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![[Post New]](/s/i/i.gif) 2013/02/22 07:34:45
Subject: Drop Pods w/ Allies in Drop Pods
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Longtime Dakkanaut
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Hello guys, while trying to create a drop pod army I got the idea to try and mix in some Space Wolves in Drop Pods w/ Grey Hunters in Drop pods. Now a few things I am confused about:
-I will have a total of 3 drop pods from Codex Space Marines and x2 from Codex Space Wolves. Do I add all the drop pods together in regards to figuring out which ones will come in turn one or do I have to do through an army by army basis?
-With my allied Space Wolves will be a rune priest to give me some psychic defense/offense. Can I put him in a Drop Pod w/ Sterngaurd from Codex Space Marines?
Thanks for the help guys!
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2013/02/22 07:40:37
Subject: Re:Drop Pods w/ Allies in Drop Pods
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Hellish Haemonculus
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As I read it, all your pods are counted together for the Drop Pod assault.
As to the second part, your allies from one detachment can't ride in the pods of the other detachment.
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![[Post New]](/s/i/i.gif) 2013/02/22 07:40:51
Subject: Drop Pods w/ Allies in Drop Pods
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Automated Space Wolves Thrall
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defo no on the second question i'm afraid.
I am unsure about the first though. I've got a sneaking suspicion that you would have to have 2 and 1 in first wave and 1 and 1 in second (splitting wolves and marines).
I think they are defenitly classed as different unit types as space wolf drop pods can only carry 10 and marines 12.
tbh i'd just gak the stern guard and take combi weapon wolf guard instead, but then i am biased
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![[Post New]](/s/i/i.gif) 2013/02/22 07:44:22
Subject: Re:Drop Pods w/ Allies in Drop Pods
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Longtime Dakkanaut
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Thought about doing a Space Wolf drop pod list, but there are currently 5 Space Wolf players at my store so I am quite hesitant about starting it
I thought with them being "battle brothers" on the allied chart would allow the mixing and matching of Independent characters, guessing this is not the case?
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2013/02/22 08:58:32
Subject: Drop Pods w/ Allies in Drop Pods
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[MOD]
Making Stuff
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Nope. The allies rules are quite explicit on that.
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![[Post New]](/s/i/i.gif) 2013/02/22 13:16:58
Subject: Re:Drop Pods w/ Allies in Drop Pods
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Hellish Haemonculus
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Their Independent Characters can still join squads from the other side, that isn't the problem. The problem is riding in the Drop Pods. Allies cannot ride in one another's vehicles, no matter how it gets done.
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![[Post New]](/s/i/i.gif) 2013/02/28 07:46:18
Subject: Re:Drop Pods w/ Allies in Drop Pods
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Hellish Haemonculus
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Is there any opinion on the first part of this question? I was kind of hoping someone would provide some more definite answers on that.
To rephrase the part I'm confused about (in case the OP is satisfied with his answers): Are two different detachments considered separately or together for Drop Pod Assault? I recognize that in most cases it doesn't matter, but if I have a detachment of Vanilla Marines with a secondary ally detachment of Space Wolves, and both detachments have a lone drop pod, on turn one do I drop one pod (of my choice) or do both come in?
Sorry if this is too old, I just thought it would be better to post in this thread than create a new one, and I thought this was still fresh enough to not bother anyone too badly...
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![[Post New]](/s/i/i.gif) 2013/02/28 12:53:56
Subject: Drop Pods w/ Allies in Drop Pods
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Judgemental Grey Knight Justicar
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My guess is that, since the Drop Pod Assault rules do not specify Primary Detachment/Allied Detachment .. or even "in your army" but merely states "half of *your* drop pods" and reference the players turn that you would take half of your entire armies drop pods to come in on turn one with no other restriction on which ones land.
In this case, if you have one C:SM pod and one SW pod, you have to choose which one to come in on turn one as it is one army and they are all "your" drop pods.
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![[Post New]](/s/i/i.gif) 2013/02/28 14:29:07
Subject: Drop Pods w/ Allies in Drop Pods
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Monster-Slaying Daemonhunter
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The Reserves section says, "When deploying their armies, players can choose not to deploy up to half of their units (rounding up) keeping them as Reserves to arrive later" (p124).
(There's no mention of Reserves in the Allies section, and no answer to this in the FAQ.)
There's no mention of detachments, primary or allies, so it looks like it's all the units, regardless of which codex you chose them from.
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![[Post New]](/s/i/i.gif) 2013/02/28 14:30:55
Subject: Drop Pods w/ Allies in Drop Pods
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Decrepit Dakkanaut
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Elric Greywolf wrote:The Reserves section says, "When deploying their armies, players can choose not to deploy up to half of their units (rounding up) keeping them as Reserves to arrive later" (p124).
(There's no mention of Reserves in the Allies section, and no answer to this in the FAQ.)
There's no mention of detachments, primary or allies, so it looks like it's all the units, regardless of which codex you chose them from.
I agree with this.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2013/02/28 18:32:34
Subject: Drop Pods w/ Allies in Drop Pods
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Drone without a Controller
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kronk wrote:Elric Greywolf wrote:The Reserves section says, "When deploying their armies, players can choose not to deploy up to half of their units (rounding up) keeping them as Reserves to arrive later" (p124).
(There's no mention of Reserves in the Allies section, and no answer to this in the FAQ.)
There's no mention of detachments, primary or allies, so it looks like it's all the units, regardless of which codex you chose them from.
I agree with this.
Yes, seems logical.
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5000 pts.
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2000 pts.
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![[Post New]](/s/i/i.gif) 2013/02/28 23:57:17
Subject: Re:Drop Pods w/ Allies in Drop Pods
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Hellish Haemonculus
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Okay, Elric, Kronk, and Hawk, I get that you all agree. I'm not quite sure what you all agree on, though.  Drop Pods (and the units contained therein) don't count towards that limit, yeah? My confusion comes from the Drop Pod assault rules. Now, those don't mention detachments or allies either, but my question is whether or not there is one Drop Pod Assault rule that affects all the pods across both detachments, or two Drop Pod Assaults which happen to work the same?
Not trying to cheese this, just trying to not get screwed. If you already answered me coherently, then I'm sorry for not picking up on what you're putting down, I just need a little extra explanation sometimes.
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This message was edited 1 time. Last update was at 2013/02/28 23:57:31
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![[Post New]](/s/i/i.gif) 2013/03/01 00:03:37
Subject: Drop Pods w/ Allies in Drop Pods
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Judgemental Grey Knight Justicar
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Jimsolo, you missed miy reply I guess!
The drop pod assault does not specify "army" or "primary/allied detachment". With the only specification for the Drop Pod Assault rule (half, rounded up, come in on turn 1) being that "half of *your* drop pods".
As written, I would have to say that means half of all of your (the players) drop pods come in on Turn 1. If you have 1 primary detachment pod and 1 allied detachment pod, you have to choose which one to drop T1 and which one to wait in reserves.
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![[Post New]](/s/i/i.gif) 2013/03/01 00:05:00
Subject: Drop Pods w/ Allies in Drop Pods
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Stern Iron Priest with Thrall Bodyguard
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Rorschach9 wrote:Jimsolo, you missed miy reply I guess!
The drop pod assault does not specify "army" or "primary/allied detachment". With the only specification for the Drop Pod Assault rule (half, rounded up, come in on turn 1) being that "half of *your* drop pods".
As written, I would have to say that means half of all of your (the players) drop pods come in on Turn 1. If you have 1 primary detachment pod and 1 allied detachment pod, you have to choose which one to drop T1 and which one to wait in reserves.
Alternatively buy a 3rd drop pod for another unit and send it down empty. That way you can put 2 units on the board turn 1 or drop 1 unit and an empty when needed in turn 1.
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![[Post New]](/s/i/i.gif) 2013/03/01 00:08:06
Subject: Drop Pods w/ Allies in Drop Pods
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Judgemental Grey Knight Justicar
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Well of course. In his example though he had one for the C:SM detachment and one for the SW allies which is why I phrased it that way.
If you have the extra points, absolutely take a 3rd so that the two full ones come down turn one
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![[Post New]](/s/i/i.gif) 2013/03/01 00:13:48
Subject: Drop Pods w/ Allies in Drop Pods
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Stern Iron Priest with Thrall Bodyguard
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What you said is perfectly fine, I was just giving him an option that would allow the two units he wanted to drop on turn one to do so.
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![[Post New]](/s/i/i.gif) 2013/03/01 05:43:29
Subject: Re:Drop Pods w/ Allies in Drop Pods
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Hellish Haemonculus
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Thanks Rorshach.  I saw your reply, and thank you for it. I didn't mention it because I knew what your interpretation was. I only mentioned the others because they were all agreeing with each other but I wasn't sure what they were agreeing on. I usually like to get as many redundant answers as possible for a rules call, to get a better idea of consensus. I appreciate your help, though, and I totally agree with your reading on it. (Thanks also, liturgies. I run a full Drop Pod army, so there's always going to be more Drop Pods.  )
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