Switch Theme:

What rules for a 500 point competition  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Battleship Captain





NYC

 Ailaros wrote:
Just play it as a regular game of 40k.

If someone is going to try and be an ass and bring something like a helldrake or a leman russ, that means that they're going to be spending basically nothing on their troops choices. They'll have a really tough time being able to play to the mission, and so long as others do (and don't just get freightened of whatever they brought), then most players should have a fairly easy time of it.




CCS

Vets

Vets

Demolisher

Colossus

-495

IG is a big reason why "regular 40k games" don't work at 500 points.
Made in us
Battleship Captain





NYC

ids1984 wrote:
[b]Ok with the Tau I read it that the commander can have up to 3 wounds? IG can still have a HQ their will lie elsewhere, uthe only thing breaking the game here is if the Tau can't physically have a HQ.

Fair point on the taking an enemy held objective that could really slow game play down, I'll remove that.


The only HQ IG can take with 2 wounds is absolutely awful, and damages several mechanics that the IG army depends on.

There are plenty of armies with fantastic 2 wound HQ's, but several armies only have decent HQ's in the 3 wound range.

Limiting HQ wounds to 2 gives a massive advantage to armies like GK and SW.
 
Forum Index » 40K General Discussion
Go to: