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Made in us
Regular Dakkanaut





Napoleonic themed guard army,using mainly mordian iron guard
Victorias Own 33rd of Foot

HQ


CCS
+standard,lascannon,master of ordnance,2 body guards(converted using perry brothers cav heads to be color guard)

Elites
Marbo (my richard sharpe)
Ratling Squad +1 (mordian riflemen/sharp shooters)
Ratling Squad+1

Troops
PCS+meltagunsx2
IS+Missle Launcher,Grenade Launcher
IS+Missle Launcher,Grenade Launcher
IS+Flamer
SWS+Meltagun x2,democharge
SWS+Grenade Launcherx2,Democharge
HWS+Lascannon x3(all Lascannons are based on empire great cannon chassis)
HWS+Lascannonx3

PCS+meltagunsx2
IS+Missle Launcher,Grenade Launcher
IS+Missle Launcher,Grenade Launcher
IS+Flamer
SWS+Meltagun x2,Democharge
SWS+Grenade Launcherx2,Democharge
HWS+Lascannon x3
HWS+Lascannonx3

Fast Attack
Rough Rider Squadron+4( These units are made up of perry brothers heavy french cav painted more like british life guard)
Rough Rider Squadron+4
Rough Rider Squadron+4

Heavy Support
Griffon Heavy Mortar( Scratch built siege guns to have the same foot print as a chimera ,edge lines,and gun shield give it the same edge lines as a chimera height wise so it acts the same for LOS and what not)
Griffon Heavy Mortar

Aegis Defence Line
Quad Gun


"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
Made in us
Longtime Dakkanaut





USA

I dig the feeling you're going for and i'd love to see some pics of this if you can get it assembled.

If you're looking for more bang, drop the GLs entirely and buy a third melta for your SWSs. Also, since you're taking a decent armount of lascannons you can drop the missile launchers in favor of autocannons, more shots that can be dedicated to stopping transports and MCs from reaching your gunline.

I like RRs honestly, but the rules don't, so you're going to want to make piece with a pretty sad FA choice.

But like I said, I love the feeling you're going for with this.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in us
Regular Dakkanaut





If I take 3 meltaguns per SWS along with having a demo charge wouldnt that be going over the limit?

How do the rules not like them? they have fleet,can run,have a long range,each squad has 20 attacks on the charge

Thats not a bad idea at all as I already have the autocannons,,,,hhmmm something to think about there.




"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
Made in us
Regular Dakkanaut





OK,if anyones reading this I could use some feed back as I have been doing some thinking.

My infantry command squads usually just hang back,giving orders and what not,so I am thinking,drop the 2 melta guns from each and add either 4 snipers or 4 flamers in each.

General plan,,,lascannon batteries set up behind defence line,supported by CCS and the quad. Infantry squads,set up along each side or farther ahead,depending on terrian and game type ect,supported by SWT.

Now I am pondering,,,,,since my pcs do not usually move all that much,,,,,set them up so a flamer is every two inchs so I can cook anything that gets close to my gun line,deepsrtikes or what not or set up the snipers somewhat like that so they can snipe at squads ,even at bs 3 ,8 of them between the two squads should kill at least a couple things each turn.

Thoughts? has anyone run something like that?

Also Im still not getting the hate rough riders are getting,,,they move 12,can charge up to 12 with rerolls for distance,have 20 pw attacks on the charge and 9 free I10 attacks?

"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
Made in us
Regular Dakkanaut





Well since I've gotten lots of views here,but only one reply Im guessing folks are enjoying my ramblings so here is the list I am going with(once I decide on a list I stick to it no matter what game type Im playing,just odd like that I suppose)


HQ


CCS
+standard,lascannon,master of ordnance=====115

Elites
Marbo
Ratling Squad+1
Ratling Squad+1====================145

Troops
PCS+flamerx4
IS+Autocannon,Grenade Launcher
IS+Autocannon,Grenade Launcher
IS+Flamer
SWS+Meltagun x2,democharge
SWS+Meltagunx2,Democharge
HWS+Lascannon x3
HWS+Lascannonx3=================595

PCS+flamerx4
IS+Autocannon,Grenade Launcher
IS+Autocannon,Grenade Launcher
IS+Flamer
SWS+Meltagun x2,Democharge
SWS+Meltagunx2,Democharge
HWS+Lascannon x3
HWS+Lascannonx3===================595

Fast Attack
Rough Rider Squadron+4
Rough Rider Squadron+4
Rough Rider Squadron+4================285

Heavy Support
Griffon Heavy Mortar+free heavy flamer
Griffon Heavy Mortar+free heavy flamer========150

Aegis Defence Line
Quad Gun==========================100

At 2000pts,that leaves me with 15pts yet to play with

This message was edited 1 time. Last update was at 2013/03/18 17:48:18


"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
Made in gb
Stalwart Veteran Guard Sergeant






Ratlings aren't very good, I would ditch them in exchange for stormtroopers or special weapons teams with sniper rifles

2000+ pts Dark Angels
1500pts Death Korps of Krieg
1000 pts Night Lords

You can't spell Imperium of Man without X-treme 
   
Made in us
Lone Wolf Sentinel Pilot




San Diego Ca

Try dumping the Ratlings and get some Ogryn. Then shave some points (maybe the other ratling squad) and put Creed in the CCS.
That gives you a bunch of T5 W5 models that you can outflank. Gives you the option of hitting someone camped out in their backfield (can't assault the turn you come in, but the next turn...) and also gives you a 2nd unit to drop in for Line Breaker points or to contest objectives (Marbo being capable of that also).

Life isn't fair. But wouldn't it be worse if Life were fair, and all of the really terrible things that happen to us were because we deserved them?
M. Cole.
 
   
Made in us
Regular Dakkanaut





Ratlings aren't bad just not as good as some choices, it's all in the role you want the unit to play. Personally I like units that have the pinning ability. It's always fun when your opponent fails that pinning check at the most inconvenient time. Anyway PCS with flamers are nice as a counter unit. If you are planning on issuing alot of orders you may invest in a few vox casters, one in the CCS, one in each of the PCSs, and at least one in an IS from each platoon so that you can blob up and follow orders more easily. The other option is a Commisar Lord giving all units within six inches Ld 10(this includes HWS) so that failing those critical order rolls less common.
   
Made in us
Dark Angels Neophyte Undergoing Surgeries





The Rock

I'm not sure this theme but my IG is my baby. If you are set on issuing orders then I advise you to heavily consider Creed as your HQ choice because of his special rules which extend the command radius, give additional orders, and a special order.

To protect Creed and increase his functionality (while also keeping the points down, drop the current CCS additions but include a vox-caster). This brings me onto the next point...

Include Vox-casters because it will increase the chances of your orders being performed. For this to work both the officer and the squad must have one so give it to your PCS and all of your IS. However vox-casters cannot be given to SWS and HWS. This brings me to the final point...

There is a Commissar Lord which will boost the leadership value of nearby units. If you use him near the HWS and SWS then essentially you are increasing their likelihood of performing orders. Another way to use him is to have him join a unit so they don't advance backwards, and to protect him from volleys. While Kell can also perform the role of improving leadership (making the leadership tests go on Creed's), he will be stuck with the CCS and thus cannot roam the field as an independent commissar can.

If this fits your theme then you will have a stonewall for an army because they will be more efficient in performing orders and holding the line. And if my estimate is correct, you will be very close to keeping your army to 2,000 points.

If it is slightly over then I would reconsider the Elites because your core is clearly in your HQ and Troops. To be very honest, the IG Elites are generally not worth fielding because of limited roles and excessive points.

Edit: Creed is not an independent character, belongs in a CCS. Forgot about Kell.

This message was edited 1 time. Last update was at 2013/03/18 18:28:33


IG 1st Cerosian Regiment (9,500pt) 10 W - 1 L - 2 D : An IG army is never complete
Dark Angels Chapter (850pt) 2 W - 0 L - 0 D : 7% Complete
Ultramarines - SOLD!
Sons of Kharn (7,500pt) 2 W - 12 L - 3 D : Pending second chance from the Lords of Chaos 
   
Made in us
Regular Dakkanaut





Question on Creed,

His outflank special rule,,,,is that for say an entire infantry platoon as in I would HAVE TO outflank the whole platoon or could I pick say a special weapons team only?

This message was edited 1 time. Last update was at 2013/03/19 16:33:21


"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
Made in us
Speedy Swiftclaw Biker




San Diego, ca

It states select a unit, so yes you could select a special weapons team. I always outflank 50 guardsman with 5 powerfists and 5 flamers.

101st MEU- 1500+ pts
Deathwing- 3000+ pts.
Herald Deathwolf- 2500pts.
Deathwatch- 3000+ pts.
 
   
Made in us
Regular Dakkanaut





I used to run vox casters in every squad,but recently dropped them,,,to me they were more handy when you could use them for LD checks,,as mostly my orders go to my HWT's so the points I use else where,,,


So I'm thinking,,,I drop the standard bearer,ratlings and 3 of the extra rough riders,,,

and add

Creed in my CCS for 4 orders going to each HWT
out flank a demo charge ,melta equipped swt.

then add Chenkov to one of my platoon command squads
To give me a 50 point ad hock commissar to make the units around him stubborn


"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
Made in us
Boom! Leman Russ Commander





Ohio

demonator76 wrote:
It states select a unit, so yes you could select a special weapons team. I always outflank 50 guardsman with 5 powerfists and 5 flamers.


Power fist sergeants in infantry squads? If thats what your doing you might want to go back and read what a sergeant may take as wargear options as Im pretty confident its not a power fist lol.

 
   
Made in us
Dark Angels Neophyte Undergoing Surgeries





The Rock

tankboy145 wrote:
demonator76 wrote:
It states select a unit, so yes you could select a special weapons team. I always outflank 50 guardsman with 5 powerfists and 5 flamers.


Power fist sergeants in infantry squads? If thats what your doing you might want to go back and read what a sergeant may take as wargear options as Im pretty confident its not a power fist lol.


I have my IG codex out. On pages 96-97 (regular IG infantry platoon) you are correct for a normal sergeant in any given squad in the makeup of said platoon. If you flip to page 98 you will find the PF is an option for the vet sergeant. It is a common error for IG players who switch between infantry platoon and veteran squad army lists, reusing the models.

Gomericus wrote:I used to run vox casters in every squad,but recently dropped them,,,to me they were more handy when you could use them for LD checks,,as mostly my orders go to my HWT's so the points I use else where,,,

So I'm thinking,,,I drop the standard bearer,ratlings and 3 of the extra rough riders,,,

and add Creed in my CCS for 4 orders going to each HWT
out flank a demo charge ,melta equipped swt.

then add Chenkov to one of my platoon command squads
To give me a 50 point ad hock commissar to make the units around him stubborn


I think you will not regret your decision to field Creed.

As for Chenkov I've never fielded him before. I looked into his profile on pages 65 and 96. I compared his commands to those of the regular PLC junior officer on page 36. If the differences in commands do not affect what you normally use then Chenkov should fulfill the role of commissar and platoon commander.

IG 1st Cerosian Regiment (9,500pt) 10 W - 1 L - 2 D : An IG army is never complete
Dark Angels Chapter (850pt) 2 W - 0 L - 0 D : 7% Complete
Ultramarines - SOLD!
Sons of Kharn (7,500pt) 2 W - 12 L - 3 D : Pending second chance from the Lords of Chaos 
   
Made in us
Regular Dakkanaut





Well I am thinking of adding him due to making everything within 12 stubborn,giving me a two foot stubborn area.

"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
Made in us
Regular Dakkanaut





Ok here are my thoughts/Ramblings

CCS and PCS with Chenkov hang back,chenkov fires quad gun and pretty much makes my entire army stubborn
HWT lascannon batteries line the ADL
supported by 2 IS's,2 others set up forward,,,the two PCS with 3 flamers and IS's with flamers move forward,yes a gun line that advances,supported by 2 swts ready to demo pack anything nasty,,the other one is out flanking into someones rear supported by marbo giving me 4 single use pie plates supported by 3 pie plates coming from the MOO and Griffons combined with 13 lascannons for anti armour,4 acs and the quad gun for fliers,monsters,transports ect,,,,
Rough riders set up ready to either counter charge or out flank via terrain and spear nasty things

So what does the dakka community think?


HQ

CCS
Creed
+standard,lascannon,master of ordnance=====205

Elites
Marbo====================65

Troops
PCS+Flamerx2+Commander Chenkov-90
IS+Autocannon,Grenade Launcher-65
IS+Autocannon,Grenade Launcher-65
SWS+Meltagun x2,democharge-75
SWS+Meltagunx2,Democharge-75
HWS+Lascannon x3-105
HWS+Lascannon x3-105=================580

PCS+flamerx3-45
IS+Autocannon,Grenade Launcher-65
IS+Autocannon,Grenade Launcher-65
SWS+Meltagun x2,Democharge-75
HWS+Lascannon x3-105
HWS+Lascannon x3-105===================460

PCS+Flamersx3-45
IS+Flamer-55
IS+Flamer-55=========================155

Fast Attack
Rough Rider Squadron+3-85
Rough Rider Squadron+3-85
Rough Rider Squadron+3-85================255

Heavy Support
Griffon Heavy Mortar+enclosed crew compartment+free heavy flamer
Griffon Heavy Mortar+Enclosed crew compartment+free heavy flamer========180

Aegis Defence Line
Quad Gun==========================100



"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
Made in us
Dark Angels Neophyte Undergoing Surgeries





The Rock

I like the revised list for 2k points. How does it feel for you?

IG 1st Cerosian Regiment (9,500pt) 10 W - 1 L - 2 D : An IG army is never complete
Dark Angels Chapter (850pt) 2 W - 0 L - 0 D : 7% Complete
Ultramarines - SOLD!
Sons of Kharn (7,500pt) 2 W - 12 L - 3 D : Pending second chance from the Lords of Chaos 
   
Made in us
Regular Dakkanaut





Well one of the things I wanted to do with this revised list was to stream line it a bit. I used to run a true horde list with well over 200 guardsmen,while fun it ended up being boring as I had to stand and shoot alot or had so many guys out that they were tripping over each others boots to get anything done,,, and wanted a mix between that and moving up taking the fight to the enemy.
Something that most folks are not expecting from a line guard list.Also its not something most expect from IG,,I hate cookie cutter lists,,,or running what everyone else runs(reason why I shelved my marines and IG tanks)


Still with close to 150 wounds I should be able to take 20-30 casualties a turn and still give as good as Im getting.

I just have to focus on my tactics,,focus my fire,move up,and as most don't know to expect it,run stuff down with my RR,,,and the fact that I have so many targets for my opponent to fire at I can still do what I want.

Still getting used to the idea of creed and chenkv as I dont usually run characters but their rules seem well worth it,not sure why I didnt include them before,

"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
Made in us
Regular Dakkanaut





Well finally got a chance to test out this list last weekend. Two games,,,1st vs a mech eldar list,heavy on lots of blast templates,2nd was vs a speed freaks list.

1. Game one came down to a tie,we pounded the hell out of each other for most of the game,lots of casualties on both sides,was lots of fun,best for me was marbo landing near his quad gun taking it over....lol

2,2nd game ,,,ork turn 1 I had butt loads of orks and buggies right up against my ADL,,,things went down hill from there,,turning very bloody quickly,,,guardsmen and orks dying in droves,,,I ended up loosing that one due to having to call it,,,,if we had kept playing I would have tabled the ork player but well ,,1st weekend off, in months,,away from home for the first time in like 6 months with a waiting hotel room and GF and no kids and yeah,,nudge nudge wink wink,,,,gf won out over finishing the game,,,,,LOL

This list preformed very well,I was suprised how well they stood up,especially against the ork rush,,had over 80 orks up in my face,,,,till my batteries opened up,,,evil grin,,,,the ADL quad gun let me down,or at least my dice did allowing my CCS to be butchered to aman via a dakkajet,,,,,,,but in all I had a blast and I am not planning on changing anything.

This message was edited 1 time. Last update was at 2013/04/23 04:45:03


"Ave, Imperator, morituri te salutant"

Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000

Bretonnians 3,000plus 
   
 
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