Switch Theme:

1750 Competitive - Wraithwing Necrons vs SonsofGrant's Double-Trouble Deer-Devil Deldar (Completed)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
Is this a David vs Goliath matchup or does Deldar actually has a good chance against my crons?
Invisibility makes all the difference for eldar as they upset my necrons.
Draw. The 4 deathstars neutralize each other and the support units contest each others objectives.
Lack of Anti-Air turns out to be a hurdle the deldar just cannot overcome. Necrons for the win.

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nz
Devastating Dark Reaper





West Melbourne

How did you find the Jetbikes?
Made in nz
Devastating Dark Reaper





West Melbourne

 jy2 wrote:


 fleet of claw wrote:
How did you find the Jetbikes?

Despite the fact that they died quite easily in this game, I really like them.

With the exception of necron flyers and probably the heldrake, most armies just cannot catch them. Moreover, they are the cheapest, fast troop choice in the game.


 JGrand wrote:
Small GJB squadrons don't cut it unless you're lucky and they appear from reserve late enough so that the enemy has a hard time to deal with them.


I think it really depends on what your opponent has. I run 3x3 GJB in my list. If I'm on a board where I can hide them, they are fine. If my opponent has lots of flyers, they have issues.

Fast moving and shooty armies aren't typically a problem. I run a similar list to the Eldar/DE player in this rep, and my opponents usually have a tough enough time with a Seer Council, Beastpack, and Wraithlords/Talos that they don't have the ability to dedicate substantial resources to hunting jetbikes that can move 48" away in a turn.

GJB can work, but they have limitations. Certainly not a "strong" point of the list.

Exactly. The GJB's are actually quite difficult to kill for many armies, especially when the opposing army needs to deal with all the other threats on the board.

As a matter of fact, that is normally how I build my armies - with inexpensive but highly resilient troops. For my necrons, I run 4x5 warriors, of which 3 are in night scythes. For my bugs, I run 2 tervies and 2 min-sized gant squads. For my chaos marines, I run 2x30 zombies with 2-3 10x zombies as well. Then I fill the rest of my army with killiness. My troops don't really play a large role in the offense. However, they are designed to be able survive enemy offense and still get to the objectives in the end. I see the GJB's in a similar role. Fast and cheap scoring units who are resilient due to their knack of moving outside and away from trouble.


 wuestenfux wrote:
 fleet of claw wrote:
How did you find the Jetbikes?

Small GJB squadrons don't cut it unless you're lucky and they appear from reserve late enough so that the enemy has a hard time to deal with them.

They are good because the majority of the armies out there really have a hard time trying to take them out while at the same time having to deal with 2 deathstars and the shooting of the walkers all at once. By themselves, they are fragile and don't appear to do much, but if you take a look at the big picture - how the jetbikes interact with the rest of the army - they actually synergize quite well IMO.



So you use them to harass the enemy and try and take some focus off of your Aspect Warriors? I can sort of see the use of them, tieing down shooty units and contesting objectives late game etc, but in terms of firepower there isnt really much going for them
 
Forum Index » 40K Battle Reports
Go to: