs.



 
 
The fleeing ogres rally, but the Ironblast keeps going to the table edge.



 
 
In the center of the field every one moves to surround the Brotherhood of Grimnir.



 
 
In a shocking display of gut magic the Slaughter Master hits the Brotherhood with the large template version of The Maw. The Slayers fail to stop the spell and the Slaughter Master rolls a direct hit, killing 10.




 
 
The Leadbelchers add to that and kill 3 more. Oh thank heaven for unbreakable.



 
 
Way over on the right flank the Giant picks up a slayer and throws him back into his chums killing 3. The Slayers score 2 wounds on the mournfangs, who hit back with 7 wounds whipping out the slayers. The mournfangs are left with the Doomseeker and if we read "No more enemies" right the giant is free to move next turn.



 
 
All on his own Gotrek does 3 wounds to the ogres, but he takes a wound himself from the big brutes. Gotrek-3 Ogres-2. Ogres pass leadership test.



 
 
Slayers Turn 3



 
 
The Daemon Slayer and his unit charge the newly rallied ogres




 
The Brotherhood of Grimnir charges the Leadbelchers with the BSB.



 
 
With vain hopes a Doomseeker charges the other unit of Leadbelchers.



 
 
Spotting a perfect shot Malakai aims the Goblin Hewer at the flank of the old school ogres.



 
 
The old boys take 7 wounds and flee from the crazy ax throwing machine.



 
 
The Doomseeker bravely stands up to the mournfangs, but is then pounded into the ground.



 
 
Next door the Daemon Slayer and his unit score 3 wounds and the ogres kill 2. Slayers-4 ogres-3. The ogres pass their leadership on a re-roll from the BSB.
 
 



The Brotherhood chops 6 wounds into the Leadbelchers. The ogres and BSB hit back with 4 wounds. Slayers-8 Ogres-5.



 
 
The Leadbelchers break and flee with the Brotherhood right behind them.



 
 
The other unit of Leadbelchers fairs a little better. They score a wound and so does the Doomseeker. Slayer-2 Ogres-1. Ogres pass break test.



 
 
Gotrek kills another ogre and they score another wound on him. Gotrek-3 ogres-2. Ogres pass leadership again!
(Picture missing )
 
 
Ogres Turn 4



 
 
The Giant fails to charge the Goblin Hewer and the mournfangs turn on to fresh prey. Who knows what the Firebelly is up to?



 
 
In some odd rolling the BSB/Leadbelchers fail to rally and flee off the table, while the Ironblast rallies and turns on the Brotherhood.



 
 
A little confused the old school ogres rally and turn for the Doomseeker. Shhhhh don’t tell them they turned back into the path of the Goblin Hewer. HAHAHAHA



 
 
Magic was disappointing with only 3 dice rolled. The Firebelly did use them well to get an irresistible force for a level 2 fireball off on the Goblin Hewer. However there are only 2 hits and they both fail to wound, but the miscast causes no harm.
 
 
In combat with the ogres the Daemon Slayer and his unit score 5 wounds. The ogres hit back with 2. Slayers-7 Ogres-2. (Do you see what’s about to happen?)



 
 
The surviving ogre champion breaks and flees, right through the Ironblast which also panics. The slayers are too tired to catch them.



 
 
The Leadbelchers kill the Doomseeker and take another wound themselves.


 
 
Gotrek still grieving for the fallen Felix causes 4 wounds. The ogres whiff and break with the slayer hot on their trail.


 
 
 
Slayers Turn 4


 
 
 
Slayers charge fleeing Ogres and run him down, while the Brotherhood turn their attention on the Slaughter Master.



 
 
Gotrek chases some more ogres off the table.



 
 
We all saw this one coming. The Goblin Hewer takes aim and hits the old school ogres again.



 
 
It does 6 wounds. The survivors panic again and flee towards Gotrek.



 
 
Ogres turn 5


 
 
 
The giant charges the Goblin Hewer





The mournfangs make an 18 inch charge to hit the General and what is left of his unit. The Ironblast also fails to rally and flees off the table.





The old school ogres rally and decided to turn staying far away from the Goblin Hewer and focus on Gotrek.





In the magic phase the Slaughter Master casts and irresistible bone cruncher and kills 1 slayer from the Brotherhood of Grimnir. The miscast takes a wound off the Slaughter Master and drains the rest of the power dice away.





The Leadbelchers take aim and blast away 3 more of the Brotherhood leaving just the champion.





In combat the giant swings his mighty club and kills two of the Goblin Hewer crew. Malakai whiffs but holds his ground.





