This monstrous machine is used only in the largest battles, where it can do the most face rollin' and 'ead smashin'! Really, though, it's just a freakin' huge wheel with guns all over it. ..........................................790 points ....BS....FA...SA...RA...SP .....2......14....12...14....6 Unit Type: Super-Heavy Tank (Open-topped) Composition: 1 Facerolla Weapons and Equipment: -6 Big shootas -Giant Wheel o' Doom Options: + Each Big Shoota may be upgraded to a Gigashoota for +25 points each. Special Rules: -Free-floating-platform: All of the guns and Orks sit atop a platform within the wheel, kept horizontal by other wheels in the wheel that roll while the wheel rolls. Basically, the Orkz always have a (relatively) stable firing platform, but considering that they are Orks, it doesn't really matter. All weapons may be fired, no matter how far the Facerolla moved. -Facerollin'!: Due to the massive size and weight of this magnificent mechanical monstrosity, it generally crushes anything it rolls over, and anything that isn't crushed to death is shot into oblivion by Ork-manned Big Shootas. During the movement phase, anything the Facerolla moves over takes 1 strength D AP 2 hit per model rolled over. The Facerolla may move over everything except Flyers, Flying Monstrous/Gargantuan Creatures, Gargantuan Creatures, and Super Heavy Walkers. Gargantuan Creatures and Super Heavy Walkers instead take D3 Strength 10 AP3 hits and the Facerolla turns either left or right (owning player rolls a D3. A roll of 1 turns the facerolla right, a 2, left, and a 3 means the Facerolla has stopped!) and keep going. For every Gargantuan Creature or Super Heavy Walker it hits, it loses one Structure point. -Can't Stop!: The Facerolla is massive, coming in at a hefty 15 meters tall and 6 meters wide. The wheel itself is 3 meters of solid adamantium, ceramite, and whatever else the Orks could find that week. It contains no engine, and therefore is immune to those pesky annoyances engines give, like running out of fuel and such. However, this means that there is only one way to get this beast rolling: you gotta get out and push. Once it gets started, there really isn't anything that can stop it, aside from it exploding or running into something bigger. The Facerolla must move between 12" and 20" per movement phase, and cannot suffer any engine related results on the damage charts, apocalyptic or otherwise. So. giant wheel that can't really stop. I figured it was kind of Orky. Also, the point cost is probably WAY off.
|