It looks like a really good start. I'll go unit by unit with comments, but mostly my comments will be about which 'models' you should focus on. Barring any
WYSIWYG problems, I won't comment on wargear.
kraine wrote:
HQ - Rune priest, runic armour, chooser of the slain. 130 points.
Yes. Having a Rune Priest model is obligatory for a Space Wolf. Buy or build one with power armor. That way, you can play it as runic armor or power armor depending on your mood.
10 GH, 2 Meltaguns, champion with power weapon and MotW - drop pod as transport 220 points
10 GH, 2 Meltaguns, champion with power weapon and MotW - drop pod as transport 220 points
Consider building a model with a wolf standard in each unit instead of the power weapon. It's a more useful piece of wargear and it's cheaper point wise. Once you begin expanding your collection of models, it would be a very easy thing to add a model with a power weapon. In fact, if you have the where-with-all to magnetize a miniature, it would be worth it to magnetize one
GH's arm to take a power sword, power axe or chainsword so that you can alter his wargear from game to game.
Meltaguns - I have a lot to say. First of all, they are a good choice. You need some melta in every army. However, you may occasionally feel like fielding plasmaguns instead, so you may want to consider having two plasma guns in one unit and two meltaguns in the other. Second, there are no meltaguns in a box of space wolves. You'll have to find the bits elsewhere (ie ebay) especially if you are new to the game and this is your first collection. The meltaguns are not cheap either. If you already have an army, you'll know what I'm talking about. This is another reason go with 2 plasmaguns in one unit and 2 melta in the other.
Once you begin to expand your army, it would be a simple thing to add new models with different weapons. Or you could magnetize your special weapon dudes - but this is more difficult than the power weapon.
Lone wolf, terminator armour a pair of wolf claws and MotW 80 points
Are you going to buy a box of 5 terminators for just one Lone Wolf? If you do, make sure to magnetize the arms because you'll want to experiment with different wargear.
Dreadnought with a pair of twin linked autocannons 125 points
The dreadnought isn't worth your time
IMHO, and the two autocannon arms from Forgeworld are so over-priced that you could almost get a second dreadnought or a drop pod for this dreadnought. In any case, I would highly recommend not buying the dreadnought at all until you already have 1500 points and are looking to expand to 2000.
5 LF, 4 ML - 115 points
A great choice. The hardest part will be getting the missile launcher bits, but you'll never regret it. Long Fangs with missile launchers can find a place in any
SW army.
Ageis def line with a quad cannon - 100 points
Also a no brainer and totally worth it for only $30.