The Mournfangs only kill 3 slayers with their impact hits. The General in return deals 4 wounds to the Mournfangs who themselves whiff in combat.





However the Mournfangs do kill the Giant slayer and put a wound on the Daemon Slayer with their Stomp Attacks. Ogres-9 Slayers-4. If you were paying closer attention than us, you will realize that the Mournfangs should have started the combat with 2 wounds from prior combat, but we forgot and did not realize until writing the report, oh well.






Slayer Turn 5





Being a fearless slayer the Brotherhood champion charges the Slaughter Master.





Gotrek Moves on the old school ogres.





The giant swings his club and deals 4 wounds to Malakai, getting rid of him and his wonderful machine.





The General deals 4 wounds to the mournfangs. The champion and his mount deal 3 wounds to the General, killing him. BUT WAIT, he has the Slayer Skill Deathblow. Before dying the General hits and wounds the mournfang champion 4 times. So everyone is dead in proper slayer fashion.






The Brotherhood champion whiffs and the Slaughter Master sends him to his honorable death. At this point we are running low on slayers.





Ogre Turn 6





With nothing else left the ogres turn their attention on Gotrek. The old school ogres charge and the Slaughter Master, Leadbelchers, and Firebelly move in.





In magic the Slaughter Master casts Troll Guts on the ogres, but it is dispelled. He the casts Spine Marrow making the Ogres stubborn and the slayers (really just Gotrek) can’t stop it.


In combat Gotrek does 3 wounds to the Ogres. The ogres deal 2 wounds to Gotrek but can not get passed his ward save. Gotrek-4 Ogres-1(they should have a standard)





Troll Guts is no help to the Ogres who roll a 10 for Leadership and break. The Ogres flee 9. Looking extremely crazed a the moment Gotrek Rolls a 12 for pursue running down the ogres and smacking into the Slaughter Maser.





Slayer Turn 6





Gotrek deals the Slaughter Master 3 wounds, and he makes 2 ward saves. But Gotrek’s axe does D6 wounds to models with T5 or more. So 1 wound is now 5 and the Slaughter Master is cut down. The insane Gotrek over runs for 9 inches towards the Leadbelchers.




End of Slayers turn 6





Victory points
Slayers-2927 in kills
0200 Gotrek has captured 2 banners
0100 Killing enemy general
Total 3227


Ogres-3278 in kills
0300 for three table quarters
0100 Killing enemy general
Total 3678
Difference of 451 victory points a “Marginal Victory”



OGRES WIN!!


End of game, or is it?



So after some gripes about unbreakable units and my acceptance of defeat we decided that the Ogre victory will stand for official game length, but we will play out until last man standing.


So here is the nothing but bragging rights bonus round.





Ogres turn #7


The giant and firebelly move in on Gotrek.


Wanting to get things over with the Firebelly tries to cast a fireball but is dispelled.

The Leadbelchers thinking they can do better try to shoot Gotrek in the face. They only manage 2 wounds that bounces off of his ward save.





Slayers turn 7


Gotrek Charges the Leadbelchers.





Gotrek hands out 2 wounds and the Leadbelchers can not manage to wound the slayer.
Gotrek-3 ogres-0
The Leadbelchers flee and roll a 4, Gotrek rolls a 9 and cuts them down. Being too close the Firebelly panics at the site of a friendly unit being destroyed and decided to flee from the horror.





Ogres turn 8





The giant charges Gotrek and the Firebelly fails to rally heading for the table edge.


In combat Gotrek wounds the Giant 3 times each one becoming D6 for a total of 10 wounds. That is one dead giant. The Giant falls backwards leaving the slayer unharmed (lucky sod)





Slayer turn 8


Gotrek moves after the Firebelly.




Ogres turn 9





Firebelly rallies!! He gets 3 dice for the power pool and fails to cast a level 2 fireball.





Slayers turn 9


Gotrek fails to charge the Firebelly.



Ogres turn 10


Firebelly charges Gotrek.
Gotrek gets one wound, which becomes 4 after the D6 and the Firebelly is dead before even swinging.





Gotrek is left all alone to seek his glorious death in another battle.





Ladies and gents, with one wound left Gotrek Gurnisson is the last man (dwarf) standing.




Post game thoughts:

Baldrick-
Well even though the Slayers lost (in official game time) it was a fun match. There were plenty of up and downs on both sides. This was my first time playing against the new ogres and they are brutal. The amount of damage that they can throw out is amazing. In most of the combats if it had just been hand to hand attacks I think the slayers would have performed as usual. But the ogres ability to combine HTH with impact his and stomp buts them over the top. I can now see how most units don’t stand up to them for very long. Those mournfangs are a royal pain too, if it had not been for the Daemon Slayer they would have rampaged and finished the game off for the ogres. Also Doomseekers are little more than speed bumps to ogres, but there are not a lot of other choices in the army so I go with what I have.

I have to say once again that I was super impressed with Gotrek. In 8th he is awesome his I5 can actually be used plus T5 and a 4+ ward save gives him some amazing survivability. Even though I lost after what Gotrek did in the extra turns that made it a moral victory.

Gotrek is without a doubt my man of the match. He killed a full unit of Ogres, half of another, a Slaughter Master, Firebelly, and a Giant, a total of 1160 points. What a beast.




Lesson of the game:
Don’t mess with Gotrek or kill his friend.



-Ogres
“For my man of the match I name the Mournfangs. They were everything I wanted and more. Another unit of these guys will add some real teeth to the army”






So that’s it everyone I hope you all enjoyed reading, we enjoyed playing. If you see any errors please let us know, we are both a little new to 8th. We are not sure when our next fantasy report will be but if you guys like this one let me know and we will see what kind of time we have. We are thinking Chaos Dwarfs and Warriors of Chaos, but nothing firm yet.

This message was edited 2 times. Last update was at 2018/07/03 01:57:47


It's time to go full Skeletor  
   
Made in gb
Nimble Pistolier





Belfast

Nice report! Not that it mattered (since he fled off the table) but when the BSB broke from combat, he is subject to the same rule as standards in units, and would have been cut down and killed/captured...

The Men of Ostermark 6K

http://japehlio.blogspot.com/

Custom Insignia? Theming an army? I take sculpting commissions. PM me for more information. 
   
Made in us
Lord of the Fleet





Texas

Gotrek is the best!

 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Where are Gotrek's rules found? Are they in that old slayer list from the campaign?

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Stubborn Prosecutor





USA

 japehlio wrote:
Nice report! Not that it mattered (since he fled off the table) but when the BSB broke from combat, he is subject to the same rule as standards in units, and would have been cut down and killed/captured...


Thanks for reading,
We were using the old victory point system, in there if the unit that captured the standard is killed you don't get the points for it. The Brotherhood of Grimnir unit would have captured the BSB and they were all killed. Is it different in 8th?

The standards I got points for were the two captured by Gotrek, as he was the only person left alive.


Automatically Appended Next Post:
 motyak wrote:
Where are Gotrek's rules found? Are they in that old slayer list from the campaign?



The rules we use were first in White Dwarf then they were published in Warhammer Annual 2002, during 6th. They were also put on the GW website in a pdf during 7th ed. Gotrek & Felix are a blast, but pricey at 455 points.

This message was edited 1 time. Last update was at 2013/02/19 03:08:03


It's time to go full Skeletor  
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

 Mr. S Baldrick wrote:
Thanks for reading,
We were using the old victory point system, in there if the unit that captured the standard is killed you don't get the points for it. The Brotherhood of Grimnir unit would have captured the BSB and they were all killed. Is it different in 8th?


In 8th, when a BSB flees, he dies automatically.

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in gb
Nimble Pistolier





Belfast

 thedarkavenger wrote:
 Mr. S Baldrick wrote:
Thanks for reading,
We were using the old victory point system, in there if the unit that captured the standard is killed you don't get the points for it. The Brotherhood of Grimnir unit would have captured the BSB and they were all killed. Is it different in 8th?


In 8th, when a BSB flees, he dies automatically.


Ish, when a bsb breaks from combat, he dies. He can flee as normal...

The Men of Ostermark 6K

http://japehlio.blogspot.com/

Custom Insignia? Theming an army? I take sculpting commissions. PM me for more information. 
   
Made in us
Stubborn Prosecutor





USA

 thedarkavenger wrote:

In 8th, when a BSB flees, he dies automatically.



Thanks we will have to keep that in mind for the next game.

It's time to go full Skeletor  
   
Made in gb
Fixture of Dakka






Wiltshire, UK

Thanks for the batrep it was really good. I dont play fantasy any more but always appreciate a good WFB game with proper pics which seems hard to find now days.

   
Made in nl
Dusty Skeleton




I second that - good to see a report with clear pics.
Get painting those Ogres now - they will shoot better when painted!

Also, if the rules for the slayers are old ones, would it be worth buffing them up for 8th?
I mean if you play an unconventional army like that it might be fairer if you agreed something with your opponent?

 
   
Made in us
Stubborn Prosecutor





USA

 GiraffeX wrote:
Thanks for the batrep it was really good. I dont play fantasy any more but always appreciate a good WFB game with proper pics which seems hard to find now days.


Thanks, it takes forever for us to play a game and do the report, not to speak of all the time it takes to put it all together. It is nice to hear that all of our work is appreciated. Pics make a good report for me too.


Automatically Appended Next Post:
Azzaphox wrote:
I second that - good to see a report with clear pics.
Get painting those Ogres now - they will shoot better when painted!

Also, if the rules for the slayers are old ones, would it be worth buffing them up for 8th?
I mean if you play an unconventional army like that it might be fairer if you agreed something with your opponent?


Thanks,

As for rules the Slayers from Storm of Chaos work really well in 8th. When you think about release dates the slayers are newer than bretonnians. There is a small group of us that are cool with just about anything. We even still allow Dogs of War. For us it's all about fun, beer, bragging rights and late nights in basements away from the wives & kids.

This message was edited 2 times. Last update was at 2018/07/03 02:01:16


It's time to go full Skeletor  
   
Made in us
Longtime Dakkanaut





Florida

I really really enjoy your reports!

Man you have to love Gotrek, I chuckled reading the ending when he killed absolutely everything.

Can't wait until the next one, I've started collecting slayers to go along with my Gotrek after reading the last report you did.
   
Made in us
Stubborn Prosecutor





USA

-Rotgut

I am glad you like the reports. Good feedback encourages me to keep writing them. Taking photos and writing results makes the games take longer and organizing pictures is tedious, but we like to put out a good product.

Gotrek is awesome; I don’t know why more people don’t use him. 8th edition makes him so much better than he used to be, totally worth the points. I have taken a mini vacation for my Birthday and will be off from work for the next week and a half so I am hoping that the guys and I can get together for another game or two. Though the slayers may sit out the next battle report, I am having Chaos Dwarf fever. But have no fear the slayers will return.
Good luck with your slayers it would be nice to see more slayer armies out there.

It's time to go full Skeletor  
   
Made in us
Annoyance of Netlings




Nice to see the Slayers in action! I miss the different list of that book (Storm of Chaos). Would like to see the Cult of Slaneesh in 8thwith the WoC and DoC books out now.
   
Made in gb
Ghastly Grave Guard



Uk

I absolutely loved this! Those ogre characters murdered you the entire match until Gotrek went crazy!
   
Made in us
Stubborn Prosecutor





USA

Yeah they were brutal. I think the Daemon Slayer could hold his own with them, but most of the other slayer heroes just kind of got squished.

It's time to go full Skeletor  
   
Made in gb
Ghastly Grave Guard



Uk

Yeah he did sort of give them a kicking those multiple wounds are very useful against ogres!


Automatically Appended Next Post:


 Mr. S Baldrick wrote:

Thanks,
I think Zaius is going to start working on them soon, now that he is finished with his BA, he seemed inspired by the win. He said he has some surprises for me the next time I see them so I am not sure how to take that.

As for rules the Slayers from Storm of Chaos work really well in 8th. When you think about release dates the slayers are newer than bretonnians. There is a small group of us that are cool with just about anything. We even still allow Dogs of War. For us it's all about fun, beer, bragging rights and late nights in basements away from the wives & kids.
see this is what war gaming is all about! I love using the older rules and I find the more clunky, aged metal minis cool. My friendhelps me use my old Nagash and Arkhan the Black pieces (i still adore the arkhan one!) and with slightly modified rules we have a great game!

This message was edited 3 times. Last update was at 2013/03/12 20:27:15


 
   
Made in us
Stubborn Prosecutor





USA

Yeah for us when we game it is about fun first.


As for the Daemon Slayer he is a beast the runes on his axe give him +1 to hit and always wound on 2+. So most of the time he is hitting on 2 wounding on 2 and doing D6 wounds Ogre stomping time.

It's time to go full Skeletor  
   
Made in gb
Ghastly Grave Guard



Uk

By the way if you ever need any really awsome slayer models this website is perfect: http://www.avatars-of-war.com/eng/web/index.php?option=com_content&view=article&id=79&Itemid=114
   
Made in us
Stubborn Prosecutor





USA

Yeah I have been thinking of picking up a few boxes of them for a while. I might make it a summer project, we finally have a store near by that stocks avatar of war.

It's time to go full Skeletor  
   
 
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