Switch Theme:

900 point Ork with restrictions  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Ork Boy Hangin' off a Trukk





USA

Tournament three in my escalation league is coming up in just over a month, so I was hoping to get everyone's opinions on what's best. My limitations are: 900 points, 2HQ, 4 troop with dedicated transports. Nothing that is not a troop choice or a dedicated vehicle for that troop can be taken along.

Here's what I have in mind right now:

HQ
Big Mek with KFF and Cybork Body 95 pts
Warboss with Cybork body, kombi skorcha, PK, 'eavy armor 105 pts

Troops:
11 slugga/choppa boys +1 nob BP/PK in a trukk with big shoota equipped 147 pts
11 slugga/choppa boys +1 nob BP/PK in a trukk with big shoota equipped 147 pts
10 slugga/choppa boys +1 nob BP/PK in a trukk with big shoota equipped 141 pts
(The Big Mek will be riding in this trukk)
4 Da Boss' Nobs (4 Cybork, 3 big choppa, 1 PK, 4 kombi shorcha, 1 WAAAGH! Banner) + 1 painboy (Cybork) in a trukk with big shoota equipped
(The Warboss will be riding in this trukk) 265 pts
Total pts - 900 exactly.

What do the Dakka folks think? Any input is welcome.

We waz made ta fight an' win

"Space Marines are less of an army and more of an event. They are something that happens to you." ~Anon

WAAAGH! Nazfang 10000+ and growing!

Iron Hands 2000
 
   
Made in us
Douglas Bader






Exploit the fact that "nothing but troops" means "limited anti-tank threats" and take two units of nobz (with a cheap warboss to make them troops) with dedicated transport battlewagons. Laugh at the fact that nobody can kill AV 14.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Ork Boy Hangin' off a Trukk





USA

Peregrine:
Thanks for chiming in! Your idea has some potential for surprise. The nobs would have to be about bare skinned. Maybe that actually has merit. They're harder to kill than boys and attack stronger, and I could shirk off challenges no problem while keeping two PKs at least to mash stuff up; However, a couple of plasma cannons could take those battlewagons out with lucky rolls in turn two, and now my whole army is out in the open to get shot to hell. Having two wounds is nice, but against anything imperial, they'd be toast. Orks have trouble with low point games because our best units are in the heavy and elite sections. I'll see what happens next time and repost.


As for my first list... Let's say it needs some revision. I got slaughtered by the dark angels tonight. I did manage to kill his chaplain and one other full squad, but I got tabled beginning of turn 5. They shot my trucks up by glancing on 6s and penetrating with plasma. After that, all they had to do was stand back and fire away.

Any body else have any suggestions?

We waz made ta fight an' win

"Space Marines are less of an army and more of an event. They are something that happens to you." ~Anon

WAAAGH! Nazfang 10000+ and growing!

Iron Hands 2000
 
   
Made in us
Lead-Footed Trukkboy Driver




Elizabethtown College

Hey there Spyder, I'm actually soon starting a 1000 point league of my own. At lower points like this I really like big blobs of shoota boys. Trukks are ok, but they get blown up so fast then you are stuck with small units of boyz, and since we usually strike last, they are rarely healthy enough to kill what we want. BIg Mekk is a super cheap HQ and can give you boyz 5 cover as the walk across the board. Its too bad about the restrictions, lootas are awesome, but if I were you I would try bring 4 units of 26 boyz, two with big shootas and a nob (PK, BP), and a big mekk. At 900 points thats a million wounds, and 196 shoots per turn, it sounds kind of boring, but it could work. Try shoota boyz out, with some smart movement you can get two rounds of shooting off before an assualt, and they have done better then slugga boyz for me. Just my two cents, good luck!

I always press dat, if you know what I mean. 
   
Made in us
Ork Boy Hangin' off a Trukk





USA

Josh:
That sounds like a ridiculous army! I would LOVE to bring my lootas, and I always do to friendly games. My biggest problem with all those shootas is that I simply don't have the models. I have maybe 45-50 shoota boys, and I don't really want to double that just for one tourney. Though, if it gets me the win, I may just give it a go. I'll see if anyone down at the shop has a bunch of shoota boys I can borrow... We're on a 10 model proxy limit, so the orchestrater would probably give me the if I tried to proxy 54. I'll try it in a friendly game and see how it goes, though. It may just be worth the splurge. And besides, you can never have too many boys, right?

We waz made ta fight an' win

"Space Marines are less of an army and more of an event. They are something that happens to you." ~Anon

WAAAGH! Nazfang 10000+ and growing!

Iron Hands 2000
 
   
Made in us
Stealthy Grot Snipa






New England

If you want to be funny, take two SAGs and the rest is all gretchin.

If you want to be serious,
Warboss w/ bike, powerklaw, cybork-130
Big Mek w/ KFF-85
5 Nobz w/ Painboy upgrade, 2 powerklaws, bosspole, cybork-335
17 Shootaboys, Nob w/ Big Choppa, Bosspole-148
17 Shootaboys, Nob w/ Big Choppa, Bosspole-148
14 Gretchin, Runtherd-52
TOTAL: 898

The enemy will have very low shooting power due to troops constrictions, so the nob bikers will not worry about vindicators and the like. These bad boys will scream across the board and will butcher everything. Meanwhile,Your boys that are protected by the KFF will march up the board to wreck face a lot. And do not forget about your objective squatting or flanking gretchin slaves!

This message was edited 1 time. Last update was at 2013/03/04 05:58:20


   
Made in us
Douglas Bader






 Spydermonkey1351 wrote:
However, a couple of plasma cannons could take those battlewagons out with lucky rolls in turn two


Battlewagons are AV 14 on the front. Plasma can't even attempt to shoot at them. The only threats you really have to worry about are STR 9+ weapons and melta, and in a game where battlewagons are the only legal AV 14 very few people are going to have those.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Ork Boy Hangin' off a Trukk





USA

Blast templates (plasma cannons) hit on side armor if I remember correctly, so a str 7 blast could still pen on a 6. Plasma guns wouldn't be able to do diddly, though.

Kommizzar:
My only worry with your load it is that the nobs will get targeted first and shot to hell. Even toughness 5 with a 5+ invuln and 5+ FNP has nothing on a 10 man squad with a dakka banner.

I got killed last time by flamers. Those did more damage to my boys than anything else, and the KFF couldn't help at all. If i can find a way around those, I'll be golden.

We waz made ta fight an' win

"Space Marines are less of an army and more of an event. They are something that happens to you." ~Anon

WAAAGH! Nazfang 10000+ and growing!

Iron Hands 2000
 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

 Spydermonkey1351 wrote:
Blast templates (plasma cannons) hit on side armor if I remember correctly, so a str 7 blast could still pen on a 6. Plasma guns wouldn't be able to do diddly, though.

Kommizzar:
My only worry with your load it is that the nobs will get targeted first and shot to hell. Even toughness 5 with a 5+ invuln and 5+ FNP has nothing on a 10 man squad with a dakka banner.

I got killed last time by flamers. Those did more damage to my boys than anything else, and the KFF couldn't help at all. If i can find a way around those, I'll be golden.



Even when shooting a template it counts from where the shot comes from, if he's on the right side of your BW it's your side obviously but if the template shoooting guy is in your front, then front armor.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Ork Boy Hangin' off a Trukk





USA

Alas, I stand corrected. In that case, I shall definitely give that a try. Thanks!

We waz made ta fight an' win

"Space Marines are less of an army and more of an event. They are something that happens to you." ~Anon

WAAAGH! Nazfang 10000+ and growing!

Iron Hands 2000
 
   
Made in us
Stealthy Grot Snipa






New England

The nobz have a 4+ save that counts as cover. A lot better than the invul, the invul is actually for close combat.

   
Made in us
Growlin' Guntrukk Driver with Killacannon





For a 900 point restrictive tourney like you say this would prolly be the list I would love to run

Wazdakka Gutzmek

Troops
9 x Biker Boyz, Nob/BP
9 x Biker Boyz, Nob/BP
9 x Biker Boyz, Nob/BP

27 bikes and a monster bike might make them balk
However is 2 Hq + 4 Troops both the min and the max? or just the max ?

'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
Made in us
Ork Boy Hangin' off a Trukk





USA

Kommizzar:
You're talking about the exhaust cloud rule. I forgot about that one while I was writing. I've used that one many times myself. I love fielding biker nobs, but only for higher point games when I can have adequate covering units for them, i.e. boomguns and or lootas. I'll give it a go and see how long they last. If I feel more comfortable with spending the points after I try them out, I'm definitely bringing them.

Morfydd:
I like the look of your load out! I tried that one for my last game in a friendly match, but there just wasn't enough dakka to take the lead. I could only take two squads for the last one. My only problem with this one is that I don't have that many biker models. I have... 12? regular bikers and 10 biker nobs of various options. Even if I proxy the nobs in, that's still almost a whole squad short. I don't have the time nor the resources (mainly the money) to pick up the slack there. I really appreciate your input, but I can't quite make it this time around.
Also, to answer your question, 2 HQ, 4 Troop w/transport is MAX. I could take compulsory only if I so choose, but that would be silly.

We waz made ta fight an' win

"Space Marines are less of an army and more of an event. They are something that happens to you." ~Anon

WAAAGH! Nazfang 10000+ and growing!

Iron Hands 2000
 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Understood on the models ..I currently do not have enough to feild the list i wrote either .however ..I will have in the form of scratch builds in about 3 more months ...

'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
Made in nz
Disguised Speculo





 Peregrine wrote:
Exploit the fact that "nothing but troops" means "limited anti-tank threats" and take two units of nobz (with a cheap warboss to make them troops) with dedicated transport battlewagons. Laugh at the fact that nobody can kill AV 14.


Damn, he beat me to it.

Way I see it, no real Ork would pass up this chance to pack his army with wagons!

Run 'em cheap and mean with riggers and a single big shoota. Possibly pack them with shoota boyz if you have the points and are that way inclined.
   
Made in us
Ork Boy Hangin' off a Trukk





USA

That raises an interesting question: If I take a BW for Nobz, can I stuff a bunch of shoota boys in it first turn and fling it down the table? Does anyone have any insight on this?

I'm definitely going to try the two BW idea proposed by Peregrine. That does seem like way too much fun, and quite dangerous as well.

We waz made ta fight an' win

"Space Marines are less of an army and more of an event. They are something that happens to you." ~Anon

WAAAGH! Nazfang 10000+ and growing!

Iron Hands 2000
 
   
Made in us
Stealthy Grot Snipa






New England

Yeah, you can let the shootaboys take over the nob battlewagon. I am usre the nobz don't need it anyways.
Having a shootawagon like that would be a most terrifying sight on the battlefield. If you add a deffrolla to that, you can now take out vehicles AND shoot down infantry with ease.

   
Made in us
Douglas Bader






 Spydermonkey1351 wrote:
Blast templates (plasma cannons) hit on side armor if I remember correctly, so a str 7 blast could still pen on a 6. Plasma guns wouldn't be able to do diddly, though.


Only barrage weapons. Since you can't take anything besides troops and HQs there aren't any barrage weapons that can penetrate side armor on a battlewagon.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Lead-Footed Trukkboy Driver




Elizabethtown College

I really like this list, and might work on getting my hands on the nob bikers I need. I might even get a little more greedy and go with something like this:
Warboss, bike, PK, cybork
8 Nobz on bikes, Painboy, 2 PKs, bosspole cyobork
30 Shoota boyz, nob, bp
10 gretchin, runtherd
10 gretchin runtherd
You could cut one herd of gretchin, add one more PK to the bikers and add the few left over points to the remaining gretchin group. But beefing up the Nob squad seems like a smart idea, you still have three scoring units, one for sitting at home, one that can travel super fast and stomp face, and one that can soak up wounds. I would love to run this army if I had the Nob Bikers.

 Da Kommizzar wrote:
If you want to be funny, take two SAGs and the rest is all gretchin.

If you want to be serious,
Warboss w/ bike, powerklaw, cybork-130
Big Mek w/ KFF-85
5 Nobz w/ Painboy upgrade, 2 powerklaws, bosspole, cybork-335
17 Shootaboys, Nob w/ Big Choppa, Bosspole-148
17 Shootaboys, Nob w/ Big Choppa, Bosspole-148
14 Gretchin, Runtherd-52
TOTAL: 898

The enemy will have very low shooting power due to troops constrictions, so the nob bikers will not worry about vindicators and the like. These bad boys will scream across the board and will butcher everything. Meanwhile,Your boys that are protected by the KFF will march up the board to wreck face a lot. And do not forget about your objective squatting or flanking gretchin slaves!

This message was edited 1 time. Last update was at 2013/03/05 07:42:07


I always press dat, if you know what I mean. 
   
Made in us
Ork Boy Hangin' off a Trukk





USA

Peregrine: Thank you for clarifying that. I knew that I'd read somewhere that blast templates hitting vehicles hit on side armor, I just didn't remember that it was barrage only.

I'm going to try putting a battlewagon or two on the field and see what happens in a few friendly matches. This should be exciting!

We waz made ta fight an' win

"Space Marines are less of an army and more of an event. They are something that happens to you." ~Anon

WAAAGH! Nazfang 10000+ and growing!

Iron Hands 2000
 
   
 
Forum Index » 40K Army Lists
Go to: